Player Matchup

Anhur
Anhur
LsxBcm
Anhur
Level 128
God Stats
6W - 6L
1,859 SR
Queue Stats
238W - 279L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
SFB-Furemu2
Sun Wukong
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 29L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
UrsoKatatau
Baba Yaga
Level 133
God Stats
8W - 10L
1,263 SR
Queue Stats
144W - 157L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adremeleck
Tsukuyomi
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 54L
1,440 Elo+
Party 1
Ares
Ares
coyotetd
Ares
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
207W - 221L
1,399 Elo+
Solo
Team Averages
Level 115
1,524 SR
1,461 Elo+

VS

Team Averages
Level 120
1,549 SR
1,474 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
HaTeCoRe-13
Xbalanque
Level 78
God Stats
2W - 3L
1,624 SR
Queue Stats
115W - 129L
1,512 Elo+
Solo
Aphrodite
Aphrodite
PamelaAndrina
Aphrodite
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,339 Elo+
Party 2
Artio
Artio
i am arnaldo
Artio
Level 128
God Stats
15W - 10L
1,619 SR
Queue Stats
113W - 139L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LsxBcm
Anhur
10
3 / 0 / 1
5,687
569
3,997
2,412
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
SFB-Furemu2
Sun Wukong
11
2 / 1 / 1
6,292
629
4,232
8,012
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
UrsoKatatau
Baba Yaga
11
7 / 1 / 1
6,644
664
7,004
4,046
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
adremeleck
Tsukuyomi
11
3 / 1 / 5
6,316
632
4,721
5,877
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
2 / 0 / 7
5,981
598
5,265
5,629
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 2 / 1
6,332
633
6,210
6,337
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyr
 
Tyr
8
0 / 5 / 0
4,855
486
1,782
8,556
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
HaTeCoRe-13
Xbalanque
8
0 / 3 / 0
4,623
462
2,399
5,499
1,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PamelaAndrina
Aphrodite
7
0 / 6 / 1
4,356
436
810
6,601
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
5,149
515
870
8,603
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
3
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
1
1.25
L
Tyr
 
Tyr
0
5
0
0
L
Xbalanque
HaTeCoRe-13
Xbalanque
0
3
0
0
W
Anhur
LsxBcm
Anhur
3
0
1
3.5
L
Aphrodite
PamelaAndrina
Aphrodite
0
6
1
0.08
W
Sun Wukong
SFB-Furemu2
Sun Wukong
2
1
1
2.5
W
Baba Yaga
UrsoKatatau
Baba Yaga
7
1
1
7.5
W
Tsukuyomi
adremeleck
Tsukuyomi
3
1
5
5.5
W
Ares
2
0
7
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
12,071
25,976
Taken
35,596
12,101
Mitigated
11,944
12,064
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,210
2,860
0
2,770
6,337
2,439
279
424
5,873
32,841
4,134
L
Tyr
 
Tyr
1,782
347
0
2,145
8,556
2,731
0
1,438
7,032
0
24,362
L
Xbalanque
HaTeCoRe-13
Xbalanque
2,399
328
0
1,803
5,499
1,193
0
2,677
2,822
0
21,264
W
Anhur
LsxBcm
Anhur
3,997
2,124
0
1,150
2,412
653
240
134
2,278
0
27,358
L
Aphrodite
PamelaAndrina
Aphrodite
810
202
776
2,058
6,601
2,156
0
3,889
2,394
20,015
0
W
Sun Wukong
SFB-Furemu2
Sun Wukong
4,232
1,119
0
4,430
8,012
4,741
36
3,403
4,609
0
36,154
W
Baba Yaga
UrsoKatatau
Baba Yaga
7,004
42
0
959
4,046
1,640
609
1,002
3,044
31,697
0
W
Tsukuyomi
adremeleck
Tsukuyomi
4,721
1,213
0
3,446
5,877
1,979
41
1,129
4,748
0
35,549
W
Ares
5,265
399
0
2,079
5,629
3,088
46
1,192
4,437
11,451
0
L
870
30
320
2,661
8,603
3,425
0
3,301
5,206
11,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
25,315
289
Minions Killed
241
0
Camps Cleared
0
1,020,383
Distance Traveled
942,427
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,332
633
83
8
0
174,510
1
L
Tyr
4,855
486
59
6
0
219,946
0
L
Xbalanque
4,623
462
52
5
0
169,735
3
W
Anhur
5,687
569
63
6
0
181,792
3
L
Aphrodite
4,356
436
29
3
0
182,852
3
W
Sun Wukong
6,292
629
83
8
0
189,521
3
W
Baba Yaga
6,644
664
59
6
0
220,886
1
W
Tsukuyomi
6,316
632
72
7
0
219,911
5
W
Ares
5,981
598
12
1
0
208,273
2
L
Artio
5,149
515
18
2
0
195,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role