Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DV0ID
Raijin
Level 140
God Stats
2W - 6L
1,453 SR
Queue Stats
90W - 86L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Wukio
Gilgamesh
Level 67
God Stats
1W - 1L
1,752 SR
Queue Stats
39W - 60L
1,575 Elo+
Party 2
Sol
Sol
bnyk1337
Sol
Level 126
God Stats
1W - 1L
1,768 SR
Queue Stats
10W - 16L
1,583 Elo+
Party 2
Team Averages
Level 105
1,594 SR
1,536 Elo+

VS

Team Averages
Level 96
1,604 SR
1,528 Elo+
Osiris
Osiris
BestNooob69
Osiris
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 77L
1,522 Elo+
Solo
Ymir
Ymir
ValenoK113
Ymir
Level 88
God Stats
6W - 5L
1,518 SR
Queue Stats
310W - 306L
1,534 Elo+
Solo
Thanatos
Thanatos
Zadeaminator
Thanatos
Level 99
God Stats
7W - 3L
1,871 SR
Queue Stats
10W - 12L
1,632 Elo+
Party 1
Anubis
Anubis
ninomiro
Anubis
Level 94
God Stats
5W - 2L
1,627 SR
Queue Stats
10W - 15L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
splinter972
Ah Muzen Cab
Level 64
God Stats
60W - 55L
1,506 SR
Queue Stats
115W - 133L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 3 / 1
5,866
587
4,292
7,104
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
 
Bastet
10
1 / 2 / 3
5,746
575
5,260
6,440
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
DV0ID
Raijin
10
0 / 4 / 0
5,509
551
1,307
5,634
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Wukio
Gilgamesh
9
3 / 3 / 1
6,078
608
4,529
8,812
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 1
4,765
477
3,426
5,442
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 2 / 1
6,929
693
5,267
7,326
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 6
6,068
607
3,716
6,926
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Zadeaminator
Thanatos
10
3 / 1 / 1
6,094
609
2,604
6,370
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ninomiro
Anubis
11
3 / 0 / 3
6,526
653
4,988
4,740
1,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
splinter972
Ah Muzen Cab
11
5 / 2 / 1
6,469
647
7,385
5,603
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
15
15
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
1
0.5
L
Bastet
 
Bastet
1
2
3
1.25
W
Osiris
3
2
1
1.75
L
Raijin
DV0ID
Raijin
0
4
0
0
W
1
1
6
4
L
Gilgamesh
Wukio
Gilgamesh
3
3
1
1.17
W
Thanatos
Zadeaminator
Thanatos
3
1
1
3.5
L
1
3
1
0.5
W
Anubis
ninomiro
Anubis
3
0
3
4.5
W
Ah Muzen Cab
splinter972
Ah Muzen Cab
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
23,960
33,432
Taken
30,965
8,079
Mitigated
14,621
11,105
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,292
2,699
0
2,405
7,104
2,047
0
259
6,845
0
29,840
L
Bastet
 
Bastet
5,260
1,789
0
2,986
6,440
1,558
0
1,134
5,306
0
27,751
W
Osiris
5,267
2,088
0
3,458
7,326
5,607
0
0
7,326
0
37,792
L
Raijin
DV0ID
Raijin
1,307
255
0
472
5,634
1,102
0
2,949
2,685
33,220
0
W
3,716
1,150
0
2,468
6,926
3,548
223
1,758
5,168
13,055
0
L
Gilgamesh
Wukio
Gilgamesh
4,529
1,270
759
2,205
8,812
2,725
0
3,306
5,506
0
12,504
W
Thanatos
Zadeaminator
Thanatos
2,604
775
0
5,142
6,370
1,868
601
282
6,088
0
33,897
L
3,426
1,579
206
2,072
5,442
647
0
1,056
4,386
20,714
0
W
Anubis
ninomiro
Anubis
4,988
0
0
3,515
4,740
1,999
980
872
3,868
36,980
0
W
Ah Muzen Cab
splinter972
Ah Muzen Cab
7,385
4,376
0
1,804
5,603
1,599
820
1,821
3,782
0
36,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
32,086
249
Minions Killed
305
0
Camps Cleared
0
843,130
Distance Traveled
993,809
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,866
587
63
6
0
166,696
1
L
Bastet
5,746
575
59
6
0
210,162
1
W
Osiris
6,929
693
83
8
0
175,555
2
L
Raijin
5,509
551
68
7
0
156,073
6
W
Ymir
6,068
607
20
2
0
193,335
3
L
Gilgamesh
6,078
608
21
2
0
190,434
3
W
Thanatos
6,094
609
62
6
0
234,502
0
L
Sol
4,765
477
38
4
0
119,765
1
W
Anubis
6,526
653
70
7
0
192,827
1
W
Ah Muzen Cab
6,469
647
70
7
0
197,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role