Player Matchup

Gilgamesh
Gilgamesh
El-Looping
Gilgamesh
Level 121
God Stats
0W - 3L
1,548 SR
Queue Stats
81W - 88L
1,526 Elo+
Party 3
Serqet
Serqet
Evo Mashiro
Serqet
Level 89
God Stats
0W - 1L
1,679 SR
Queue Stats
20W - 30L
1,497 Elo+
Solo
Agni
Agni
GermanyRules869
Agni
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 14L
1,542 Elo+
Party 2
Hades
Hades
Smurfalot5412
Hades
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,545 Elo+
Party 2
Medusa
Medusa
Xx_KaRoL1nE_xX
Medusa
Level 108
God Stats
8W - 11L
1,328 SR
Queue Stats
71W - 79L
1,544 Elo+
Party 3
Team Averages
Level 75
1,511 SR
1,531 Elo+

VS

Team Averages
Level 115
1,553 SR
1,615 Elo+
Chang'e
Chang'e
BFL-Astro
Chang'e
Level 60
God Stats
17W - 4L
1,605 SR
Queue Stats
501W - 236L
1,662 Elo+
Party 1
Thanatos
Thanatos
BnjTroutrouille
Thanatos
Level 159
God Stats
33W - 11L
1,531 SR
Queue Stats
69W - 27L
1,660 Elo+
Party 1
Poseidon
Poseidon
CabraCuIes
Poseidon
Level 158
God Stats
3W - 2L
1,527 SR
Queue Stats
602W - 257L
1,686 Elo+
Party 1
Fafnir
Fafnir
Endless_Greed_
Fafnir
Level 160
God Stats
75W - 46L
1,603 SR
Queue Stats
454W - 226L
1,630 Elo+
Party 1
Rama
Rama
PetiteCauchonne
Rama
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El-Looping
Gilgamesh
16
0 / 3 / 3
9,861
986
7,942
11,467
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Serqet
15
1 / 2 / 3
10,905
1,091
5,129
15,922
15,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 3
10,071
1,007
8,268
4,336
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 4
9,793
979
2,837
2,476
2,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 3 / 2
10,901
1,090
8,185
9,450
2,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BFL-Astro
Chang'e
16
0 / 1 / 5
10,248
1,025
7,771
8,239
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
16
5 / 0 / 3
11,328
1,133
10,360
3,893
1,718
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
CabraCuIes
Poseidon
16
3 / 1 / 4
11,454
1,145
11,668
6,114
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 0 / 8
12,385
1,239
6,591
8,964
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 4
9,660
966
4,222
8,188
2,961
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
4
Kills
9
9
Deaths
4
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BFL-Astro
Chang'e
0
1
5
2.5
W
Thanatos
5
0
3
6.5
W
Poseidon
CabraCuIes
Poseidon
3
1
4
5
L
Gilgamesh
El-Looping
Gilgamesh
0
3
3
0.5
W
1
0
8
5
L
Serqet
1
2
3
1.25
L
1
1
3
2.5
W
0
2
4
1
L
0
0
4
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,361
Damage
40,612
43,651
Taken
35,398
27,616
Mitigated
23,225
3,211
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BFL-Astro
Chang'e
7,771
546
2,090
2,520
8,239
2,977
0
3,100
4,994
38,650
0
W
Thanatos
10,360
1,626
0
3,356
3,893
1,718
0
1,395
2,396
0
21,090
W
Poseidon
CabraCuIes
Poseidon
11,668
2,384
0
956
6,114
2,346
0
2,034
4,080
49,516
0
L
Gilgamesh
El-Looping
Gilgamesh
7,942
1,305
0
644
11,467
6,789
0
6,188
5,063
0
20,010
W
6,591
265
0
2,095
8,964
13,223
0
2,662
6,302
11,164
0
L
Serqet
5,129
601
0
920
15,922
15,532
0
9,625
5,914
2,621
6,860
L
8,268
31
0
0
4,336
1,029
0
2,851
1,421
21,708
0
W
4,222
2,771
0
375
8,188
2,961
0
3,093
4,789
0
7,090
L
2,837
210
450
258
2,476
2,065
0
1,714
666
7,087
0
L
8,185
2,481
260
679
9,450
2,201
0
4,827
4,557
0
52,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,531
Gold Earned
55,075
193
Minions Killed
210
5
Camps Cleared
13
981,704
Distance Traveled
1,020,328
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,248
1,025
89
9
2
206,793
0
W
Thanatos
11,328
1,133
31
3
3
224,654
1
W
Poseidon
11,454
1,145
74
7
7
195,241
0
L
Gilgamesh
9,861
986
33
3
1
195,252
1
W
Fafnir
12,385
1,239
9
1
1
195,384
1
L
Serqet
10,905
1,091
11
1
0
204,571
1
L
Agni
10,071
1,007
34
3
2
197,298
1
W
Rama
9,660
966
7
1
0
198,256
2
L
Hades
9,793
979
9
1
1
180,909
0
L
Medusa
10,901
1,090
106
11
1
203,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role