Player Matchup

Heimdallr
Heimdallr
Aphailure
Heimdallr
Level 4
God Stats
5W - 8L
1,075 SR
Queue Stats
25W - 25L
1,265 Elo+
Party 2
Raijin
Raijin
Guvy
Raijin
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 13L
1,358 Elo+
Solo
Geb
Geb
MunoMuska
Geb
Level 60
God Stats
10W - 8L
1,254 SR
Queue Stats
52W - 70L
1,340 Elo+
Party 2
Thanatos
Thanatos
gonzaleZSMASH
Thanatos
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,085 Elo+
Party 2
Chang'e
Chang'e
rabinholunar
Chang'e
Level 23
God Stats
5W - 19L
1,133 SR
Queue Stats
15W - 36L
1,091 Elo+
Party 2
Team Averages
Level 30
1,292 SR
1,228 Elo+

VS

Team Averages
Level 50
1,503 SR
1,485 Elo+
Anhur
Anhur
Adriank0x
Anhur
Level 63
God Stats
8W - 10L
1,724 SR
Queue Stats
145W - 124L
1,529 Elo+
Party 1
Eset
Eset
Oqltysta
Eset
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,508 Elo+
Party 1
Geb
Geb
ShinyFurret
Geb
Level 17
God Stats
34W - 15L
1,685 SR
Queue Stats
72W - 76L
1,439 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
filipbulba
Morgan Le Fay
Level 62
God Stats
1W - 2L
1,165 SR
Queue Stats
17W - 15L
1,476 Elo+
Party 1
Mercury
Mercury
supersj1997
Mercury
Level 59
God Stats
8W - 15L
1,443 SR
Queue Stats
132W - 139L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aphailure
Heimdallr
18
2 / 8 / 6
12,208
1,110
17,152
18,810
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Guvy
Raijin
17
1 / 9 / 5
11,517
1,047
15,541
22,782
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 6 / 5
11,032
1,003
9,529
22,009
21,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
gonzaleZSMASH
Thanatos
17
3 / 10 / 5
12,184
1,108
10,120
20,901
6,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
rabinholunar
Chang'e
17
4 / 8 / 2
12,428
1,130
8,532
21,557
6,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adriank0x
Anhur
20
9 / 2 / 20
14,554
1,323
20,905
14,604
5,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
20
8 / 3 / 18
13,889
1,263
24,767
14,828
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 1 / 27
13,800
1,255
9,815
16,875
24,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
filipbulba
Morgan Le Fay
20
5 / 4 / 25
12,986
1,181
23,824
10,166
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
supersj1997
Mercury
20
17 / 0 / 13
15,477
1,407
22,003
11,648
4,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
144
10
Kills
41
41
Deaths
10
23
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adriank0x
Anhur
9
2
20
9.5
L
Heimdallr
Aphailure
Heimdallr
2
8
6
0.63
L
Raijin
Guvy
Raijin
1
9
5
0.39
L
0
6
5
0.42
W
Eset
8
3
18
5.67
W
2
1
27
15.5
W
Morgan Le Fay
filipbulba
Morgan Le Fay
5
4
25
4.38
L
Thanatos
gonzaleZSMASH
Thanatos
3
10
5
0.55
L
Chang'e
rabinholunar
Chang'e
4
8
2
0.63
W
Mercury
supersj1997
Mercury
17
0
13
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,874
Damage
101,314
106,059
Taken
68,121
48,726
Mitigated
45,823
15,536
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adriank0x
Anhur
20,905
11,492
0
2,079
14,604
5,962
0
8,869
5,735
0
56,642
L
Heimdallr
Aphailure
Heimdallr
17,152
10,164
0
2,196
18,810
6,517
0
11,101
7,709
0
39,469
L
Raijin
Guvy
Raijin
15,541
507
374
618
22,782
7,171
0
10,550
12,232
35,858
0
L
9,529
387
0
0
22,009
21,381
0
14,173
7,836
24,646
0
W
Eset
24,767
486
2,004
2,873
14,828
5,869
0
6,648
8,142
48,095
0
W
9,815
711
0
1,175
16,875
24,403
0
7,954
8,856
21,945
0
W
Morgan Le Fay
filipbulba
Morgan Le Fay
23,824
2,197
0
919
10,166
4,785
0
5,113
5,053
44,374
0
L
Thanatos
gonzaleZSMASH
Thanatos
10,120
1,096
0
3,735
20,901
6,689
0
9,970
10,931
0
20,410
L
Chang'e
rabinholunar
Chang'e
8,532
350
3,896
4,717
21,557
6,968
0
12,612
8,945
29,425
0
W
Mercury
supersj1997
Mercury
22,003
11,179
0
1,036
11,648
4,804
0
5,018
6,630
0
33,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
70,706
188
Minions Killed
229
5
Camps Cleared
10
994,372
Distance Traveled
1,110,405
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,554
1,323
91
8
5
188,366
1
L
Heimdallr
12,208
1,110
42
4
1
176,198
0
L
Raijin
11,517
1,047
47
4
1
182,952
0
L
Geb
11,032
1,003
27
2
0
214,495
0
W
Eset
13,889
1,263
60
5
1
227,477
0
W
Geb
13,800
1,255
15
1
0
215,086
0
W
Morgan Le Fay
12,986
1,181
41
4
2
201,373
0
L
Thanatos
12,184
1,108
22
2
2
199,884
0
L
Chang'e
12,428
1,130
50
5
1
220,843
0
W
Mercury
15,477
1,407
22
2
2
278,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role