Player Matchup

Kukulkan
Kukulkan
Silver II
Zlatanhru
Kukulkan
Silver II
Level 112
God Stats
177W - 258L
1,374 SR
Queue Stats
344W - 522L
1,025 MMR
Solo
Cernunnos
Cernunnos
Bronze V
alesmeridio01
Cernunnos
Bronze V
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 41L
890 MMR
Party 2
Cliodhna
Cliodhna
Bronze V
antony_diresta
Cliodhna
Bronze V
Level 48
God Stats
1W - 4L
1,507 SR
Queue Stats
2W - 41L
890 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,460 SR
935 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,511 SR
1,439 MMR
Scylla
Scylla
Silver I
CraZy_x_Rush
Scylla
Silver I
Level 88
God Stats
10W - 12L
1,470 SR
Queue Stats
15W - 16L
1,439 MMR
Party 1
Neith
Neith
Silver I
LilLettnMorettn
Neith
Silver I
Level 123
God Stats
2W - 5L
1,355 SR
Queue Stats
15W - 16L
1,439 MMR
Party 1
Mulan
Mulan
Silver I
xondr
Mulan
Silver I
Level 134
God Stats
1W - 0L
1,708 SR
Queue Stats
15W - 16L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Zlatanhru
Kukulkan
18
7 / 11 / 0
13,443
840
10,309
15,839
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
alesmeridio01
Cernunnos
16
2 / 13 / 7
11,698
731
13,969
21,628
5,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
14
2 / 12 / 3
9,938
621
10,844
20,478
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasGebAphroditeBastetGilgamesh

VS

Bans
Cu ChulainnMedusaAthenaFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
14 / 2 / 18
14,105
882
15,981
10,710
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
13 / 4 / 15
13,265
829
20,302
14,948
6,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
xondr
Mulan
18
9 / 5 / 19
14,008
876
17,342
23,910
28,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
11
Kills
36
36
Deaths
11
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
14
2
18
11.5
W
13
4
15
5.13
L
Kukulkan
Zlatanhru
Kukulkan
7
11
0
0.64
L
Cernunnos
alesmeridio01
Cernunnos
2
13
7
0.42
L
Cliodhna
2
12
3
0.29
W
Mulan
xondr
Mulan
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
53,625
57,945
Taken
49,568
16,294
Mitigated
37,771
4,417
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,981
1,326
0
2,243
10,710
3,522
1,266
3,148
7,344
56,968
0
W
20,302
8,830
0
3,217
14,948
6,002
737
4,257
10,545
0
42,528
L
Kukulkan
Zlatanhru
Kukulkan
10,309
559
205
1,305
15,839
5,009
0
3,126
12,713
46,761
0
L
Cernunnos
alesmeridio01
Cernunnos
13,969
7,308
0
1,681
21,628
5,761
0
6,737
14,891
0
40,325
L
Cliodhna
10,844
1,573
0
1,226
20,478
5,524
0
6,518
13,960
0
20,220
W
Mulan
xondr
Mulan
17,342
2,969
481
5,315
23,910
28,247
767
2,813
20,959
0
40,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,079
Gold Earned
41,378
139
Minions Killed
174
4
Camps Cleared
7
743,100
Distance Traveled
831,188
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,105
882
81
5
3
298,524
2
W
Neith
13,265
829
51
3
3
240,084
1
L
Kukulkan
13,443
840
64
4
1
255,853
1
L
Cernunnos
11,698
731
53
3
1
225,687
2
L
Cliodhna
9,938
621
22
1
2
261,560
3
W
Mulan
14,008
876
42
3
1
292,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role