Player Matchup

Medusa
Medusa
Djeff_Qc
Medusa
Level 22
God Stats
1W - 1L
1,711 SR
Queue Stats
13W - 30L
1,261 Elo+
Party 2
Kukulkan
Kukulkan
HJVS_ViequesPR77
Kukulkan
Level 110
God Stats
4W - 7L
1,436 SR
Queue Stats
237W - 255L
1,424 Elo+
Solo
Susano
Susano
TGS Ech0x
Susano
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 291L
1,384 Elo+
Solo
Nike
Nike
WOLVER1NE-04
Nike
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 219L
1,444 Elo+
Party 2
Terra
Terra
xSwdOfSealsx
Terra
Level 105
God Stats
10W - 9L
1,733 SR
Queue Stats
193W - 208L
1,397 Elo+
Solo
Team Averages
Level 73
1,576 SR
1,382 Elo+

VS

Team Averages
Level 77
1,479 SR
1,447 Elo+
Tiamat
Tiamat
CaptainClorg
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,512 Elo+
Solo
Athena
Athena
MSCD3354
Athena
Level 69
God Stats
23W - 25L
1,471 SR
Queue Stats
77W - 82L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
ShrubbyCircle11
Sun Wukong
Level 81
God Stats
35W - 29L
1,515 SR
Queue Stats
61W - 56L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YouLoseThaGame
Ah Muzen Cab
Level 68
God Stats
18W - 15L
1,428 SR
Queue Stats
42W - 43L
1,444 Elo+
Party 1
Pele
Pele
machavez71
Pele
Level 43
God Stats
2W - 2L
1,481 SR
Queue Stats
26W - 28L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Djeff_Qc
Medusa
14
0 / 5 / 0
7,969
419
5,594
14,928
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 2
9,793
515
8,728
10,821
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
TGS Ech0x
Susano
14
1 / 3 / 3
8,596
452
7,777
14,597
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 1
8,189
431
10,105
15,049
14,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 2
8,491
447
6,392
15,118
15,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 3 / 2
9,623
506
7,908
10,072
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
MSCD3354
Athena
13
0 / 1 / 8
8,794
463
5,822
13,512
14,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
ShrubbyCircle11
Sun Wukong
16
4 / 1 / 1
9,798
516
12,436
16,379
13,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
YouLoseThaGame
Ah Muzen Cab
18
8 / 1 / 0
11,230
591
17,694
12,832
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 3
9,217
485
5,706
13,194
6,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
18
18
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
3
2
1.33
L
Medusa
Djeff_Qc
Medusa
0
5
0
0
L
2
3
2
1
W
Athena
MSCD3354
Athena
0
1
8
4
W
Sun Wukong
ShrubbyCircle11
Sun Wukong
4
1
1
4.5
L
Susano
TGS Ech0x
Susano
1
3
3
0.83
L
1
5
1
0.3
W
Ah Muzen Cab
YouLoseThaGame
Ah Muzen Cab
8
1
0
8
W
3
0
3
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,596
Damage
49,566
70,513
Taken
65,989
45,298
Mitigated
44,774
22,699
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,908
639
0
2,214
10,072
5,718
509
2,822
7,250
57,847
0
L
Medusa
Djeff_Qc
Medusa
5,594
2,116
0
5,303
14,928
4,827
0
1,236
13,692
0
64,749
L
8,728
1,118
0
1,790
10,821
4,484
0
4,283
6,198
60,758
0
W
Athena
MSCD3354
Athena
5,822
1,242
0
1,556
13,512
14,603
402
3,591
9,703
21,025
0
W
Sun Wukong
ShrubbyCircle11
Sun Wukong
12,436
2,774
23
9,148
16,379
13,909
954
3,000
12,703
0
68,596
L
Susano
TGS Ech0x
Susano
7,777
2,069
0
6,156
14,597
5,509
0
2,278
12,217
0
54,194
L
10,105
1,572
0
4,381
15,049
14,603
0
2,104
12,895
0
46,816
W
Ah Muzen Cab
YouLoseThaGame
Ah Muzen Cab
17,694
5,525
0
5,562
12,832
4,519
2,571
3,604
9,228
0
93,706
W
5,706
1,846
0
3,569
13,194
6,025
0
2,103
10,950
0
57,175
L
6,392
1,090
1,649
3,420
15,118
15,875
0
3,243
11,781
22,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
48,662
481
Minions Killed
525
0
Camps Cleared
0
1,757,142
Distance Traveled
1,889,583
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,623
506
99
5
0
358,596
9
L
Medusa
7,969
419
122
6
0
331,555
1
L
Kukulkan
9,793
515
133
7
0
337,415
2
W
Athena
8,794
463
31
2
0
364,489
12
W
Sun Wukong
9,798
516
126
7
0
382,550
2
L
Susano
8,596
452
97
5
0
397,301
1
L
Nike
8,189
431
81
4
0
333,668
2
W
Ah Muzen Cab
11,230
591
171
9
0
371,301
6
W
Pele
9,217
485
98
5
0
412,647
2
L
Terra
8,491
447
48
3
0
357,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role