Player Matchup

Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Bfit
Hercules
Level 115
God Stats
9W - 7L
1,602 SR
Queue Stats
42W - 34L
1,602 Elo+
Party 2
Thanatos
Thanatos
Putter
Thanatos
Level 106
God Stats
36W - 33L
1,562 SR
Queue Stats
79W - 69L
1,563 Elo+
Party 2
Hel
Hel
Rezgod
Hel
Level 124
God Stats
2W - 1L
1,828 SR
Queue Stats
3W - 2L
1,744 Elo+
Party 2
Chronos
Chronos
triton447
Chronos
Level 125
God Stats
9W - 12L
1,659 SR
Queue Stats
370W - 393L
1,546 Elo+
Solo
Team Averages
Level 119
1,630 SR
1,591 Elo+

VS

Team Averages
Level 72
1,813 SR
1,693 Elo+
Mulan
Mulan
RoninPap
Mulan
Level 83
God Stats
7W - 1L
1,752 SR
Queue Stats
75W - 35L
1,585 Elo+
Party 1
Athena
Athena
SnowolfYT
Athena
Level 69
God Stats
27W - 10L
2,016 SR
Queue Stats
84W - 55L
1,692 Elo+
Party 1
Thor
Thor
Zotulah
Thor
Level 6
God Stats
4W - 1L
1,732 SR
Queue Stats
42W - 13L
1,702 Elo+
Party 1
Vulcan
Vulcan
killakidz7
Vulcan
Level 80
God Stats
61W - 28L
1,821 SR
Queue Stats
156W - 94L
1,765 Elo+
Party 1
Chiron
Chiron
pTreen
Chiron
Level 121
God Stats
1W - 0L
1,741 SR
Queue Stats
167W - 63L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
6 / 6 / 12
13,920
819
20,221
29,149
10,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Bfit
Hercules
18
4 / 7 / 13
11,987
705
9,294
32,531
29,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Putter
Thanatos
19
5 / 12 / 14
12,370
728
14,304
22,936
6,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
Rezgod
Hel
18
3 / 8 / 10
11,328
666
8,476
21,451
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
triton447
Chronos
20
7 / 6 / 8
13,123
772
16,923
27,207
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RoninPap
Mulan
18
2 / 7 / 14
12,163
715
15,604
17,388
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
SnowolfYT
Athena
20
4 / 7 / 29
14,131
831
16,091
33,434
45,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Zotulah
Thor
20
11 / 6 / 13
14,421
848
13,571
16,569
12,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
killakidz7
Vulcan
20
8 / 2 / 15
14,144
832
39,123
9,186
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
pTreen
Chiron
20
14 / 3 / 11
15,861
933
34,155
18,287
8,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
121
25
Kills
39
39
Deaths
25
57
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
6
12
2
L
Hercules
Bfit
Hercules
4
7
13
1.5
L
Thanatos
Putter
Thanatos
5
12
14
1
L
Hel
Rezgod
Hel
3
8
10
1
W
Mulan
RoninPap
Mulan
2
7
14
1.29
W
Athena
SnowolfYT
Athena
4
7
29
2.64
W
Thor
Zotulah
Thor
11
6
13
2.92
W
Vulcan
killakidz7
Vulcan
8
2
15
7.75
W
Chiron
pTreen
Chiron
14
3
11
6.5
L
Chronos
triton447
Chronos
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,218
Damage
118,544
133,274
Taken
94,864
59,302
Mitigated
87,888
36,326
Healing
27,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
20,221
13,546
685
9,356
29,149
10,463
0
7,544
21,162
0
71,731
L
Hercules
Bfit
Hercules
9,294
2,323
430
7,207
32,531
29,538
0
17,562
14,426
0
24,862
L
Thanatos
Putter
Thanatos
14,304
2,817
0
5,624
22,936
6,004
0
10,125
12,399
0
27,309
L
Hel
Rezgod
Hel
8,476
1,670
5,995
3,884
21,451
5,532
0
9,965
11,253
23,922
0
W
Mulan
RoninPap
Mulan
15,604
1,056
158
4,750
17,388
16,594
495
4,505
12,883
7,036
32,585
W
Athena
SnowolfYT
Athena
16,091
3,309
724
9,210
33,434
45,690
571
9,334
24,100
22,940
0
W
Thor
Zotulah
Thor
13,571
3,188
0
1,658
16,569
12,725
860
4,548
12,021
145
42,581
W
Vulcan
killakidz7
Vulcan
39,123
11,269
134
2,060
9,186
4,653
1,493
1,416
7,770
94,987
0
W
Chiron
pTreen
Chiron
34,155
14,452
1,300
7,150
18,287
8,226
7,459
5,596
12,691
0
97,218
L
Chronos
triton447
Chronos
16,923
3,985
0
3,145
27,207
7,765
0
12,277
14,735
59,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,728
Gold Earned
70,720
251
Minions Killed
297
0
Camps Cleared
0
1,546,565
Distance Traveled
1,804,751
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,920
819
91
5
0
309,903
3
L
Hercules
11,987
705
25
1
0
317,648
0
L
Thanatos
12,370
728
24
1
0
295,618
0
L
Hel
11,328
666
19
1
0
305,768
0
W
Mulan
12,163
715
42
2
0
345,126
2
W
Athena
14,131
831
12
1
0
367,818
3
W
Thor
14,421
848
52
3
0
359,751
4
W
Vulcan
14,144
832
84
5
0
383,478
2
W
Chiron
15,861
933
107
6
0
348,578
3
L
Chronos
13,123
772
92
5
0
317,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role