Player Matchup

Danzaburou
Danzaburou
Dirtywindow7695
Danzaburou
Level 37
God Stats
19W - 18L
1,408 SR
Queue Stats
166W - 198L
1,277 Elo+
Solo
Athena
Athena
GR0FF DADDY82
Athena
Level 147
God Stats
11W - 8L
1,500 SR
Queue Stats
132W - 116L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stky_App1e
Tsukuyomi
Level 28
God Stats
0W - 3L
1,200 SR
Queue Stats
5W - 7L
1,283 Elo+
Party 2
King Arthur
King Arthur
Ttv_Klayz
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
knight2489
Nu Wa
Level 45
God Stats
2W - 4L
1,329 SR
Queue Stats
92W - 92L
1,379 Elo+
Solo
Team Averages
Level 62
1,387 SR
1,361 Elo+

VS

Team Averages
Level 75
1,539 SR
1,498 Elo+
Bellona
Bellona
 
Bellona
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ModelPanda54625
Baron Samedi
Level 70
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 51L
1,500 Elo+
Solo
Izanami
Izanami
VanCay
Izanami
Level 100
God Stats
6W - 1L
1,693 SR
Queue Stats
17W - 2L
1,732 Elo+
Solo
Arachne
Arachne
Y_Veltal_Y
Arachne
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 46L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirtywindow7695
Danzaburou
7
4 / 6 / 1
6,700
372
4,576
7,916
1,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 6 / 10
9,038
502
10,848
28,353
18,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Stky_App1e
Tsukuyomi
14
6 / 9 / 6
9,833
546
15,470
17,144
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Ttv_Klayz
King Arthur
11
3 / 7 / 1
7,308
406
5,326
14,889
8,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
15
5 / 9 / 2
9,414
523
16,695
15,509
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
8 / 5 / 7
10,446
580
10,167
16,544
12,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
 
Chang'e
14
3 / 4 / 13
9,577
532
11,114
22,560
13,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ModelPanda54625
Baron Samedi
15
8 / 4 / 9
10,373
576
14,718
14,783
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VanCay
Izanami
16
10 / 4 / 9
10,962
609
18,732
14,410
4,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Y_Veltal_Y
Arachne
17
8 / 4 / 9
11,008
612
10,740
15,592
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
20
Kills
37
37
Deaths
21
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
5
7
2.3
W
Chang'e
 
Chang'e
3
4
13
2.38
L
Danzaburou
Dirtywindow7695
Danzaburou
4
6
1
0.75
L
2
6
10
1.17
W
Baron Samedi
ModelPanda54625
Baron Samedi
8
4
9
3.13
L
Tsukuyomi
Stky_App1e
Tsukuyomi
6
9
6
1
L
King Arthur
Ttv_Klayz
King Arthur
3
7
1
0.5
W
Izanami
VanCay
Izanami
10
4
9
3.63
W
Arachne
Y_Veltal_Y
Arachne
8
4
9
3.13
L
Nu Wa
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,915
Damage
65,471
83,811
Taken
83,889
39,340
Mitigated
41,862
11,903
Healing
32,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,167
3,681
0
4,433
16,544
12,045
4,342
3,887
12,367
0
51,244
W
Chang'e
 
Chang'e
11,114
1,771
2,372
6,765
22,560
13,342
1,991
6,800
15,544
28,753
3,621
L
Danzaburou
Dirtywindow7695
Danzaburou
4,576
1,690
0
1,181
7,916
1,802
0
1,281
6,621
0
17,208
L
10,848
1,851
439
5,579
28,353
18,132
0
7,395
20,878
42,281
0
W
Baron Samedi
ModelPanda54625
Baron Samedi
14,718
1,718
3,007
5,515
14,783
5,016
1,323
6,748
7,631
50,369
0
L
Tsukuyomi
Stky_App1e
Tsukuyomi
15,470
4,755
0
1,501
17,144
5,962
608
5,539
11,447
0
35,543
L
King Arthur
Ttv_Klayz
King Arthur
5,326
375
0
1,170
14,889
8,793
75
2,214
12,540
0
19,806
W
Izanami
VanCay
Izanami
18,732
13,301
721
4,040
14,410
4,804
5,412
5,652
8,448
0
76,475
W
Arachne
Y_Veltal_Y
Arachne
10,740
7,532
0
5,637
15,592
6,655
397
3,016
12,356
0
71,322
L
Nu Wa
16,695
3,455
128
1,905
15,509
4,651
831
7,352
7,512
56,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
52,366
268
Minions Killed
451
0
Camps Cleared
0
1,372,334
Distance Traveled
1,735,798
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,446
580
92
5
0
380,750
2
W
Chang'e
9,577
532
56
3
0
305,622
0
L
Danzaburou
6,700
372
30
2
0
129,501
0
L
Athena
9,038
502
62
3
0
349,163
0
W
Baron Samedi
10,373
576
59
3
0
315,853
0
L
Tsukuyomi
9,833
546
53
3
0
341,158
0
L
King Arthur
7,308
406
39
2
0
250,603
0
W
Izanami
10,962
609
120
7
0
316,724
3
W
Arachne
11,008
612
124
7
0
416,849
0
L
Nu Wa
9,414
523
84
5
0
301,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role