Player Matchup

Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Kyngu
Ah Muzen Cab
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,518 MMR
Solo
Thoth
Thoth
Gold IV
Maro1998
Thoth
Gold IV
Level 147
God Stats
7W - 5L
1,330 SR
Queue Stats
98W - 98L
1,534 MMR
Solo
Poseidon
Poseidon
Gold V
PutridPotato
Poseidon
Gold V
Level 47
God Stats
10W - 6L
1,352 SR
Queue Stats
38W - 30L
1,522 MMR
Solo
Horus
Horus
Gold IV
TcticalSenpai
Horus
Gold IV
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,517 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,436 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,635 SR
1,520 MMR
Cerberus
Cerberus
Silver II
AwesomeJoke408
Cerberus
Silver II
Level 121
God Stats
14W - 9L
1,547 SR
Queue Stats
20W - 20L
1,501 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Hesperidina
Zhong Kui
Bronze III
Level 125
God Stats
0W - 2L
1,909 SR
Queue Stats
16W - 24L
1,513 MMR
Solo
Thanatos
Thanatos
Silver II
Hhеryt
Thanatos
Silver II
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
110W - 91L
1,546 MMR
Party 1
Anhur
Anhur
Silver II
JackUzii
Anhur
Silver II
Level 144
God Stats
1W - 3L
1,719 SR
Queue Stats
15W - 13L
1,501 MMR
Party 2
Sol
Sol
Bronze III
Noggger
Sol
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
1 / 2 / 8
11,945
569
14,744
21,342
16,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Kyngu
Ah Muzen Cab
20
2 / 3 / 5
12,871
613
8,499
11,679
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Maro1998
Thoth
19
8 / 9 / 5
12,568
598
17,029
17,163
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
PutridPotato
Poseidon
20
9 / 4 / 5
13,476
642
16,236
16,060
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 4 / 8
11,039
526
7,856
21,448
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BastetCliodhnaLoki

VS

Bans
GilgameshGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 4 / 9
10,549
502
7,954
22,887
22,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Hesperidina
Zhong Kui
17
0 / 4 / 1
10,897
519
9,873
14,769
18,114
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Hhеryt
Thanatos
20
12 / 6 / 3
12,535
597
20,331
21,481
8,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
JackUzii
Anhur
18
3 / 2 / 2
11,551
550
8,274
14,370
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
18
4 / 6 / 10
11,721
558
19,347
17,540
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
22
Kills
22
22
Deaths
22
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
8
2.5
L
Cerberus
3
4
9
1.88
L
Zhong Kui
Hesperidina
Zhong Kui
0
4
1
0.13
L
Thanatos
Hhеryt
Thanatos
12
6
3
2.25
L
Anhur
JackUzii
Anhur
3
2
2
2
W
Ah Muzen Cab
Kyngu
Ah Muzen Cab
2
3
5
1.5
W
Thoth
Maro1998
Thoth
8
9
5
1.17
L
Sol
4
6
10
1.5
W
Poseidon
PutridPotato
Poseidon
9
4
5
2.88
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,364
Damage
65,779
87,692
Taken
91,047
38,759
Mitigated
59,719
28,989
Healing
41,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,744
7,221
688
10,988
21,342
16,667
865
11,487
9,855
0
82,804
L
Cerberus
7,954
132
1,053
4,580
22,887
22,863
0
8,767
13,283
26,313
0
L
Zhong Kui
Hesperidina
Zhong Kui
9,873
1,578
0
6,642
14,769
18,114
1,534
5,432
9,337
81,653
0
L
Thanatos
Hhеryt
Thanatos
20,331
8,114
0
18,244
21,481
8,632
0
7,058
14,423
0
89,418
L
Anhur
JackUzii
Anhur
8,274
3,258
0
5,526
14,370
4,062
762
4,182
10,188
0
94,294
W
Ah Muzen Cab
Kyngu
Ah Muzen Cab
8,499
1,627
0
3,004
11,679
3,173
5,236
1,790
9,153
0
122,046
W
Thoth
Maro1998
Thoth
17,029
57
0
3,341
17,163
3,195
1,009
7,804
9,359
70,262
0
L
Sol
19,347
5,462
0
5,576
17,540
6,048
1,182
7,826
9,714
96,219
7,443
W
Poseidon
PutridPotato
Poseidon
16,236
2,991
0
1,889
16,060
4,717
1,556
5,514
10,546
123,816
0
W
7,856
2,899
3,321
5,758
21,448
11,007
0
9,431
12,017
0
31,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,899
Gold Earned
57,253
722
Minions Killed
697
0
Camps Cleared
0
2,143,445
Distance Traveled
1,910,168
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,945
569
157
7
0
449,495
3
L
Cerberus
10,549
502
30
1
0
386,751
8
L
Zhong Kui
10,897
519
190
9
0
346,952
7
L
Thanatos
12,535
597
119
6
0
431,582
4
L
Anhur
11,551
550
197
9
0
385,398
9
W
Ah Muzen Cab
12,871
613
211
10
0
417,096
7
W
Thoth
12,568
598
124
6
0
394,549
10
L
Sol
11,721
558
161
8
0
359,485
4
W
Poseidon
13,476
642
187
9
0
466,945
1
W
Horus
11,039
526
43
2
0
415,360
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role