Player Matchup

Heimdallr
Heimdallr
K1NGxBaBa
Heimdallr
Level 59
God Stats
13W - 18L
1,519 SR
Queue Stats
70W - 73L
1,448 Elo+
Party 1
Geb
Geb
Lotus xjig
Geb
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,447 Elo+
Party 1
Susano
Susano
McSolo_2K
Susano
Level 87
God Stats
1W - 9L
1,500 SR
Queue Stats
511W - 545L
1,399 Elo+
Solo
Ra
Ra
X1NEASY
Ra
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 55L
1,406 Elo+
Solo
Anubis
Anubis
lubilub
Anubis
Level 24
God Stats
21W - 26L
1,394 SR
Queue Stats
34W - 39L
1,351 Elo+
Party 1
Team Averages
Level 45
1,483 SR
1,410 Elo+

VS

Team Averages
Level 89
1,560 SR
1,421 Elo+
Janus
Janus
IISk0vII
Janus
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 194L
1,388 Elo+
Party 2
Izanami
Izanami
Jes1704
Izanami
Level 126
God Stats
7W - 9L
1,640 SR
Queue Stats
78W - 92L
1,411 Elo+
Party 2
Thor
Thor
Lesh_361
Thor
Level 43
God Stats
27W - 28L
1,551 SR
Queue Stats
160W - 179L
1,423 Elo+
Solo
Ares
Ares
XFP_Becker
Ares
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
129W - 120L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
lakaido135
Gilgamesh
Level 80
God Stats
20W - 21L
1,608 SR
Queue Stats
127W - 143L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
K1NGxBaBa
Heimdallr
16
6 / 3 / 5
9,844
547
15,290
13,970
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 11
8,777
488
8,871
17,417
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
McSolo_2K
Susano
17
5 / 3 / 2
9,430
524
7,100
13,530
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

1
0 / 0 / 0
3,513
195
0
0
0
Anubis
lubilub
Anubis
12
0 / 9 / 4
6,936
385
2,645
12,068
4,742
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IISk0vII
Janus
18
3 / 1 / 9
11,303
628
9,903
7,785
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Jes1704
Izanami
15
4 / 5 / 5
9,437
524
13,207
10,808
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
14
2 / 5 / 6
9,221
512
6,732
12,141
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 6
9,971
554
5,144
13,430
15,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
lakaido135
Gilgamesh
19
5 / 1 / 1
11,805
656
6,811
11,473
10,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
12
Kills
17
18
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
IISk0vII
Janus
3
1
9
7.5
W
Izanami
Jes1704
Izanami
4
5
5
1.3
L
Heimdallr
K1NGxBaBa
Heimdallr
6
3
5
2.83
W
Thor
2
5
6
1
L
1
3
11
2.17
L
Susano
McSolo_2K
Susano
5
3
2
2
L
0
0
0
0
W
3
1
6
6
W
Gilgamesh
lakaido135
Gilgamesh
5
1
1
5.5
L
Anubis
lubilub
Anubis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
41,797
56,985
Taken
55,637
34,814
Mitigated
40,162
13,390
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
IISk0vII
Janus
9,903
1,368
462
1,303
7,785
3,143
3,676
1,985
5,800
81,547
0
W
Izanami
Jes1704
Izanami
13,207
7,598
0
2,993
10,808
5,261
2,355
2,672
7,999
0
73,295
L
Heimdallr
K1NGxBaBa
Heimdallr
15,290
11,837
140
5,784
13,970
6,270
674
4,395
9,531
0
69,131
W
Thor
6,732
411
0
3,797
12,141
4,870
0
2,078
10,063
0
46,304
L
8,871
1,363
0
1,813
17,417
18,268
0
4,464
12,797
27,814
0
L
Susano
McSolo_2K
Susano
7,100
906
0
3,618
13,530
5,534
904
2,233
11,255
0
56,587
L
0
0
0
0
0
0
0
0
0
0
0
W
5,144
380
0
2,675
13,430
15,959
216
3,553
9,877
17,288
0
W
Gilgamesh
lakaido135
Gilgamesh
6,811
1,854
91
6,497
11,473
10,929
2,290
1,228
10,245
4,735
81,691
L
Anubis
lubilub
Anubis
2,645
92
0
2,035
12,068
4,742
0
4,215
7,573
29,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,500
Gold Earned
51,737
301
Minions Killed
550
0
Camps Cleared
0
1,372,376
Distance Traveled
1,842,738
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,303
628
157
9
0
378,396
2
W
Izanami
9,437
524
126
7
0
312,822
0
L
Heimdallr
9,844
547
124
7
0
336,220
2
W
Thor
9,221
512
73
4
0
380,077
0
L
Geb
8,777
488
26
1
0
350,265
5
L
Susano
9,430
524
103
6
0
371,556
2
L
Ra
3,513
195
0
0
0
0
0
W
Ares
9,971
554
14
1
0
378,992
8
W
Gilgamesh
11,805
656
180
10
0
392,451
1
L
Anubis
6,936
385
48
3
0
314,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role