Player Matchup

Ullr
Ullr
Bronze IV
 
Ullr
Bronze IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Bronze IV
Anekdod
The Morrigan
Bronze IV
Level 89
God Stats
3W - 1L
1,610 SR
Queue Stats
72W - 43L
1,466 MMR
Party 1
Horus
Horus
Bronze III
Kessler_na
Horus
Bronze III
Level 157
God Stats
7W - 10L
1,583 SR
Queue Stats
16W - 19L
1,488 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 117
1,564 SR
1,485 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,688 SR
1,428 MMR
Janus
Janus
Silver III
ESPrieto
Janus
Silver III
Level 127
God Stats
4W - 4L
1,645 SR
Queue Stats
6W - 8L
1,428 MMR
Party 2
Medusa
Medusa
Silver III
Lga_92
Medusa
Silver III
Level 125
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 8L
1,428 MMR
Party 2
Ne Zha
Ne Zha
Silver III
was_joselu
Ne Zha
Silver III
Level 124
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 8L
1,428 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
8 / 1 / 9
8,794
879
10,585
7,728
2,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Anekdod
The Morrigan
13
6 / 3 / 9
8,681
868
10,131
5,520
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
13
5 / 0 / 12
9,161
916
6,499
11,632
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BastetAphroditeChaacHelMorgan Le Fay

VS

Bans
AtlasMulanChang'eFenrirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ESPrieto
Janus
11
2 / 7 / 2
7,186
719
5,545
8,872
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Lga_92
Medusa
11
2 / 4 / 1
7,277
728
6,450
10,391
2,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
was_joselu
Ne Zha
9
0 / 8 / 1
5,974
597
5,412
10,751
4,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
4
4
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
9
12.5
W
The Morrigan
Anekdod
The Morrigan
6
3
9
3.5
L
Janus
ESPrieto
Janus
2
7
2
0.43
W
Horus
5
0
12
11
L
Medusa
Lga_92
Medusa
2
4
1
0.63
L
Ne Zha
was_joselu
Ne Zha
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
17,407
24,880
Taken
30,014
14,636
Mitigated
9,831
8,578
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,585
2,560
0
2,032
7,728
2,861
1,921
1,376
6,244
0
31,882
W
The Morrigan
Anekdod
The Morrigan
10,131
1,228
0
375
5,520
1,862
506
2,050
3,324
30,222
1,357
L
Janus
ESPrieto
Janus
5,545
587
0
1,153
8,872
2,163
0
2,617
6,081
19,214
0
W
Horus
6,499
2,353
1,216
4,955
11,632
9,913
476
2,114
9,268
0
10,008
L
Medusa
Lga_92
Medusa
6,450
1,988
0
625
10,391
2,722
0
4,067
6,102
0
29,639
L
Ne Zha
was_joselu
Ne Zha
5,412
556
165
1,103
10,751
4,946
0
2,541
8,000
0
11,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
20,437
112
Minions Killed
96
7
Camps Cleared
2
556,664
Distance Traveled
490,526
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,794
879
47
5
4
186,591
2
W
The Morrigan
8,681
868
61
6
3
166,892
0
L
Janus
7,186
719
45
5
0
153,538
3
W
Horus
9,161
916
4
0
0
203,181
3
L
Medusa
7,277
728
47
5
2
173,527
3
L
Ne Zha
5,974
597
4
0
0
163,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role