Player Matchup

Sylvanus
Sylvanus
Gold III
salgadeza
Sylvanus
Gold III
Level 156
God Stats
12W - 24L
1,356 SR
Queue Stats
123W - 131L
1,343 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,356 SR
1,343 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,550 SR
844 MMR
Anubis
Anubis
Gold V
BearDown
Anubis
Gold V
Level 129
God Stats
6W - 7L
1,550 SR
Queue Stats
28W - 42L
844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
salgadeza
Sylvanus
15
0 / 3 / 0
9,458
788
9,468
16,368
10,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
OlorunHou YiPoseidonIzanamiHades

VS

Bans
UllrHeraSkadiSolAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BearDown
Anubis
17
3 / 0 / 0
10,373
864
11,952
11,887
7,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
BearDown
Anubis
3
0
0
3
L
Sylvanus
salgadeza
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,468
Damage
11,952
16,368
Taken
11,887
10,457
Mitigated
7,304
5,936
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BearDown
Anubis
11,952
981
0
8,170
11,887
7,304
0
8,407
3,480
63,582
0
L
Sylvanus
salgadeza
Sylvanus
9,468
3,382
0
5,936
16,368
10,457
170
12,179
4,189
47,028
9,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,458
Gold Earned
10,373
112
Minions Killed
124
5
Camps Cleared
6
197,122
Distance Traveled
199,360
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,373
864
124
10
6
199,360
2
L
Sylvanus
9,458
788
112
9
5
197,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role