Player Matchup

Ravana
Ravana
CyNiCal_DrEaS
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 167L
1,469 Elo+
Party 3
Charybdis
Charybdis
Spechtone
Charybdis
Level 98
God Stats
2W - 1L
1,720 SR
Queue Stats
239W - 240L
1,497 Elo+
Party 3
Hercules
Hercules
elmaestro31
Hercules
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,407 Elo+
Party 2
The Morrigan
The Morrigan
turboproll
The Morrigan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 84L
1,429 Elo+
Party 3
Serqet
Serqet
zoumew
Serqet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,471 Elo+
Party 2
Team Averages
Level 124
1,544 SR
1,455 Elo+

VS

Team Averages
Level 106
1,500 SR
1,466 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Abdul3792
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,440 Elo+
Solo
Artemis
Artemis
baby urban
Artemis
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
187W - 181L
1,497 Elo+
Party 1
Persephone
Persephone
ociko
Persephone
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
359W - 377L
1,393 Elo+
Solo
Bacchus
Bacchus
Сиринити
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,254
516
5,364
13,071
6,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Spechtone
Charybdis
16
2 / 8 / 6
10,228
639
10,003
15,312
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
elmaestro31
Hercules
19
4 / 3 / 12
11,280
705
9,152
28,027
25,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
turboproll
The Morrigan
19
5 / 4 / 8
11,007
688
11,544
13,639
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
zoumew
Serqet
16
6 / 6 / 5
9,593
600
5,747
11,628
4,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
15 / 3 / 9
13,974
873
30,387
7,973
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
20
2 / 4 / 19
11,510
719
9,864
17,425
16,338
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
baby urban
Artemis
19
10 / 3 / 10
12,205
763
16,378
11,417
4,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
ociko
Persephone
15
0 / 1 / 16
10,313
645
7,269
6,736
2,028
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 14
10,507
657
9,269
13,232
8,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
18
Kills
29
29
Deaths
17
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
15
3
9
6.5
W
Ymir
2
4
19
2.88
L
1
8
5
0.44
L
Charybdis
Spechtone
Charybdis
2
8
6
0.63
W
Artemis
baby urban
Artemis
10
3
10
5
L
Hercules
elmaestro31
Hercules
4
3
12
3.33
W
Persephone
ociko
Persephone
0
1
16
8
L
The Morrigan
turboproll
The Morrigan
5
4
8
2.25
L
Serqet
zoumew
Serqet
6
6
5
1.42
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
73,167
81,677
Taken
56,783
47,723
Mitigated
35,571
27,284
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
30,387
1,250
1,354
1,360
7,973
3,525
1,403
1,001
6,552
70,496
0
W
Ymir
9,864
1,255
3,383
3,958
17,425
16,338
352
3,727
13,146
30,668
0
L
5,364
267
591
1,587
13,071
6,122
0
9,025
4,046
0
10,373
L
Charybdis
Spechtone
Charybdis
10,003
5,043
1,179
1,873
15,312
6,542
0
11,546
3,766
0
23,641
W
Artemis
baby urban
Artemis
16,378
5,713
1,542
2,035
11,417
4,761
3,211
1,912
9,295
0
36,221
L
Hercules
elmaestro31
Hercules
9,152
2,012
1,021
14,486
28,027
25,843
13
19,081
8,946
0
15,031
W
Persephone
ociko
Persephone
7,269
663
571
1,184
6,736
2,028
479
537
5,826
18,293
0
L
The Morrigan
turboproll
The Morrigan
11,544
2,690
1,274
3,694
13,639
5,186
0
8,613
5,026
33,195
7,732
L
Serqet
zoumew
Serqet
5,747
816
637
942
11,628
4,030
0
8,524
3,104
0
7,443
W
9,269
814
696
1,202
13,232
8,919
700
2,067
11,116
14,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
58,509
122
Minions Killed
180
0
Camps Cleared
0
1,293,222
Distance Traveled
1,361,245
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,974
873
80
5
0
276,838
0
W
Ymir
11,510
719
41
3
0
318,183
0
L
Ravana
8,254
516
8
1
0
262,648
0
L
Charybdis
10,228
639
32
2
0
229,834
0
W
Artemis
12,205
763
33
2
0
269,185
0
L
Hercules
11,280
705
11
1
0
295,029
2
W
Persephone
10,313
645
18
1
0
214,781
0
L
The Morrigan
11,007
688
57
4
0
247,709
0
L
Serqet
9,593
600
14
1
0
258,002
1
W
Bacchus
10,507
657
8
1
0
282,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role