Player Matchup

Sylvanus
Sylvanus
Apollogees
Sylvanus
Level 127
God Stats
13W - 8L
1,725 SR
Queue Stats
20W - 13L
1,792 Elo+
Party 1
Susano
Susano
PainFull OG
Susano
Level 160
God Stats
2W - 0L
1,511 SR
Queue Stats
58W - 39L
1,747 Elo+
Party 1
Sol
Sol
WarnerHd
Sol
Level 159
God Stats
1W - 0L
1,481 SR
Queue Stats
38W - 22L
1,747 Elo+
Party 1
Team Averages
Level 149
1,572 SR
1,762 Elo+

VS

Team Averages
Level 28
1,342 SR
1,386 Elo+
Chaac
Chaac
MJR KIING
Chaac
Level 28
God Stats
4W - 11L
1,278 SR
Queue Stats
41W - 98L
1,262 Elo+
Party 2
Poseidon
Poseidon
Op x JonygouD
Poseidon
Level 47
God Stats
32W - 59L
1,464 SR
Queue Stats
144W - 255L
1,397 Elo+
Party 2
Artemis
Artemis
xl FraGu3euR lx
Artemis
Level 9
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apollogees
Sylvanus
12
2 / 1 / 10
7,898
790
5,454
11,465
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
14
10 / 2 / 3
9,322
932
9,974
9,035
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 9
8,336
834
11,879
10,386
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MJR KIING
Chaac
11
1 / 4 / 1
6,814
681
5,680
14,647
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Op x JonygouD
Poseidon
10
1 / 5 / 0
6,918
692
5,217
8,278
1,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 1
6,843
684
4,525
7,481
1,970
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
3
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Apollogees
Sylvanus
2
1
10
7
L
Chaac
MJR KIING
Chaac
1
4
1
0.38
L
Poseidon
Op x JonygouD
Poseidon
1
5
0
0.2
W
Susano
10
2
3
5.75
W
3
0
9
7.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
15,422
30,886
Taken
30,406
15,606
Mitigated
12,766
15,577
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Apollogees
Sylvanus
5,454
853
3,613
4,520
11,465
6,442
408
3,043
8,147
15,618
3,652
L
Chaac
MJR KIING
Chaac
5,680
125
349
2,937
14,647
8,873
0
9,018
5,629
0
16,892
L
Poseidon
Op x JonygouD
Poseidon
5,217
810
0
0
8,278
1,923
0
3,909
4,369
25,750
0
W
Susano
9,974
2,258
0
1,440
9,035
4,476
0
1,450
7,457
0
30,211
W
11,879
4,147
0
6,004
10,386
4,688
2,038
1,209
9,104
39,280
3,804
L
4,525
2,291
0
205
7,481
1,970
0
3,145
4,336
0
7,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
20,575
150
Minions Killed
72
9
Camps Cleared
1
565,584
Distance Traveled
547,818
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,898
790
35
4
1
188,727
1
L
Chaac
6,814
681
22
2
1
200,654
0
L
Poseidon
6,918
692
36
4
0
188,864
1
W
Susano
9,322
932
45
5
7
183,930
1
W
Sol
8,336
834
70
7
1
192,927
3
L
Artemis
6,843
684
14
1
0
158,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role