Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Torak141
Sun Wukong
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,296 MMR
Party 2
Medusa
Medusa
Silver I
Xuanillo
Medusa
Silver I
Level 148
God Stats
7W - 8L
1,500 SR
Queue Stats
114W - 114L
1,445 MMR
Solo
Vulcan
Vulcan
Silver III
mootroot3
Vulcan
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,478 MMR
Party 2
Hou Yi
Hou Yi
Gold II
s1ntenze
Hou Yi
Gold II
Level 153
God Stats
8W - 5L
1,314 SR
Queue Stats
353W - 360L
1,429 MMR
Solo
Ganesha
Ganesha
Gold IV
vorobeeeeey
Ganesha
Gold IV
Level 86
God Stats
6W - 9L
1,479 SR
Queue Stats
113W - 137L
1,395 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,458 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,502 SR
1,407 MMR
Gilgamesh
Gilgamesh
Gold II
Grizlunia
Gilgamesh
Gold II
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 92L
1,448 MMR
Solo
Horus
Horus
Silver IV
HulkiWasTaken
Horus
Silver IV
Level 122
God Stats
0W - 1L
1,663 SR
Queue Stats
7W - 15L
1,380 MMR
Solo
Merlin
Merlin
Gold V
Nanic
Merlin
Gold V
Level 139
God Stats
10W - 15L
1,382 SR
Queue Stats
92W - 90L
1,378 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Nerezea
Cthulhu
Gold V
Level 145
God Stats
4W - 3L
1,553 SR
Queue Stats
92W - 90L
1,378 MMR
Party 1
Apollo
Apollo
Silver III
Orion222
Apollo
Silver III
Level 120
God Stats
0W - 3L
1,413 SR
Queue Stats
13W - 14L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Torak141
Sun Wukong
19
2 / 0 / 2
12,370
619
10,330
17,458
10,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Xuanillo
Medusa
20
8 / 1 / 3
13,998
700
15,760
11,486
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
mootroot3
Vulcan
19
2 / 2 / 3
12,454
623
4,657
6,066
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
s1ntenze
Hou Yi
18
3 / 5 / 7
11,752
588
10,716
16,810
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
vorobeeeeey
Ganesha
15
0 / 1 / 11
10,816
541
4,806
12,932
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
AchillesAthenaSolGeb

VS

Bans
AwilixKaliAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grizlunia
Gilgamesh
18
4 / 3 / 1
10,292
515
7,791
17,482
9,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 5
8,429
421
2,737
13,621
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Nanic
Merlin
16
3 / 4 / 3
10,337
517
11,828
8,067
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Nerezea
Cthulhu
17
1 / 0 / 1
10,177
509
14,408
14,049
13,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Orion222
Apollo
15
1 / 5 / 2
9,179
459
4,258
12,805
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
9
9
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Grizlunia
Gilgamesh
4
3
1
1.5
L
0
3
5
0.83
L
Merlin
Nanic
Merlin
3
4
3
1.13
L
Cthulhu
Nerezea
Cthulhu
1
0
1
1.5
L
Apollo
Orion222
Apollo
1
5
2
0.4
W
Sun Wukong
Torak141
Sun Wukong
2
0
2
3
W
Medusa
Xuanillo
Medusa
8
1
3
9.5
W
Vulcan
mootroot3
Vulcan
2
2
3
1.75
W
Hou Yi
s1ntenze
Hou Yi
3
5
7
1.3
W
Ganesha
vorobeeeeey
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,269
Damage
41,022
64,752
Taken
66,024
34,930
Mitigated
38,240
24,744
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Grizlunia
Gilgamesh
7,791
1,791
0
250
17,482
9,797
0
3,165
14,197
0
92,432
L
2,737
1,331
1,145
3,061
13,621
10,273
0
2,633
10,960
0
16,424
L
Merlin
Nanic
Merlin
11,828
102
0
1,328
8,067
1,980
0
1,990
6,047
77,199
0
L
Cthulhu
Nerezea
Cthulhu
14,408
1,129
480
5,611
14,049
13,714
66
2,080
11,969
78,732
0
L
Apollo
Orion222
Apollo
4,258
2,490
0
4,091
12,805
2,476
258
1,511
11,294
0
63,455
W
Sun Wukong
Torak141
Sun Wukong
10,330
2,182
0
9,046
17,458
10,027
0
11,357
5,013
5,784
78,634
W
Medusa
Xuanillo
Medusa
15,760
7,269
0
6,682
11,486
4,631
3,583
3,576
7,910
0
140,978
W
Vulcan
mootroot3
Vulcan
4,657
881
0
1,387
6,066
2,260
0
1,805
4,261
95,191
0
W
Hou Yi
s1ntenze
Hou Yi
10,716
6,419
0
3,341
16,810
5,805
0
5,164
11,524
0
91,549
W
Ganesha
vorobeeeeey
Ganesha
4,806
178
376
3,912
12,932
12,207
121
3,960
8,543
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,390
Gold Earned
48,414
708
Minions Killed
616
0
Camps Cleared
0
2,007,378
Distance Traveled
1,971,442
41
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,292
515
127
6
0
430,299
3
L
Horus
8,429
421
28
1
0
356,828
4
L
Merlin
10,337
517
166
8
0
383,834
10
L
Cthulhu
10,177
509
158
8
0
445,047
9
L
Apollo
9,179
459
137
7
0
355,434
4
W
Sun Wukong
12,370
619
178
9
0
390,631
8
W
Medusa
13,998
700
219
11
0
386,876
8
W
Vulcan
12,454
623
197
10
0
427,334
9
W
Hou Yi
11,752
588
111
6
0
367,003
3
W
Ganesha
10,816
541
3
0
0
435,534
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role