Player Matchup

Achilles
Achilles
Gold II
DEPL0ID
Achilles
Gold II
Level 117
God Stats
9W - 6L
1,875 SR
Queue Stats
245W - 243L
1,589 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
GSM zManiack
Baron Samedi
Gold II
Level 117
God Stats
0W - 1L
1,929 SR
Queue Stats
85W - 82L
1,581 MMR
Solo
Neith
Neith
Bronze III
REM-Sleep_GOD
Neith
Bronze III
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
183W - 189L
1,590 MMR
Solo
Thanatos
Thanatos
Bronze III
iTHEDANY
Thanatos
Bronze III
Level 76
God Stats
2W - 1L
1,927 SR
Queue Stats
4W - 4L
1,598 MMR
Solo
Tiamat
Tiamat
Silver II
seaworldeznutz
Tiamat
Silver II
Level 109
God Stats
7W - 5L
1,835 SR
Queue Stats
10W - 8L
1,592 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,813 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,538 SR
1,591 MMR
Loki
Loki
Gold III
GT Draw
Loki
Gold III
Level 64
God Stats
1W - 4L
1,157 SR
Queue Stats
56W - 42L
1,612 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
ICONxTHAxWIZx
Morgan Le Fay
Platinum V
Level 160
God Stats
17W - 15L
1,662 SR
Queue Stats
193W - 186L
1,674 MMR
Party 1
Rama
Rama
Gold I
alexis20gs
Rama
Gold I
Level 149
God Stats
1W - 1L
1,752 SR
Queue Stats
117W - 107L
1,577 MMR
Solo
Ymir
Ymir
Gold III
iSamayyy
Ymir
Gold III
Level 125
God Stats
7W - 5L
1,621 SR
Queue Stats
43W - 39L
1,598 MMR
Party 2
Odin
Odin
Gold IV
muggs_237
Odin
Gold IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 193L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DEPL0ID
Achilles
20
3 / 5 / 2
13,259
510
11,283
20,465
28,989
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
GSM zManiack
Baron Samedi
19
3 / 5 / 5
12,241
471
9,833
18,609
16,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 9 / 5
12,352
475
10,330
20,971
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
iTHEDANY
Thanatos
19
3 / 12 / 4
11,653
448
8,591
28,580
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
1 / 2 / 2
13,246
509
16,856
16,390
7,203
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AgniMulanCliodhnaFenrir

VS

Bans
GilgameshBastetDanzaburouSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GT Draw
Loki
20
16 / 3 / 9
16,655
641
23,473
22,151
10,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ICONxTHAxWIZx
Morgan Le Fay
20
7 / 1 / 6
15,506
596
14,811
12,391
6,795
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 11
16,160
622
21,943
26,532
10,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
2 / 2 / 12
14,334
551
4,958
20,551
29,694
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Odin
20
2 / 1 / 11
14,925
574
9,715
18,605
29,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
12
Kills
32
33
Deaths
12
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
DEPL0ID
Achilles
3
5
2
0.8
L
Baron Samedi
GSM zManiack
Baron Samedi
3
5
5
1.1
W
Loki
GT Draw
Loki
16
3
9
6.83
W
Morgan Le Fay
ICONxTHAxWIZx
Morgan Le Fay
7
1
6
10
L
2
9
5
0.5
W
5
5
11
2.1
W
Ymir
2
2
12
4
L
Thanatos
iTHEDANY
Thanatos
3
12
4
0.42
W
Odin
2
1
11
7.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,893
Damage
74,900
105,015
Taken
100,230
66,584
Mitigated
87,249
36,195
Healing
36,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DEPL0ID
Achilles
11,283
2,435
0
4,533
20,465
28,989
480
2,475
17,530
0
82,862
L
Baron Samedi
GSM zManiack
Baron Samedi
9,833
610
970
4,316
18,609
16,791
0
5,227
12,991
58,067
0
W
Loki
GT Draw
Loki
23,473
8,830
0
10,252
22,151
10,674
3,026
6,401
15,599
0
132,265
W
Morgan Le Fay
ICONxTHAxWIZx
Morgan Le Fay
14,811
449
0
2,714
12,391
6,795
1,346
2,238
10,105
129,144
0
L
10,330
3,225
0
5,733
20,971
5,183
22
1,495
19,236
0
83,729
W
21,943
17,478
0
12,374
26,532
10,199
4,322
7,641
18,838
0
156,145
W
Ymir
4,958
767
301
4,478
20,551
29,694
287
8,485
11,752
40,476
4,821
L
Thanatos
iTHEDANY
Thanatos
8,591
3,334
0
17,086
28,580
8,418
0
5,578
22,802
0
80,848
W
Odin
9,715
2,031
0
6,649
18,605
29,887
1,282
2,470
16,085
0
87,168
L
16,856
1,586
0
3,557
16,390
7,203
1,035
4,398
11,914
119,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,751
Gold Earned
77,580
757
Minions Killed
819
0
Camps Cleared
0
2,194,178
Distance Traveled
2,493,761
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,259
510
168
6
0
440,705
0
L
Baron Samedi
12,241
471
88
3
0
430,362
9
W
Loki
16,655
641
165
6
0
600,839
6
W
Morgan Le Fay
15,506
596
210
8
0
515,818
6
L
Neith
12,352
475
157
6
0
366,186
7
W
Rama
16,160
622
193
7
0
431,320
3
W
Ymir
14,334
551
90
3
0
489,240
2
L
Thanatos
11,653
448
107
4
0
472,308
5
W
Odin
14,925
574
161
6
0
456,544
10
L
Tiamat
13,246
509
237
9
0
484,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role