Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Fakker12
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,545 Elo+
Party 3
Ravana
Ravana
Katherino
Ravana
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 49L
1,271 Elo+
Party 4
Set
Set
Kensyroo
Set
Level 120
God Stats
1W - 0L
1,750 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Hera
Hera
LALO13
Hera
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 186L
1,572 Elo+
Party 4
Team Averages
Level 116
1,550 SR
1,478 Elo+

VS

Team Averages
Level 90
1,492 SR
1,492 Elo+
Xing Tian
Xing Tian
ACEMystic10
Xing Tian
Level 86
God Stats
3W - 3L
1,720 SR
Queue Stats
64W - 67L
1,790 Elo+
Party 2
Zeus
Zeus
ACEOptimum
Zeus
Level 89
God Stats
3W - 3L
1,720 SR
Queue Stats
66W - 75L
1,790 Elo+
Party 2
Amaterasu
Amaterasu
Captcrunch2269
Amaterasu
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 83L
1,234 Elo+
Party 1
Guan Yu
Guan Yu
Spookinn
Guan Yu
Level 109
God Stats
1W - 3L
1,265 SR
Queue Stats
82W - 87L
1,294 Elo+
Party 1
Hachiman
Hachiman
skebinn
Hachiman
Level 59
God Stats
0W - 3L
1,256 SR
Queue Stats
11W - 22L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
2 / 0 / 31
13,672
547
10,912
25,384
33,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Fakker12
Medusa
20
7 / 4 / 8
14,086
563
18,356
19,377
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Katherino
Ravana
20
4 / 1 / 9
15,340
614
13,536
10,897
13,885
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 4 / 14
14,910
596
18,221
21,274
8,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
LALO13
Hera
20
17 / 5 / 9
16,513
661
29,389
16,605
6,286
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACEMystic10
Xing Tian
14
0 / 10 / 3
9,387
375
3,454
26,929
25,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 11 / 3
10,404
416
17,235
16,258
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Captcrunch2269
Amaterasu
17
2 / 6 / 2
10,544
422
6,757
24,521
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
Spookinn
Guan Yu
17
3 / 7 / 1
11,612
464
16,319
29,215
24,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
skebinn
Hachiman
14
2 / 10 / 1
9,801
392
9,190
21,191
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
44
Kills
10
14
Deaths
44
71
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
31
17.5
L
Xing Tian
ACEMystic10
Xing Tian
0
10
3
0.15
L
3
11
3
0.41
L
Amaterasu
Captcrunch2269
Amaterasu
2
6
2
0.5
W
Medusa
Fakker12
Medusa
7
4
8
2.75
W
Ravana
Katherino
Ravana
4
1
9
8.5
W
14
4
14
5.25
W
Hera
LALO13
Hera
17
5
9
4.3
L
Guan Yu
Spookinn
Guan Yu
3
7
1
0.5
L
Hachiman
skebinn
Hachiman
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,414
Damage
52,955
93,537
Taken
118,114
70,138
Mitigated
77,442
28,858
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
10,912
882
1,146
9,169
25,384
33,227
146
5,799
18,931
20,775
0
L
Xing Tian
ACEMystic10
Xing Tian
3,454
595
229
2,536
26,929
25,650
0
10,188
16,486
21,925
0
L
17,235
2,084
0
952
16,258
5,934
140
6,267
9,627
69,587
0
L
Amaterasu
Captcrunch2269
Amaterasu
6,757
2,583
0
5,527
24,521
14,202
0
5,090
19,272
0
78,303
W
Medusa
Fakker12
Medusa
18,356
9,028
0
5,705
19,377
7,746
2,647
6,502
12,482
0
112,554
W
Ravana
Katherino
Ravana
13,536
2,801
0
5,725
10,897
13,885
2,538
2,358
8,256
0
99,079
W
18,221
6,962
0
4,458
21,274
8,994
2,001
5,980
14,834
0
107,933
W
Hera
LALO13
Hera
29,389
6,756
0
2,655
16,605
6,286
3,983
4,963
11,104
153,351
0
L
Guan Yu
Spookinn
Guan Yu
16,319
2,192
102
6,144
29,215
24,192
748
10,711
17,798
11,262
71,300
L
Hachiman
skebinn
Hachiman
9,190
5,058
0
3,958
21,191
7,464
0
7,375
13,515
0
50,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,521
Gold Earned
51,748
660
Minions Killed
472
0
Camps Cleared
0
2,489,851
Distance Traveled
2,103,825
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,672
547
15
1
0
570,065
9
L
Xing Tian
9,387
375
38
2
0
444,456
7
L
Zeus
10,404
416
107
4
0
372,782
4
L
Amaterasu
10,544
422
109
4
0
467,266
1
W
Medusa
14,086
563
143
6
0
476,397
1
W
Ravana
15,340
614
201
8
0
458,968
2
W
Set
14,910
596
116
5
0
516,048
4
W
Hera
16,513
661
185
7
0
468,373
6
L
Guan Yu
11,612
464
147
6
0
435,651
3
L
Hachiman
9,801
392
71
3
0
383,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role