Player Matchup

Vulcan
Vulcan
RedAlpha978866
Vulcan
Level 24
God Stats
4W - 1L
1,615 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 1
Nike
Nike
Spartan4360
Nike
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 78L
1,425 Elo+
Party 1
Da Ji
Da Ji
memberrandy
Da Ji
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 118L
1,477 Elo+
Party 1
Team Averages
Level 85
1,538 SR
1,438 Elo+

VS

Team Averages
Level 53
1,414 SR
1,334 Elo+
Sun Wukong
Sun Wukong
Archaic__Shadow
Sun Wukong
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Neith
Neith
Shiro_the_weeb
Neith
Level 8
God Stats
2W - 3L
1,389 SR
Queue Stats
113W - 163L
1,281 Elo+
Party 2
Athena
Athena
UraniumPatriot
Athena
Level 89
God Stats
1W - 4L
1,353 SR
Queue Stats
114W - 162L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,245
750
7,740
5,836
2,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 7
7,793
708
6,210
11,633
10,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
7 / 4 / 3
8,826
802
9,617
9,330
4,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archaic__Shadow
Sun Wukong
10
1 / 4 / 3
6,917
629
6,109
8,064
3,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 4 / 3
7,241
658
7,552
7,820
2,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 3
8,108
737
6,743
11,523
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
6
6
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Archaic__Shadow
Sun Wukong
1
4
3
0.63
W
4
1
7
7.5
L
2
4
3
0.88
W
2
1
7
5.5
L
3
5
3
0.9
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,567
Damage
20,404
26,799
Taken
27,407
17,001
Mitigated
17,004
2,783
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Archaic__Shadow
Sun Wukong
6,109
1,709
410
1,027
8,064
3,778
0
3,523
4,541
0
17,486
W
7,740
3,786
124
969
5,836
2,332
788
1,303
4,533
25,286
0
L
7,552
3,162
0
1,162
7,820
2,748
66
1,273
6,547
0
25,619
W
6,210
689
0
0
11,633
10,530
383
2,887
8,746
0
24,945
L
6,743
1,550
262
1,748
11,523
10,478
0
3,232
8,291
16,049
0
W
9,617
2,979
0
1,690
9,330
4,139
0
3,223
6,107
0
21,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
22,266
111
Minions Killed
104
6
Camps Cleared
3
551,140
Distance Traveled
543,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,917
629
29
3
0
176,977
1
W
Vulcan
8,245
750
40
4
0
173,296
0
L
Neith
7,241
658
52
5
0
173,184
0
W
Nike
7,793
708
44
4
2
184,052
0
L
Athena
8,108
737
23
2
3
192,955
0
W
Da Ji
8,826
802
27
2
4
193,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role