Player Matchup

Chaac
Chaac
Dubb99
Chaac
Level 49
God Stats
9W - 8L
1,532 SR
Queue Stats
56W - 68L
1,487 Elo+
Party 1
Neith
Neith
I Am H0ff
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,640 Elo+
Party 1
Kuzenbo
Kuzenbo
I Am RyDeR
Kuzenbo
Level 102
God Stats
8W - 14L
1,423 SR
Queue Stats
58W - 53L
1,546 Elo+
Party 1
Poseidon
Poseidon
K1ngDiddy
Poseidon
Level 109
God Stats
11W - 8L
1,548 SR
Queue Stats
199W - 184L
1,645 Elo+
Party 2
Freya
Freya
NateMootch
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,780 Elo+
Party 2
Team Averages
Level 76
1,501 SR
1,620 Elo+

VS

Team Averages
Level 98
1,610 SR
1,667 Elo+
Ymir
Ymir
LOGANYIYO
Ymir
Level 111
God Stats
21W - 17L
1,514 SR
Queue Stats
137W - 136L
1,494 Elo+
Solo
Amaterasu
Amaterasu
ProjectLucario1
Amaterasu
Level 46
God Stats
8W - 3L
1,595 SR
Queue Stats
18W - 13L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
TheMink
Gilgamesh
Level 160
God Stats
7W - 5L
1,706 SR
Queue Stats
381W - 259L
1,710 Elo+
Party 3
Zhong Kui
Zhong Kui
Unite SG
Zhong Kui
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 69L
1,813 Elo+
Party 3
Heimdallr
Heimdallr
fpshooterrr
Heimdallr
Level 49
God Stats
28W - 16L
1,734 SR
Queue Stats
132W - 79L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dubb99
Chaac
20
0 / 4 / 8
13,928
480
11,953
27,743
24,744
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
I Am H0ff
Neith
20
6 / 5 / 12
15,660
540
23,243
16,013
7,682
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
I Am RyDeR
Kuzenbo
18
1 / 2 / 15
13,023
449
11,863
27,599
43,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
K1ngDiddy
Poseidon
20
3 / 8 / 11
15,287
527
19,102
23,164
5,956
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
20
23 / 4 / 4
18,629
642
54,059
33,892
13,315
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 11 / 2
12,091
417
8,736
41,772
49,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
ProjectLucario1
Amaterasu
20
2 / 2 / 7
13,424
463
10,526
28,577
33,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
TheMink
Gilgamesh
20
9 / 6 / 9
15,131
522
26,274
36,823
34,261
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Unite SG
Zhong Kui
20
10 / 10 / 5
15,413
531
39,572
32,018
17,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
fpshooterrr
Heimdallr
8
0 / 4 / 1
8,633
298
2,684
6,323
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
33
Kills
23
23
Deaths
33
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dubb99
Chaac
0
4
8
1
W
Neith
I Am H0ff
Neith
6
5
12
2.4
W
Kuzenbo
I Am RyDeR
Kuzenbo
1
2
15
4.25
W
Poseidon
K1ngDiddy
Poseidon
3
8
11
1.06
L
Ymir
2
11
2
0.27
W
Freya
23
4
4
6.25
L
Amaterasu
ProjectLucario1
Amaterasu
2
2
7
2.75
L
Gilgamesh
TheMink
Gilgamesh
9
6
9
2.25
L
Zhong Kui
Unite SG
Zhong Kui
10
10
5
1.25
L
Heimdallr
fpshooterrr
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,220
Damage
87,792
128,411
Taken
145,513
95,451
Mitigated
137,194
42,987
Healing
30,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dubb99
Chaac
11,953
2,826
0
8,954
27,743
24,744
0
5,357
22,386
0
92,129
W
Neith
I Am H0ff
Neith
23,243
8,295
0
5,745
16,013
7,682
4,482
4,640
11,373
0
144,630
W
Kuzenbo
I Am RyDeR
Kuzenbo
11,863
4,380
638
4,492
27,599
43,754
149
12,465
15,134
27,927
0
W
Poseidon
K1ngDiddy
Poseidon
19,102
2,636
265
8,055
23,164
5,956
304
10,612
12,552
142,085
0
L
Ymir
8,736
429
199
5,284
41,772
49,965
0
24,219
17,553
73,623
4,130
W
Freya
54,059
18,772
0
14,838
33,892
13,315
86
14,831
17,009
139,017
25,789
L
Amaterasu
ProjectLucario1
Amaterasu
10,526
4,884
0
10,717
28,577
33,877
621
14,397
14,180
0
74,315
L
Gilgamesh
TheMink
Gilgamesh
26,274
9,968
0
1,909
36,823
34,261
0
19,077
17,746
0
138,031
L
Zhong Kui
Unite SG
Zhong Kui
39,572
1,352
466
10,127
32,018
17,798
0
16,483
15,535
112,810
0
L
Heimdallr
fpshooterrr
Heimdallr
2,684
1,584
0
1,496
6,323
1,293
0
3,243
3,080
0
18,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,527
Gold Earned
64,692
737
Minions Killed
602
0
Camps Cleared
0
2,864,307
Distance Traveled
2,198,888
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,928
480
158
5
0
550,670
5
W
Neith
15,660
540
209
7
0
529,259
10
W
Kuzenbo
13,023
449
14
0
0
582,015
10
W
Poseidon
15,287
527
188
6
0
625,192
4
L
Ymir
12,091
417
104
4
0
441,695
5
W
Freya
18,629
642
168
6
0
577,171
3
L
Amaterasu
13,424
463
146
5
0
613,526
3
L
Gilgamesh
15,131
522
163
6
0
565,353
3
L
Zhong Kui
15,413
531
152
5
0
466,967
2
L
Heimdallr
8,633
298
37
1
0
111,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role