Player Matchup

Merlin
Merlin
AkaiJesus
Merlin
Level 79
God Stats
36W - 50L
1,429 SR
Queue Stats
298W - 351L
1,488 Elo+
Solo
Ra
Ra
BRI13
Ra
Level 89
God Stats
0W - 1L
1,714 SR
Queue Stats
7W - 8L
1,769 Elo+
Solo
Loki
Loki
GoogieeL
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 3
Set
Set
UnderworldCandy
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,686 Elo+
Party 3
Nemesis
Nemesis
xxXProrokXxx
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 3
Team Averages
Level 38
1,528 SR
1,583 Elo+

VS

Team Averages
Level 128
1,534 SR
1,571 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Gru682
Cernunnos
Level 125
God Stats
2W - 1L
1,708 SR
Queue Stats
83W - 60L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
Hionikikaze
Sylvanus
Level 119
God Stats
3W - 1L
1,421 SR
Queue Stats
13W - 17L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
RQ Ethann
Nu Wa
Level 128
God Stats
2W - 1L
1,539 SR
Queue Stats
27W - 15L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AkaiJesus
Merlin
16
1 / 0 / 3
8,634
785
4,901
3,667
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
15
3 / 4 / 2
8,026
730
6,630
6,832
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
1 / 6 / 5
7,264
660
4,971
8,570
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 3
6,782
617
4,168
7,884
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
xxXProrokXxx
Nemesis
13
1 / 7 / 3
7,276
661
6,174
13,671
6,765
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 0 / 9
9,136
831
5,911
6,235
3,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
 
Kali
15
2 / 0 / 7
8,227
748
1,172
5,088
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Gru682
Cernunnos
17
7 / 3 / 14
9,374
852
11,480
11,608
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Hionikikaze
Sylvanus
12
0 / 2 / 7
7,419
674
3,157
10,441
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
RQ Ethann
Nu Wa
17
7 / 1 / 13
9,202
837
12,918
5,223
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
6
Kills
23
23
Deaths
6
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
9
11.5
W
Kali
 
Kali
2
0
7
5.5
L
Merlin
AkaiJesus
Merlin
1
0
3
2.5
L
Ra
3
4
2
1
L
Loki
1
6
5
0.58
W
Cernunnos
Gru682
Cernunnos
7
3
14
4.67
W
Sylvanus
Hionikikaze
Sylvanus
0
2
7
1.75
W
Nu Wa
RQ Ethann
Nu Wa
7
1
13
13.5
L
0
6
3
0.25
L
Nemesis
xxXProrokXxx
Nemesis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
34,638
40,624
Taken
38,595
18,557
Mitigated
20,184
5,790
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,911
587
1,617
3,155
6,235
3,552
501
2,080
4,124
30,199
0
W
Kali
 
Kali
1,172
310
0
2,335
5,088
2,072
927
1,606
3,370
0
27,289
L
Merlin
AkaiJesus
Merlin
4,901
33
54
1,013
3,667
1,043
0
1,441
2,130
42,660
0
L
Ra
6,630
274
504
589
6,832
1,907
0
4,161
2,449
30,452
0
L
Loki
4,971
872
103
638
8,570
5,546
0
4,697
3,711
0
10,810
W
Cernunnos
Gru682
Cernunnos
11,480
5,137
0
3,625
11,608
4,781
706
1,701
9,593
0
32,767
W
Sylvanus
Hionikikaze
Sylvanus
3,157
106
1,959
3,268
10,441
7,988
0
5,142
5,024
11,232
0
W
Nu Wa
RQ Ethann
Nu Wa
12,918
2,230
0
367
5,223
1,791
960
1,002
4,052
28,405
0
L
4,168
629
0
550
7,884
3,296
0
4,762
2,920
0
7,509
L
Nemesis
xxXProrokXxx
Nemesis
6,174
1,967
40
2,299
13,671
6,765
0
5,919
7,428
0
17,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
43,358
198
Minions Killed
227
0
Camps Cleared
0
1,088,345
Distance Traveled
1,171,971
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,136
831
59
5
0
262,655
2
W
Kali
8,227
748
62
6
0
279,987
4
L
Merlin
8,634
785
87
8
0
214,690
2
L
Ra
8,026
730
66
6
0
219,895
1
L
Loki
7,264
660
14
1
0
216,743
0
W
Cernunnos
9,374
852
55
5
0
213,800
1
W
Sylvanus
7,419
674
13
1
0
190,935
1
W
Nu Wa
9,202
837
38
3
0
224,594
0
L
Set
6,782
617
8
1
0
215,683
1
L
Nemesis
7,276
661
23
2
0
221,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role