Player Matchup

Cabrakan
Cabrakan
DirtySquirrelZ
Cabrakan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 95L
1,549 Elo+
Party 1
Vamana
Vamana
MR DeRP mAnn
Vamana
Level 123
God Stats
3W - 4L
1,704 SR
Queue Stats
487W - 468L
1,576 Elo+
Solo
Arachne
Arachne
TMO6
Arachne
Level 83
God Stats
50W - 21L
1,749 SR
Queue Stats
115W - 94L
1,589 Elo+
Party 1
Artemis
Artemis
What Ugh Bob
Artemis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 108L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
gorrapanda
Zhong Kui
Level 155
God Stats
27W - 17L
1,520 SR
Queue Stats
375W - 357L
1,522 Elo+
Solo
Team Averages
Level 131
1,595 SR
1,555 Elo+

VS

Team Averages
Level 122
1,589 SR
1,568 Elo+
Cthulhu
Cthulhu
Im 4 Duck
Cthulhu
Level 74
God Stats
0W - 2L
1,561 SR
Queue Stats
25W - 17L
1,672 Elo+
Party 2
Achilles
Achilles
KingBradleyMex
Achilles
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 335L
1,548 Elo+
Solo
Rama
Rama
TechnicalOne55
Rama
Level 145
God Stats
2W - 3L
1,555 SR
Queue Stats
113W - 106L
1,558 Elo+
Party 2
Persephone
Persephone
blackdog100
Persephone
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 59L
1,533 Elo+
Party 2
Thanatos
Thanatos
rvbt s2k
Thanatos
Level 122
God Stats
6W - 3L
1,828 SR
Queue Stats
65W - 62L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
1 / 4 / 20
11,634
529
12,908
20,056
21,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Vamana
18
1 / 3 / 3
11,696
532
12,385
17,464
15,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
TMO6
Arachne
20
13 / 4 / 6
13,893
632
17,086
19,043
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
What Ugh Bob
Artemis
19
9 / 5 / 8
12,775
581
18,830
15,386
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
gorrapanda
Zhong Kui
18
7 / 3 / 8
12,214
555
19,553
15,648
11,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im 4 Duck
Cthulhu
14
2 / 8 / 8
9,406
428
9,597
27,751
30,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
17
1 / 3 / 4
10,490
477
10,750
22,109
22,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 7 / 8
11,405
518
12,252
21,559
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
blackdog100
Persephone
17
4 / 7 / 7
11,927
542
15,534
15,402
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
rvbt s2k
Thanatos
17
7 / 8 / 7
11,395
518
9,445
21,843
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
31
Kills
18
19
Deaths
33
45
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
4
20
2.75
L
Cthulhu
Im 4 Duck
Cthulhu
2
8
8
0.75
L
Achilles
1
3
4
1
W
Vamana
1
3
3
0.83
W
Arachne
TMO6
Arachne
13
4
6
4
L
4
7
8
1.14
W
Artemis
What Ugh Bob
Artemis
9
5
8
2.6
L
Persephone
blackdog100
Persephone
4
7
7
1.07
W
Zhong Kui
gorrapanda
Zhong Kui
7
3
8
3.67
L
Thanatos
rvbt s2k
Thanatos
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,762
Damage
57,578
87,597
Taken
108,664
59,432
Mitigated
74,128
28,698
Healing
31,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
12,908
1,612
778
3,201
20,056
21,689
504
7,144
11,156
34,086
10,088
L
Cthulhu
Im 4 Duck
Cthulhu
9,597
522
1,131
1,798
27,751
30,720
0
8,904
17,971
34,073
0
L
Achilles
10,750
2,931
0
7,556
22,109
22,482
0
3,400
18,597
12,461
47,131
W
Vamana
12,385
5,854
0
6,576
17,464
15,356
180
3,005
12,717
0
76,673
W
Arachne
TMO6
Arachne
17,086
12,689
0
7,353
19,043
5,746
2,034
6,181
12,830
0
101,406
L
12,252
7,644
0
6,241
21,559
7,262
0
7,154
14,269
0
78,788
W
Artemis
What Ugh Bob
Artemis
18,830
8,587
0
5,329
15,386
5,276
4,447
5,008
10,303
0
93,934
L
Persephone
blackdog100
Persephone
15,534
797
0
2,047
15,402
5,455
0
8,382
7,013
85,621
0
W
Zhong Kui
gorrapanda
Zhong Kui
19,553
1,551
528
4,933
15,648
11,365
2,683
6,899
8,636
77,315
0
L
Thanatos
rvbt s2k
Thanatos
9,445
2,042
0
13,215
21,843
8,209
0
7,747
14,008
0
65,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,212
Gold Earned
54,623
594
Minions Killed
481
0
Camps Cleared
0
2,129,687
Distance Traveled
1,959,048
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,634
529
56
3
0
400,753
6
L
Cthulhu
9,406
428
35
2
0
361,134
3
L
Achilles
10,490
477
111
5
0
372,642
6
W
Vamana
11,696
532
143
7
0
420,570
6
W
Arachne
13,893
632
131
6
0
505,683
5
L
Rama
11,405
518
113
5
0
386,006
9
W
Artemis
12,775
581
136
6
0
397,273
6
L
Persephone
11,927
542
122
6
0
396,103
1
W
Zhong Kui
12,214
555
128
6
0
405,408
4
L
Thanatos
11,395
518
100
5
0
443,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role