Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cheebee Zombies
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,686 Elo+
Party 1
Rama
Rama
Cynthex
Rama
Level 142
God Stats
4W - 4L
1,493 SR
Queue Stats
195W - 178L
1,458 Elo+
Party 1
Hercules
Hercules
Hd Path
Hercules
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,611 Elo+
Solo
Cabrakan
Cabrakan
NotGame990
Cabrakan
Level 99
God Stats
5W - 3L
1,195 SR
Queue Stats
279W - 277L
1,523 Elo+
Solo
Team Averages
Level 124
1,438 SR
1,556 Elo+

VS

Team Averages
Level 76
1,585 SR
1,442 Elo+
Ra
Ra
AKxBR
Ra
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 103L
1,539 Elo+
Solo
Guan Yu
Guan Yu
HonestSloth681
Guan Yu
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
54W - 72L
1,177 Elo+
Solo
Apollo
Apollo
Jams a What1
Apollo
Level 64
God Stats
2W - 5L
1,719 SR
Queue Stats
75W - 75L
1,431 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RXKING10mg
Kumbhakarna
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 77L
1,519 Elo+
Party 2
Bastet
Bastet
SergalBeast
Bastet
Level 63
God Stats
3W - 3L
1,704 SR
Queue Stats
114W - 90L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 3
9,263
515
13,989
13,796
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 4
8,973
499
7,085
17,904
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rama
Cynthex
Rama
14
6 / 2 / 8
9,306
517
14,954
14,377
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Hd Path
Hercules
15
3 / 3 / 4
8,803
489
6,901
16,949
12,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
NotGame990
Cabrakan
14
2 / 2 / 10
8,702
483
11,668
18,352
21,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 2 / 3
10,529
585
12,774
10,203
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 5
8,942
497
12,445
15,734
12,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
12
2 / 5 / 3
7,766
431
12,846
12,503
3,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
RXKING10mg
Kumbhakarna
11
1 / 5 / 4
7,638
424
5,991
19,669
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
14
5 / 5 / 5
8,918
495
11,779
14,477
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
13
13
Deaths
20
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
L
Ra
4
2
3
2.75
W
4
5
4
1.2
W
Rama
Cynthex
Rama
6
2
8
5
W
Hercules
Hd Path
Hercules
3
3
4
1.67
L
1
3
5
1.17
L
Apollo
2
5
3
0.7
W
Cabrakan
NotGame990
Cabrakan
2
2
10
3.5
L
Kumbhakarna
RXKING10mg
Kumbhakarna
1
5
4
0.6
L
Bastet
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,597
Damage
55,835
81,378
Taken
72,586
48,257
Mitigated
42,066
33,877
Healing
28,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,989
1,523
106
6,737
13,796
3,504
316
4,300
9,314
65,532
0
L
Ra
12,774
1,398
1,379
5,394
10,203
4,033
518
5,241
4,738
78,297
0
W
7,085
4,636
0
8,621
17,904
5,885
0
3,233
14,581
0
53,657
W
Rama
Cynthex
Rama
14,954
12,499
0
6,448
14,377
4,452
1,238
2,299
12,020
0
67,437
W
Hercules
Hd Path
Hercules
6,901
1,717
0
6,130
16,949
12,819
0
2,867
14,024
8,876
36,177
L
12,445
2,771
1,158
5,482
15,734
12,356
283
5,566
9,998
5,392
49,273
L
Apollo
12,846
8,718
319
4,592
12,503
3,991
90
4,475
7,982
0
51,154
W
Cabrakan
NotGame990
Cabrakan
11,668
1,818
325
5,510
18,352
21,597
0
6,979
11,203
23,185
4,338
L
Kumbhakarna
RXKING10mg
Kumbhakarna
5,991
1,726
690
5,267
19,669
16,758
0
6,369
13,140
15,041
0
L
Bastet
11,779
3,365
55
4,592
14,477
4,928
0
3,530
10,777
0
52,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,047
Gold Earned
43,793
444
Minions Killed
434
0
Camps Cleared
0
1,664,929
Distance Traveled
1,783,650
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,263
515
121
7
0
338,592
3
L
Ra
10,529
585
160
9
0
396,293
8
W
Arachne
8,973
499
90
5
0
389,100
8
W
Rama
9,306
517
109
6
0
298,525
4
W
Hercules
8,803
489
85
5
0
321,150
4
L
Guan Yu
8,942
497
100
6
0
352,711
2
L
Apollo
7,766
431
77
4
0
329,325
5
W
Cabrakan
8,702
483
39
2
0
317,562
2
L
Kumbhakarna
7,638
424
27
2
0
314,106
1
L
Bastet
8,918
495
70
4
0
391,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role