Player Matchup

Bellona
Bellona
Evil Gangstarz
Bellona
Level 7
God Stats
1W - 1L
1,846 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Gughead
Cernunnos
Level 107
God Stats
25W - 17L
1,445 SR
Queue Stats
365W - 357L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
SmurfinMcsupport
Zhong Kui
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 63L
1,549 Elo+
Solo
Geb
Geb
SoftSkeleton
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,706 Elo+
Solo
Kukulkan
Kukulkan
tirabee
Kukulkan
Level 10
God Stats
19W - 13L
1,656 SR
Queue Stats
46W - 63L
1,534 Elo+
Party 1
Team Averages
Level 35
1,590 SR
1,553 Elo+

VS

Team Averages
Level 52
1,575 SR
1,613 Elo+
Vulcan
Vulcan
AxExChaos
Vulcan
Level 25
God Stats
12W - 7L
1,635 SR
Queue Stats
23W - 20L
1,568 Elo+
Party 2
Chaac
Chaac
DRmusty
Chaac
Level 37
God Stats
2W - 2L
1,602 SR
Queue Stats
24W - 22L
1,630 Elo+
Party 2
Jormungandr
Jormungandr
InspectahSticky
Jormungandr
Level 128
God Stats
13W - 6L
1,785 SR
Queue Stats
148W - 112L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
PacoBeans
Danzaburou
Level 50
God Stats
3W - 4L
1,420 SR
Queue Stats
159W - 108L
1,659 Elo+
Party 2
Set
Set
warwickistrash
Set
Level 18
God Stats
2W - 2L
1,434 SR
Queue Stats
48W - 38L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,549
655
2,556
9,756
6,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Gughead
Cernunnos
13
3 / 2 / 2
7,250
725
7,220
5,495
1,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
14
3 / 4 / 2
7,407
741
11,245
11,958
6,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 3
7,401
740
4,990
11,466
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
tirabee
Kukulkan
12
0 / 3 / 3
6,468
647
3,510
4,649
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AxExChaos
Vulcan
14
2 / 2 / 7
7,615
762
6,657
5,089
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
DRmusty
Chaac
12
1 / 4 / 5
7,339
734
4,386
8,690
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
InspectahSticky
Jormungandr
15
4 / 0 / 11
8,299
830
8,603
8,619
7,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PacoBeans
Danzaburou
15
4 / 0 / 7
8,703
870
8,746
6,950
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 2 / 6
9,070
907
9,429
10,689
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
16
16
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AxExChaos
Vulcan
2
2
7
2.75
W
Chaac
DRmusty
Chaac
1
4
5
0.88
L
0
4
3
0.38
L
Cernunnos
Gughead
Cernunnos
3
2
2
2
W
Jormungandr
InspectahSticky
Jormungandr
4
0
11
9.5
W
Danzaburou
PacoBeans
Danzaburou
4
0
7
7.5
L
Zhong Kui
3
4
2
1
L
2
3
3
1.17
L
Kukulkan
tirabee
Kukulkan
0
3
3
0.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
37,821
43,324
Taken
40,037
25,367
Mitigated
21,538
11,212
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AxExChaos
Vulcan
6,657
2,094
388
784
5,089
1,895
1,190
3,389
1,660
12,457
0
W
Chaac
DRmusty
Chaac
4,386
1,082
130
1,655
8,690
4,009
225
4,210
4,473
0
12,133
L
2,556
536
728
1,813
9,756
6,243
0
2,499
7,213
0
7,171
L
Cernunnos
Gughead
Cernunnos
7,220
2,733
0
828
5,495
1,883
0
1,458
3,997
0
24,276
W
Jormungandr
InspectahSticky
Jormungandr
8,603
2,205
235
1,316
8,619
7,827
850
3,449
4,954
25,384
0
W
Danzaburou
PacoBeans
Danzaburou
8,746
3,778
0
3,629
6,950
2,787
2,340
4,435
2,499
0
30,425
L
Zhong Kui
11,245
1,167
0
4,696
11,958
6,991
0
3,731
8,017
30,848
0
L
4,990
429
134
3,013
11,466
8,381
0
4,656
6,632
10,254
0
L
Kukulkan
tirabee
Kukulkan
3,510
339
0
0
4,649
1,869
0
2,372
2,205
12,427
0
W
9,429
4,202
0
2,536
10,689
5,020
969
3,939
6,706
0
37,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
41,026
150
Minions Killed
203
0
Camps Cleared
0
988,791
Distance Traveled
1,051,631
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,615
762
19
2
0
213,066
0
W
Chaac
7,339
734
19
2
0
201,858
0
L
Bellona
6,549
655
8
1
0
196,372
2
L
Cernunnos
7,250
725
39
4
0
198,820
1
W
Jormungandr
8,299
830
39
4
0
219,262
0
W
Danzaburou
8,703
870
50
5
0
212,218
4
L
Zhong Kui
7,407
741
58
6
0
195,708
4
L
Geb
7,401
740
11
1
0
216,541
3
L
Kukulkan
6,468
647
34
3
0
181,350
0
W
Set
9,070
907
76
8
0
205,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role