Player Matchup

Ymir
Ymir
Bwarthebeast5
Ymir
Level 47
God Stats
30W - 22L
1,462 SR
Queue Stats
189W - 146L
1,445 Elo+
Party 3
Tiamat
Tiamat
Captcrunch2269
Tiamat
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 83L
1,164 Elo+
Party 2
Thanatos
Thanatos
SerbianThanatos
Thanatos
Level 62
God Stats
63W - 45L
1,230 SR
Queue Stats
65W - 56L
1,240 Elo+
Party 3
Sun Wukong
Sun Wukong
Spookinn
Sun Wukong
Level 109
God Stats
1W - 3L
1,306 SR
Queue Stats
82W - 87L
1,279 Elo+
Party 2
Hachiman
Hachiman
skebinn
Hachiman
Level 59
God Stats
0W - 3L
1,184 SR
Queue Stats
11W - 22L
1,337 Elo+
Party 2
Team Averages
Level 77
1,336 SR
1,293 Elo+

VS

Team Averages
Level 105
1,590 SR
1,558 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FeelinWavvy
Baron Samedi
Level 127
God Stats
9W - 7L
1,893 SR
Queue Stats
126W - 113L
1,651 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MoonAzra
Morgan Le Fay
Level 148
God Stats
3W - 4L
1,559 SR
Queue Stats
261W - 244L
1,642 Elo+
Party 1
Ares
Ares
TreeshyRenegade
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,748
475
3,079
10,504
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 0
5,040
504
1,610
4,591
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
8
1 / 4 / 0
4,915
492
2,353
7,740
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Spookinn
Sun Wukong
8
0 / 3 / 0
5,032
503
3,651
7,836
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
skebinn
Hachiman
6
0 / 5 / 2
4,200
420
5,549
6,620
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 1 / 7
6,256
626
7,416
7,700
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
 
Mercury
9
1 / 1 / 7
5,711
571
2,441
6,040
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FeelinWavvy
Baron Samedi
11
2 / 0 / 1
6,306
631
4,240
6,120
5,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
MoonAzra
Morgan Le Fay
12
8 / 0 / 3
7,223
722
7,137
4,968
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 9
6,306
631
5,341
5,258
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
19
19
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
7
8.5
W
Mercury
 
Mercury
1
1
7
4.5
L
1
4
1
0.38
L
0
3
0
0
W
Baron Samedi
FeelinWavvy
Baron Samedi
2
0
1
2.5
W
Morgan Le Fay
MoonAzra
Morgan Le Fay
8
0
3
9.5
L
Thanatos
1
4
0
0.25
L
Sun Wukong
Spookinn
Sun Wukong
0
3
0
0
W
3
0
9
7.5
L
Hachiman
skebinn
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,242
Damage
26,575
37,291
Taken
30,086
15,160
Mitigated
14,038
10,880
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,416
5,765
0
3,995
7,700
2,444
0
2,073
5,627
0
39,668
W
Mercury
 
Mercury
2,441
1,307
0
913
6,040
1,734
0
384
5,656
0
23,899
L
3,079
1,079
77
1,859
10,504
4,985
22
4,308
6,093
13,090
0
L
1,610
142
0
1,214
4,591
1,790
0
1,252
3,216
25,687
0
W
Baron Samedi
FeelinWavvy
Baron Samedi
4,240
347
0
3,336
6,120
5,169
0
0
5,812
33,297
0
W
Morgan Le Fay
MoonAzra
Morgan Le Fay
7,137
266
0
1,007
4,968
1,536
0
848
4,088
34,770
0
L
Thanatos
2,353
580
0
4,815
7,740
2,028
0
3,127
4,415
0
19,313
L
Sun Wukong
Spookinn
Sun Wukong
3,651
963
0
1,568
7,836
5,002
0
4,485
3,345
0
23,007
W
5,341
934
335
1,804
5,258
3,155
184
1,384
3,874
13,948
0
L
Hachiman
skebinn
Hachiman
5,549
3,128
0
1,347
6,620
1,355
58
3,010
3,504
0
17,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
31,802
210
Minions Killed
260
0
Camps Cleared
0
910,899
Distance Traveled
980,586
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,256
626
64
6
0
183,596
2
W
Mercury
5,711
571
45
5
0
219,191
3
L
Ymir
4,748
475
25
3
0
194,742
2
L
Tiamat
5,040
504
60
6
0
176,865
2
W
Baron Samedi
6,306
631
71
7
0
165,100
2
W
Morgan Le Fay
7,223
722
61
6
0
223,467
3
L
Thanatos
4,915
492
51
5
0
199,552
1
L
Sun Wukong
5,032
503
50
5
0
177,365
1
W
Ares
6,306
631
19
2
0
189,232
3
L
Hachiman
4,200
420
24
2
0
162,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role