Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Tichondríus
Thanatos
Level 64
God Stats
27W - 13L
1,945 SR
Queue Stats
74W - 71L
1,500 Elo+
Solo
Achilles
Achilles
xxxpipexxx
Achilles
Level 120
God Stats
6W - 4L
1,595 SR
Queue Stats
104W - 83L
1,427 Elo+
Solo
Team Averages
Level 111
1,608 SR
1,485 Elo+

VS

Team Averages
Level 126
1,503 SR
1,418 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DioThostBane
Ymir
Level 73
God Stats
1W - 1L
1,285 SR
Queue Stats
62W - 68L
1,495 Elo+
Solo
Chang'e
Chang'e
GelJoe2594
Chang'e
Level 158
God Stats
2W - 0L
1,730 SR
Queue Stats
59W - 67L
1,489 Elo+
Solo
Bastet
Bastet
Th3mistoKles
Bastet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 72L
1,283 Elo+
Solo
Rama
Rama
YaBoiAlfie
Rama
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 83L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 1 / 4
6,900
627
5,944
7,824
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
 
Aphrodite
11
1 / 2 / 5
6,194
563
4,656
6,702
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
9
1 / 4 / 5
5,934
539
2,112
10,940
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Tichondríus
Thanatos
11
4 / 4 / 1
6,424
584
7,266
8,976
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
xxxpipexxx
Achilles
11
0 / 3 / 0
6,039
549
1,268
8,735
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 0 / 1
7,581
689
6,299
5,868
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 9
6,521
593
2,661
6,521
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
GelJoe2594
Chang'e
11
2 / 2 / 5
6,661
606
7,443
5,381
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
11
2 / 2 / 7
6,470
588
5,508
8,882
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
3 / 2 / 3
7,053
641
6,528
6,090
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
14
14
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
4
4
L
Aphrodite
 
Aphrodite
1
2
5
1.75
L
Ymir
 
Ymir
1
4
5
0.88
W
Zhong Kui
 
Zhong Kui
5
0
1
5.5
W
2
2
9
3.25
W
Chang'e
GelJoe2594
Chang'e
2
2
5
2.25
W
Bastet
2
2
7
2.75
L
Thanatos
Tichondríus
Thanatos
4
4
1
1.13
W
3
2
3
2.25
L
Achilles
xxxpipexxx
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
28,439
43,177
Taken
32,742
23,655
Mitigated
13,324
20,776
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,944
3,789
0
4,055
7,824
2,292
728
1,223
6,601
0
42,032
L
Aphrodite
 
Aphrodite
4,656
652
1,402
3,384
6,702
2,861
0
3,720
2,982
35,798
0
L
Ymir
 
Ymir
2,112
689
293
1,356
10,940
8,930
0
3,928
7,012
15,337
0
W
Zhong Kui
 
Zhong Kui
6,299
1,218
0
2,943
5,868
4,111
1,206
242
5,336
36,807
5,408
W
2,661
808
281
1,263
6,521
4,830
58
1,903
4,618
13,345
0
W
Chang'e
GelJoe2594
Chang'e
7,443
513
1,028
2,611
5,381
1,325
58
2,149
3,232
43,667
0
W
Bastet
5,508
2,029
0
3,409
8,882
2,013
0
2,130
6,752
0
24,517
L
Thanatos
Tichondríus
Thanatos
7,266
1,584
0
7,608
8,976
3,515
0
3,340
5,636
0
38,804
W
6,528
5,642
0
2,264
6,090
1,045
1,226
344
5,746
0
44,385
L
Achilles
xxxpipexxx
Achilles
1,268
265
0
2,678
8,735
6,057
0
3,585
5,150
0
29,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
34,286
331
Minions Killed
340
0
Camps Cleared
0
1,063,589
Distance Traveled
1,126,547
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,900
627
90
8
0
206,902
6
L
Aphrodite
6,194
563
76
7
0
217,741
2
L
Ymir
5,934
539
20
2
0
203,707
4
W
Zhong Kui
7,581
689
88
8
0
215,522
0
W
Ymir
6,521
593
21
2
0
224,182
5
W
Chang'e
6,661
606
81
7
0
226,167
4
W
Bastet
6,470
588
51
5
0
256,330
0
L
Thanatos
6,424
584
70
6
0
246,472
2
W
Rama
7,053
641
99
9
0
204,346
0
L
Achilles
6,039
549
75
7
0
188,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role