Player Matchup

Anhur
Anhur
JustRacc
Anhur
Level 60
God Stats
8W - 6L
1,765 SR
Queue Stats
294W - 176L
1,653 Elo+
Party 1
Zeus
Zeus
JustVivid
Zeus
Level 87
God Stats
22W - 13L
1,698 SR
Queue Stats
308W - 174L
1,611 Elo+
Party 1
Ganesha
Ganesha
Scruffyy Panda
Ganesha
Level 126
God Stats
4W - 2L
1,814 SR
Queue Stats
198W - 166L
1,573 Elo+
Party 1
Team Averages
Level 91
1,759 SR
1,612 Elo+

VS

Team Averages
Level 105
1,636 SR
1,564 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dr_Bubbles_000
Terra
Level 148
God Stats
15W - 9L
1,843 SR
Queue Stats
45W - 45L
1,582 Elo+
Party 2
Cupid
Cupid
sukunasvessel_
Cupid
Level 53
God Stats
0W - 3L
1,566 SR
Queue Stats
63W - 57L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JustRacc
Anhur
12
3 / 1 / 6
7,642
764
5,295
7,260
2,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
8 / 1 / 3
8,725
873
11,919
4,629
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 11
8,188
819
4,599
8,202
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 7 / 1
6,675
668
4,979
9,312
1,711
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 0
7,434
743
6,413
8,634
8,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 3
6,535
654
4,003
6,811
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
1
0.07
L
3
2
0
1.5
W
Anhur
JustRacc
Anhur
3
1
6
6
W
Zeus
8
1
3
9.5
W
0
1
11
5.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
15,395
20,091
Taken
24,757
12,222
Mitigated
11,259
5,364
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,979
611
231
1,208
9,312
1,711
0
7,378
1,934
30,556
0
L
6,413
706
643
2,003
8,634
8,210
0
4,563
4,071
15,376
0
W
Anhur
JustRacc
Anhur
5,295
2,600
454
1,154
7,260
2,743
186
4,949
2,311
0
19,863
W
Zeus
11,919
1,088
21
1,240
4,629
1,742
236
3,049
1,580
32,774
0
W
4,599
147
357
2,138
8,202
7,737
66
3,430
4,772
18,456
0
L
4,003
1,591
89
1,956
6,811
1,338
0
5,089
1,722
0
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
20,644
129
Minions Killed
116
6
Camps Cleared
3
556,158
Distance Traveled
552,482
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,675
668
66
7
3
171,043
1
L
Terra
7,434
743
22
2
0
191,379
0
W
Anhur
7,642
764
51
5
1
183,558
3
W
Zeus
8,725
873
76
8
5
169,688
1
W
Ganesha
8,188
819
2
0
0
202,912
5
L
Cupid
6,535
654
28
3
0
190,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role