Player Matchup

Osiris
Osiris
CrackaMaytch
Osiris
Level 69
God Stats
2W - 0L
1,826 SR
Queue Stats
188W - 135L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
SchluterMcooter
Baron Samedi
Level 98
God Stats
23W - 13L
1,540 SR
Queue Stats
123W - 112L
1,551 Elo+
Party 1
Medusa
Medusa
Shadow RL5789
Medusa
Level 104
God Stats
16W - 7L
1,644 SR
Queue Stats
33W - 21L
1,679 Elo+
Party 1
Team Averages
Level 90
1,670 SR
1,608 Elo+

VS

Team Averages
Level 79
1,859 SR
1,610 Elo+
Neith
Neith
AKADustino
Neith
Level 12
God Stats
46W - 12L
1,761 SR
Queue Stats
86W - 27L
1,781 Elo+
Party 2
Discordia
Discordia
AKAKeeuhl
Discordia
Level 98
God Stats
13W - 6L
2,040 SR
Queue Stats
98W - 58L
1,675 Elo+
Party 2
Cerberus
Cerberus
JJ SwiftKills
Cerberus
Level 126
God Stats
11W - 8L
1,777 SR
Queue Stats
191W - 233L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 5 / 10
9,680
745
7,314
14,191
11,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SchluterMcooter
Baron Samedi
14
2 / 3 / 7
9,590
738
8,065
10,212
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
13 / 5 / 4
11,803
908
16,147
12,443
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 6 / 6
9,450
727
10,436
11,444
3,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
AKAKeeuhl
Discordia
14
8 / 7 / 3
10,546
811
9,774
9,836
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JJ SwiftKills
Cerberus
13
1 / 6 / 7
9,634
741
6,467
16,638
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
19
Kills
13
13
Deaths
19
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
4
6
6
1.17
L
Discordia
AKAKeeuhl
Discordia
8
7
3
1.36
W
Osiris
4
5
10
1.8
L
Cerberus
JJ SwiftKills
Cerberus
1
6
7
0.75
W
Baron Samedi
SchluterMcooter
Baron Samedi
2
3
7
1.83
W
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,526
Damage
26,677
36,846
Taken
37,918
18,538
Mitigated
23,470
7,625
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,436
3,103
0
519
11,444
3,794
0
565
10,879
0
26,382
L
Discordia
AKAKeeuhl
Discordia
9,774
190
72
486
9,836
2,861
0
2,606
7,230
24,355
0
W
Osiris
7,314
2,269
329
1,762
14,191
11,231
453
4,694
9,497
0
20,850
L
Cerberus
JJ SwiftKills
Cerberus
6,467
218
0
2,611
16,638
16,815
0
5,563
11,075
30,508
0
W
Baron Samedi
SchluterMcooter
Baron Samedi
8,065
973
1,583
3,451
10,212
3,178
544
6,709
3,503
33,966
0
W
16,147
7,027
0
500
12,443
4,129
1,839
5,106
7,337
0
54,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
29,630
147
Minions Killed
135
8
Camps Cleared
3
711,531
Distance Traveled
637,114
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,450
727
42
3
1
209,374
4
L
Discordia
10,546
811
31
2
0
219,390
3
W
Osiris
9,680
745
17
1
1
251,842
0
L
Cerberus
9,634
741
62
5
2
208,350
1
W
Baron Samedi
9,590
738
58
4
5
231,952
1
W
Medusa
11,803
908
72
6
2
227,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role