Player Matchup

Atlas
Atlas
Deathmonkeyz3D
Atlas
Level 116
God Stats
3W - 2L
1,907 SR
Queue Stats
9W - 12L
1,400 Elo+
Party 2
Fenrir
Fenrir
PandzilIa
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,447 Elo+
Party 2
Sol
Sol
PickleRiiick 01
Sol
Level 103
God Stats
2W - 2L
1,758 SR
Queue Stats
58W - 60L
1,447 Elo+
Party 2
Team Averages
Level 114
1,722 SR
1,432 Elo+

VS

Team Averages
Level 97
1,650 SR
1,353 Elo+
Mulan
Mulan
DaRk_SaMaNuSkY
Mulan
Level 101
God Stats
21W - 19L
1,500 SR
Queue Stats
371W - 548L
1,297 Elo+
Party 1
Tiamat
Tiamat
cabo8969
Tiamat
Level 108
God Stats
44W - 70L
1,862 SR
Queue Stats
430W - 557L
1,393 Elo+
Party 1
Cerberus
Cerberus
l-XAXA-l
Cerberus
Level 81
God Stats
1W - 2L
1,589 SR
Queue Stats
33W - 41L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
9,675
806
8,088
8,506
7,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
PandzilIa
Fenrir
15
11 / 1 / 5
10,366
864
13,462
13,044
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 12
8,744
729
11,341
7,355
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,550
629
6,809
16,992
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
cabo8969
Tiamat
12
0 / 7 / 3
7,481
623
5,345
10,957
6,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
l-XAXA-l
Cerberus
10
1 / 4 / 1
7,358
613
2,917
10,386
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
4
1
11
9.5
W
Fenrir
PandzilIa
Fenrir
11
1
5
13.5
W
1
2
12
3.5
L
Tiamat
cabo8969
Tiamat
0
7
3
0.21
L
Cerberus
l-XAXA-l
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,891
Damage
15,071
28,905
Taken
38,335
21,133
Mitigated
20,325
9,112
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,809
949
192
3,666
16,992
8,330
0
9,587
7,150
0
18,514
W
8,088
3,327
2,010
2,740
8,506
7,779
148
3,282
5,029
22,886
0
W
Fenrir
PandzilIa
Fenrir
13,462
5,270
0
2,850
13,044
10,861
658
3,083
9,702
0
33,784
W
11,341
2,869
0
1,512
7,355
2,493
1,967
2,940
4,361
41,250
0
L
Tiamat
cabo8969
Tiamat
5,345
175
66
2,163
10,957
6,299
0
4,319
6,448
29,553
0
L
Cerberus
l-XAXA-l
Cerberus
2,917
182
132
3,171
10,386
5,696
0
5,857
4,411
11,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
22,389
132
Minions Killed
116
6
Camps Cleared
4
640,153
Distance Traveled
517,062
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,550
629
35
3
3
206,845
1
W
Atlas
9,675
806
31
3
2
221,672
3
W
Fenrir
10,366
864
39
3
2
210,761
0
W
Sol
8,744
729
62
5
2
207,720
0
L
Tiamat
7,481
623
57
5
1
185,507
3
L
Cerberus
7,358
613
24
2
0
124,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role