Player Matchup

Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KMoGame
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
LevelOneSlime
Fenrir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
VolicÆ
Ullr
Level 156
God Stats
11W - 10L
1,678 SR
Queue Stats
128W - 92L
1,745 Elo+
Party 1
Yemoja
Yemoja
pfeiff17
Yemoja
Level 160
God Stats
31W - 44L
1,158 SR
Queue Stats
1,931W - 1,921L
1,568 Elo+
Party 1
Team Averages
Level 148
1,467 SR
1,563 Elo+

VS

Team Averages
Level 144
1,639 SR
1,695 Elo+
King Arthur
King Arthur
Arrikudda
King Arthur
Level 142
God Stats
4W - 2L
1,616 SR
Queue Stats
102W - 86L
1,638 Elo+
Solo
Janus
Janus
BigSexy916
Janus
Level 129
God Stats
3W - 3L
1,581 SR
Queue Stats
226W - 193L
1,665 Elo+
Solo
Nemesis
Nemesis
Rulylemming144
Nemesis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,655 Elo+
Solo
Bacchus
Bacchus
Saenen8
Bacchus
Level 149
God Stats
4W - 3L
1,712 SR
Queue Stats
175W - 169L
1,663 Elo+
Solo
Izanami
Izanami
eVo Jayy
Izanami
Level 157
God Stats
2W - 1L
1,784 SR
Queue Stats
13W - 12L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 1 / 0
5,852
585
5,174
8,122
3,720
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
KMoGame
Zhong Kui
9
1 / 1 / 1
5,400
540
3,468
6,011
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 2 / 1
5,171
517
5,491
7,779
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
VolicÆ
Ullr
11
1 / 2 / 2
5,896
590
3,294
6,823
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
pfeiff17
Yemoja
7
0 / 2 / 0
4,912
491
2,273
6,300
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arrikudda
King Arthur
12
2 / 0 / 0
6,773
677
6,618
8,205
6,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
11
1 / 0 / 4
6,204
620
4,165
4,813
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 5
5,524
552
3,970
7,683
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Saenen8
Bacchus
7
1 / 2 / 4
5,174
517
4,113
6,501
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
eVo Jayy
Izanami
12
4 / 0 / 0
6,806
681
4,318
5,811
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
8
8
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
W
King Arthur
Arrikudda
King Arthur
2
0
0
2
W
Janus
1
0
4
3
L
Zhong Kui
KMoGame
Zhong Kui
1
1
1
1.5
L
2
2
1
1.25
W
0
2
5
1.25
W
Bacchus
Saenen8
Bacchus
1
2
4
1.5
L
Ullr
VolicÆ
Ullr
1
2
2
1
W
Izanami
eVo Jayy
Izanami
4
0
0
4
L
Yemoja
pfeiff17
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
23,184
35,035
Taken
33,013
15,097
Mitigated
17,806
14,573
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,174
719
0
3,184
8,122
3,720
0
0
8,122
0
36,293
W
King Arthur
Arrikudda
King Arthur
6,618
882
0
1,750
8,205
6,854
0
0
8,205
0
41,658
W
Janus
4,165
202
0
875
4,813
1,328
0
2,030
2,673
33,411
0
L
Zhong Kui
KMoGame
Zhong Kui
3,468
418
0
2,064
6,011
4,049
0
2,499
3,326
28,976
0
L
5,491
1,164
0
3,002
7,779
2,240
0
1,432
6,311
0
21,184
W
3,970
1,192
0
1,686
7,683
2,554
0
1,653
5,910
0
31,322
W
Bacchus
Saenen8
Bacchus
4,113
238
268
1,904
6,501
5,369
0
1,382
4,734
9,337
0
L
Ullr
VolicÆ
Ullr
3,294
1,317
0
2,044
6,823
1,870
0
1,560
5,259
0
39,596
W
Izanami
eVo Jayy
Izanami
4,318
2,436
0
3,278
5,811
1,701
306
388
5,423
0
55,043
L
Yemoja
pfeiff17
Yemoja
2,273
479
2,286
1,993
6,300
3,218
0
2,477
3,739
9,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
30,481
306
Minions Killed
350
0
Camps Cleared
0
980,398
Distance Traveled
1,080,000
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,852
585
89
9
0
212,015
2
W
King Arthur
6,773
677
76
8
0
208,039
4
W
Janus
6,204
620
81
8
0
236,773
5
L
Zhong Kui
5,400
540
72
7
0
184,976
3
L
Fenrir
5,171
517
40
4
0
211,998
3
W
Nemesis
5,524
552
56
6
0
221,197
0
W
Bacchus
5,174
517
9
1
0
222,025
3
L
Ullr
5,896
590
92
9
0
201,252
5
W
Izanami
6,806
681
128
13
0
191,966
4
L
Yemoja
4,912
491
13
1
0
170,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role