Player Matchup

Chernobog
Chernobog
ANTIxCerberus
Chernobog
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 134L
1,559 Elo+
Party 2
Awilix
Awilix
ANTIxYoshi
Awilix
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 109L
1,528 Elo+
Party 2
Atlas
Atlas
DKChavez
Atlas
Level 28
God Stats
1W - 1L
1,805 SR
Queue Stats
28W - 21L
1,639 Elo+
Party 2
Sol
Sol
EscobarIxIxNe
Sol
Level 142
God Stats
0W - 2L
1,347 SR
Queue Stats
56W - 54L
1,552 Elo+
Party 2
Artio
Artio
TheVengeant
Artio
Level 18
God Stats
5W - 6L
1,823 SR
Queue Stats
27W - 24L
1,571 Elo+
Party 2
Team Averages
Level 89
1,595 SR
1,570 Elo+

VS

Team Averages
Level 39
1,625 SR
1,596 Elo+
Zeus
Zeus
Boodaka1237
Zeus
Level 43
God Stats
6W - 6L
1,797 SR
Queue Stats
488W - 466L
1,582 Elo+
Party 1
Thanatos
Thanatos
SaltySmiter
Thanatos
Level 82
God Stats
18W - 16L
1,527 SR
Queue Stats
111W - 96L
1,458 Elo+
Party 1
Chaac
Chaac
Slicxs
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,609 Elo+
Party 3
Yemoja
Yemoja
SourEdge
Yemoja
Level 10
God Stats
4W - 5L
1,615 SR
Queue Stats
25W - 27L
1,530 Elo+
Party 1
Neith
Neith
T4mptation
Neith
Level 10
God Stats
2W - 1L
1,688 SR
Queue Stats
5W - 2L
1,801 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ANTIxCerberus
Chernobog
16
3 / 10 / 4
10,342
450
12,552
23,431
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
ANTIxYoshi
Awilix
19
5 / 8 / 5
12,295
535
13,539
21,350
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
DKChavez
Atlas
19
2 / 3 / 4
11,799
513
10,811
21,211
25,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 5 / 1
11,357
494
8,927
16,942
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 4
10,753
468
7,398
25,933
30,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 3
13,099
570
24,170
18,609
7,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SaltySmiter
Thanatos
20
20 / 5 / 3
14,133
614
29,532
20,067
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Slicxs
Chaac
18
2 / 3 / 9
11,344
493
15,181
23,396
22,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
SourEdge
Yemoja
15
1 / 1 / 10
10,261
446
5,910
9,989
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
16
2 / 2 / 7
10,582
460
9,317
9,251
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
30
30
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ANTIxCerberus
Chernobog
3
10
4
0.5
L
Awilix
ANTIxYoshi
Awilix
5
8
5
0.94
W
5
4
3
1.63
L
Atlas
DKChavez
Atlas
2
3
4
1.33
L
2
5
1
0.5
W
Thanatos
SaltySmiter
Thanatos
20
5
3
4.3
W
Chaac
Slicxs
Chaac
2
3
9
2.17
W
Yemoja
SourEdge
Yemoja
1
1
10
6
W
Neith
2
2
7
2.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,227
Damage
84,110
108,867
Taken
81,312
76,842
Mitigated
54,017
23,788
Healing
37,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ANTIxCerberus
Chernobog
12,552
6,871
0
2,691
23,431
7,511
733
9,014
14,417
0
69,392
L
Awilix
ANTIxYoshi
Awilix
13,539
5,367
0
4,165
21,350
7,602
0
1,782
19,568
0
68,554
W
24,170
3,930
0
7,365
18,609
7,239
435
6,104
12,335
121,542
0
L
Atlas
DKChavez
Atlas
10,811
3,413
238
3,145
21,211
25,457
1,819
7,291
13,920
68,551
10,419
L
8,927
2,123
0
6,615
16,942
5,852
651
3,740
13,202
87,503
10,402
W
Thanatos
SaltySmiter
Thanatos
29,532
7,710
0
19,114
20,067
8,862
3,773
6,868
11,997
0
98,255
W
Chaac
Slicxs
Chaac
15,181
2,833
0
6,594
23,396
22,810
86
8,689
14,707
0
61,098
W
Yemoja
SourEdge
Yemoja
5,910
1,397
1,141
1,078
9,989
11,723
612
3,327
6,418
15,484
350
W
Neith
9,317
3,770
0
2,002
9,251
3,383
2,729
1,477
7,774
0
56,199
L
7,398
976
1,443
5,491
25,933
30,420
0
8,253
17,680
22,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,546
Gold Earned
59,419
549
Minions Killed
513
0
Camps Cleared
0
2,172,151
Distance Traveled
2,216,560
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,342
450
107
5
0
376,257
4
L
Awilix
12,295
535
99
4
0
426,941
2
W
Zeus
13,099
570
200
9
0
405,588
4
L
Atlas
11,799
513
137
6
0
453,099
3
L
Sol
11,357
494
171
7
0
426,082
6
W
Thanatos
14,133
614
110
5
0
471,932
6
W
Chaac
11,344
493
90
4
0
447,202
5
W
Yemoja
10,261
446
25
1
0
472,277
1
W
Neith
10,582
460
88
4
0
419,561
3
L
Artio
10,753
468
35
2
0
489,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role