Player Matchup

Pele
Pele
KenpoKid90
Pele
Level 125
God Stats
8W - 7L
1,542 SR
Queue Stats
172W - 179L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
MADERAXIV
Gilgamesh
Level 149
God Stats
15W - 14L
1,585 SR
Queue Stats
230W - 239L
1,385 Elo+
Solo
Neith
Neith
Oreos13245
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,260 Elo+
Party 1
Eset
Eset
ToughNutsBuddy
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
andrew6602
Jormungandr
Level 22
God Stats
5W - 1L
1,930 SR
Queue Stats
8W - 6L
1,585 Elo+
Party 1
Team Averages
Level 86
1,611 SR
1,453 Elo+

VS

Team Averages
Level 75
1,585 SR
1,571 Elo+
Freya
Freya
CabbageMan5938
Freya
Level 68
God Stats
16W - 5L
1,500 SR
Queue Stats
112W - 121L
1,469 Elo+
Solo
Bellona
Bellona
PunishedPablo
Bellona
Level 18
God Stats
3W - 1L
1,723 SR
Queue Stats
35W - 25L
1,687 Elo+
Party 2
Geb
Geb
SKiTTLe_PAiNs
Geb
Level 157
God Stats
0W - 1L
1,771 SR
Queue Stats
50W - 55L
1,739 Elo+
Party 2
Skadi
Skadi
SmurfLuran
Skadi
Level 43
God Stats
26W - 24L
1,530 SR
Queue Stats
64W - 59L
1,487 Elo+
Solo
Arachne
Arachne
TurdFurgeson69
Arachne
Level 88
God Stats
6W - 14L
1,401 SR
Queue Stats
212W - 219L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
6,856
623
5,369
6,801
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
MADERAXIV
Gilgamesh
9
0 / 2 / 0
4,882
444
1,044
8,823
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
9
3 / 2 / 3
5,648
513
4,936
4,253
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
8 / 3 / 3
7,502
682
8,885
5,640
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
andrew6602
Jormungandr
9
2 / 0 / 7
5,871
534
4,500
5,961
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,409
583
3,642
8,699
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
12
3 / 1 / 0
6,701
609
7,584
7,269
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 3 / 1
5,611
510
4,001
8,867
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
9
0 / 5 / 1
4,971
452
2,103
5,759
1,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 4 / 0
6,015
547
2,718
8,096
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
9
9
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
5
2
2
3
W
Gilgamesh
MADERAXIV
Gilgamesh
0
2
0
0
W
Neith
3
2
3
2.25
L
Bellona
3
1
0
3
L
1
3
1
0.5
L
Skadi
0
5
1
0.1
W
8
3
3
3.17
L
3
4
0
0.75
W
Jormungandr
andrew6602
Jormungandr
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
20,048
31,478
Taken
38,690
13,139
Mitigated
16,550
7,052
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,642
1,410
0
3,555
8,699
2,674
408
2,955
5,744
32,339
0
W
5,369
1,464
0
3,527
6,801
2,105
0
1,611
5,190
0
40,941
W
Gilgamesh
MADERAXIV
Gilgamesh
1,044
313
0
1,786
8,823
3,921
27
0
8,823
0
18,506
W
Neith
4,936
2,636
0
369
4,253
1,663
0
2,148
2,105
0
23,074
L
Bellona
7,584
2,159
0
3,640
7,269
4,777
0
1,636
5,437
0
39,259
L
4,001
570
0
2,041
8,867
5,436
0
3,364
5,503
18,799
0
L
Skadi
2,103
1,060
0
520
5,759
1,490
0
2,367
3,392
0
23,086
W
8,885
1,150
0
638
5,640
1,810
208
2,530
3,110
41,810
0
L
2,718
2,016
0
1,853
8,096
2,173
0
3,063
5,033
0
21,659
W
Jormungandr
andrew6602
Jormungandr
4,500
1,258
0
732
5,961
3,640
190
1,354
4,607
19,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
29,707
271
Minions Killed
272
0
Camps Cleared
0
1,053,977
Distance Traveled
987,978
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,409
583
67
6
0
201,797
2
W
Pele
6,856
623
76
7
0
229,205
0
W
Gilgamesh
4,882
444
33
3
0
202,380
2
W
Neith
5,648
513
51
5
0
185,654
0
L
Bellona
6,701
609
84
8
0
227,730
2
L
Geb
5,611
510
22
2
0
171,537
2
L
Skadi
4,971
452
54
5
0
179,939
1
W
Eset
7,502
682
89
8
0
217,427
0
L
Arachne
6,015
547
45
4
0
206,975
1
W
Jormungandr
5,871
534
22
2
0
219,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role