Player Matchup

Rama
Rama
Bet Ladle
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,710 Elo+
Party 2
Bastet
Bastet
Chobani Support
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,613 Elo+
Party 2
Artio
Artio
Finguhss
Artio
Level 147
God Stats
0W - 2L
1,772 SR
Queue Stats
54W - 64L
1,428 Elo+
Party 2
Poseidon
Poseidon
Kyles Hat
Poseidon
Level 107
God Stats
3W - 4L
1,612 SR
Queue Stats
11W - 17L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
Swag Mungdahl
Heimdallr
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
79W - 81L
1,435 Elo+
Party 2
Team Averages
Level 121
1,620 SR
1,540 Elo+

VS

Team Averages
Level 134
1,591 SR
1,577 Elo+
Atlas
Atlas
Call_Me_Mantis_
Atlas
Level 156
God Stats
6W - 1L
1,901 SR
Queue Stats
50W - 35L
1,588 Elo+
Party 1
He Bo
He Bo
Its-Just-Tio
He Bo
Level 160
God Stats
1W - 0L
1,339 SR
Queue Stats
44W - 27L
1,611 Elo+
Party 1
Sol
Sol
KingAndre_Vl
Sol
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,588 Elo+
Party 1
Artio
Artio
Oh Flamezz
Artio
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,403 Elo+
Solo
Medusa
Medusa
squishysodacans
Medusa
Level 141
God Stats
70W - 56L
1,713 SR
Queue Stats
167W - 150L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 5 / 2
8,970
528
5,837
11,489
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 6 / 3
7,266
427
3,036
12,670
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Finguhss
Artio
11
1 / 4 / 6
7,907
465
4,752
19,941
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Kyles Hat
Poseidon
14
3 / 5 / 1
8,840
520
8,638
10,135
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Swag Mungdahl
Heimdallr
14
7 / 4 / 2
9,505
559
11,593
16,364
12,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,370
551
4,689
9,541
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 8
10,514
618
14,303
10,060
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 8
10,882
640
10,970
9,514
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
15
3 / 2 / 11
9,579
563
7,912
16,249
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
7 / 3 / 2
10,639
626
11,699
13,031
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
14
Kills
24
24
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
3
5
2
0.8
W
1
4
2
0.5
L
0
6
3
0.25
L
Artio
Finguhss
Artio
1
4
6
1
W
8
2
8
6
W
5
3
8
3
L
Poseidon
Kyles Hat
Poseidon
3
5
1
0.7
W
Artio
3
2
11
4.25
L
Heimdallr
Swag Mungdahl
Heimdallr
7
4
2
2
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
49,573
70,599
Taken
58,395
42,538
Mitigated
39,843
18,648
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,837
4,824
0
3,205
11,489
3,298
0
4,025
7,464
0
54,534
W
4,689
754
0
560
9,541
7,236
64
0
9,537
48,673
0
L
3,036
536
21
3,408
12,670
3,860
0
6,300
6,370
0
35,705
L
Artio
Finguhss
Artio
4,752
577
775
4,666
19,941
19,987
0
10,749
9,192
27,636
0
W
14,303
598
0
2,826
10,060
3,527
1,901
1,746
8,226
66,202
0
W
10,970
3,852
0
4,107
9,514
3,410
2,022
3,093
6,261
78,594
0
L
Poseidon
Kyles Hat
Poseidon
8,638
1,232
0
1,827
10,135
3,370
0
6,526
3,609
53,851
0
W
Artio
7,912
1,030
1,470
6,168
16,249
19,981
0
4,533
11,526
29,224
0
L
Heimdallr
Swag Mungdahl
Heimdallr
11,593
4,110
60
4,686
16,364
12,023
447
10,274
6,090
0
54,988
W
11,699
4,493
179
5,773
13,031
5,689
1,317
3,504
9,451
0
85,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
50,984
426
Minions Killed
540
0
Camps Cleared
0
1,601,075
Distance Traveled
1,764,150
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,970
528
109
6
0
304,091
3
W
Atlas
9,370
551
109
6
0
408,844
0
L
Bastet
7,266
427
73
4
0
362,734
0
L
Artio
7,907
465
36
2
0
341,970
1
W
He Bo
10,514
618
89
5
0
368,969
2
W
Sol
10,882
640
165
10
0
339,277
1
L
Poseidon
8,840
520
117
7
0
307,643
1
W
Artio
9,579
563
43
3
0
338,906
6
L
Heimdallr
9,505
559
91
5
0
284,637
0
W
Medusa
10,639
626
134
8
0
308,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role