Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
AgusCarp9
Thoth
Level 49
God Stats
1W - 1L
1,222 SR
Queue Stats
99W - 70L
1,626 Elo+
Party 1
Freya
Freya
BĘLFÈGØR
Freya
Level 157
God Stats
3W - 0L
1,650 SR
Queue Stats
72W - 51L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DiosYasha
Tsukuyomi
Level 160
God Stats
4W - 0L
1,924 SR
Queue Stats
57W - 22L
1,728 Elo+
Party 1
Jormungandr
Jormungandr
Sandman555
Jormungandr
Level 24
God Stats
1W - 0L
1,505 SR
Queue Stats
9W - 7L
1,549 Elo+
Party 3
Team Averages
Level 105
1,560 SR
1,597 Elo+

VS

Team Averages
Level 112
1,589 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
MIIIU
Jing Wei
Level 81
God Stats
11W - 9L
1,680 SR
Queue Stats
324W - 311L
1,532 Elo+
Party 2
Mulan
Mulan
MrGuilur
Mulan
Level 99
God Stats
7W - 4L
1,756 SR
Queue Stats
326W - 246L
1,568 Elo+
Party 2
Ullr
Ullr
XiniNziNhO
Ullr
Level 109
God Stats
95W - 76L
1,510 SR
Queue Stats
336W - 318L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 3 / 2
7,616
476
5,112
11,296
12,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
AgusCarp9
Thoth
16
9 / 2 / 3
10,168
636
6,934
6,522
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 6
9,227
577
6,638
8,316
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DiosYasha
Tsukuyomi
18
7 / 1 / 3
10,296
644
10,608
9,789
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Sandman555
Jormungandr
12
0 / 0 / 5
7,812
488
3,258
5,667
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 8 / 1
7,674
480
2,566
8,461
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
 
Cabrakan
11
1 / 3 / 1
7,316
457
2,818
10,968
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
MIIIU
Jing Wei
12
0 / 3 / 1
7,194
450
4,441
5,978
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
MrGuilur
Mulan
13
1 / 4 / 2
7,837
490
9,343
15,441
8,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 0
7,045
440
3,097
4,578
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
6
6
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
2
0.67
L
Kukulkan
 
Kukulkan
1
8
1
0.19
L
Cabrakan
 
Cabrakan
1
3
1
0.5
W
Thoth
AgusCarp9
Thoth
9
2
3
5.25
W
1
0
6
4
W
Tsukuyomi
DiosYasha
Tsukuyomi
7
1
3
8.5
L
Jing Wei
MIIIU
Jing Wei
0
3
1
0.17
L
Mulan
MrGuilur
Mulan
1
4
2
0.5
W
Jormungandr
Sandman555
Jormungandr
0
0
5
2.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
22,265
41,590
Taken
45,426
27,273
Mitigated
25,517
17,956
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,112
708
433
4,390
11,296
12,169
476
539
10,757
0
33,258
L
Kukulkan
 
Kukulkan
2,566
335
0
221
8,461
1,942
0
5,103
3,358
53,289
0
L
Cabrakan
 
Cabrakan
2,818
580
0
1,963
10,968
11,637
81
5,934
5,034
18,396
0
W
Thoth
AgusCarp9
Thoth
6,934
330
0
1,824
6,522
2,339
10
1,586
4,936
64,312
0
W
6,638
2,057
0
6,508
8,316
3,190
87
1,461
6,855
69,410
0
W
Tsukuyomi
DiosYasha
Tsukuyomi
10,608
3,773
0
3,769
9,789
3,807
132
425
9,364
0
86,649
L
Jing Wei
MIIIU
Jing Wei
4,441
3,019
0
1,597
5,978
1,805
0
2,403
3,575
0
43,179
L
Mulan
MrGuilur
Mulan
9,343
1,406
0
4,614
15,441
8,853
0
2,882
12,559
0
50,706
W
Jormungandr
Sandman555
Jormungandr
3,258
1,136
0
1,032
5,667
5,768
766
1,373
4,294
29,653
0
L
3,097
1,422
0
592
4,578
1,280
0
508
4,070
0
28,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,119
Gold Earned
37,066
552
Minions Killed
392
0
Camps Cleared
0
1,653,487
Distance Traveled
1,315,353
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,616
476
73
5
0
306,124
8
L
Kukulkan
7,674
480
114
7
0
270,241
7
L
Cabrakan
7,316
457
32
2
0
281,163
2
W
Thoth
10,168
636
141
9
0
336,565
1
W
Freya
9,227
577
133
8
0
307,349
3
W
Tsukuyomi
10,296
644
150
9
0
388,192
3
L
Jing Wei
7,194
450
92
6
0
264,986
2
L
Mulan
7,837
490
94
6
0
313,298
5
W
Jormungandr
7,812
488
55
3
0
315,257
1
L
Ullr
7,045
440
60
4
0
185,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role