Player Matchup

Loki
Loki
Gold I
 
Loki
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
GuanYu2033
Guan Yu
Gold IV
Level 45
God Stats
18W - 15L
1,585 SR
Queue Stats
36W - 31L
1,669 MMR
Solo
Thoth
Thoth
Gold I
Mangxkyou
Thoth
Gold I
Level 158
God Stats
27W - 25L
1,864 SR
Queue Stats
550W - 547L
1,677 MMR
Solo
Sol
Sol
Platinum V
PERFECMAN
Sol
Platinum V
Level 149
God Stats
17W - 10L
1,881 SR
Queue Stats
697W - 704L
1,670 MMR
Solo
Atlas
Atlas
Gold IV
Wöng
Atlas
Gold IV
Level 137
God Stats
1W - 1L
1,531 SR
Queue Stats
38W - 31L
1,541 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,672 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,579 SR
1,638 MMR
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
CajunRamHammer
Chang'e
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 153L
1,681 MMR
Party 1
Chiron
Chiron
Gold II
Eilean
Chiron
Gold II
Level 156
God Stats
5W - 3L
1,589 SR
Queue Stats
50W - 42L
1,666 MMR
Solo
Achilles
Achilles
Gold V
TheMightyBeefer
Achilles
Gold V
Level 94
God Stats
6W - 4L
1,806 SR
Queue Stats
22W - 18L
1,661 MMR
Solo
Cliodhna
Cliodhna
Gold II
exSpoon
Cliodhna
Gold II
Level 160
God Stats
12W - 12L
1,501 SR
Queue Stats
164W - 154L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 4
6,008
601
3,051
6,502
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
GuanYu2033
Guan Yu
13
5 / 1 / 2
7,321
732
5,931
7,302
5,372
Thoth
Mangxkyou
Thoth
10
4 / 1 / 3
6,212
621
6,979
3,572
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
7,120
712
5,632
5,345
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Wöng
Atlas
9
2 / 0 / 6
6,257
626
4,406
7,004
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArtioGebKali

VS

Bans
TsukuyomiBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 5 / 1
5,269
527
1,919
10,923
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,332
533
3,948
6,008
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Eilean
Chiron
10
0 / 1 / 0
5,435
544
3,703
5,945
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
8
0 / 4 / 0
5,076
508
3,984
8,614
3,060
Cliodhna
exSpoon
Cliodhna
10
1 / 2 / 0
5,468
547
2,959
5,597
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
4
4
L
Ganesha
 
Ganesha
0
5
1
0.1
L
1
3
0
0.33
L
Chiron
Eilean
Chiron
0
1
0
0
W
Guan Yu
GuanYu2033
Guan Yu
5
1
2
6
W
Thoth
Mangxkyou
Thoth
4
1
3
5.5
W
2
0
1
2.5
L
Achilles
0
4
0
0
W
Atlas
Wöng
Atlas
2
0
6
5
L
Cliodhna
exSpoon
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
16,513
29,725
Taken
37,087
13,558
Mitigated
13,382
12,512
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,051
963
0
2,589
6,502
1,605
0
1,304
5,198
0
27,315
L
Ganesha
 
Ganesha
1,919
210
0
1,974
10,923
5,889
0
6,558
4,365
15,644
0
L
3,948
371
816
1,739
6,008
1,337
45
2,937
3,071
28,370
0
L
Chiron
Eilean
Chiron
3,703
1,422
104
3,646
5,945
1,480
0
3,989
1,956
0
36,163
W
Guan Yu
GuanYu2033
Guan Yu
5,931
822
334
3,187
7,302
5,372
0
314
6,988
0
41,568
W
Thoth
Mangxkyou
Thoth
6,979
37
0
1,050
3,572
858
0
957
2,615
34,034
0
W
5,632
3,360
0
3,311
5,345
1,489
1,100
254
5,091
51,722
0
L
Achilles
3,984
849
0
2,496
8,614
3,060
0
1,020
7,594
0
22,408
W
Atlas
Wöng
Atlas
4,406
2,156
23
2,018
7,004
4,234
0
3,038
3,966
16,507
0
L
Cliodhna
exSpoon
Cliodhna
2,959
533
0
2,556
5,597
1,616
0
2,513
3,084
0
34,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
26,580
327
Minions Killed
301
0
Camps Cleared
0
1,108,304
Distance Traveled
1,015,013
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,008
601
51
5
0
246,615
2
L
Ganesha
5,269
527
10
1
0
194,628
3
L
Chang'e
5,332
533
82
8
0
200,301
3
L
Chiron
5,435
544
81
8
0
196,034
3
W
Guan Yu
7,321
732
94
9
0
248,315
4
W
Thoth
6,212
621
61
6
0
196,750
4
W
Sol
7,120
712
97
10
0
197,816
5
L
Achilles
5,076
508
50
5
0
194,892
5
W
Atlas
6,257
626
24
2
0
218,808
5
L
Cliodhna
5,468
547
78
8
0
229,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role