Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Downzi
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
120W - 111L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
LuuckyD
Gilgamesh
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 54L
1,531 Elo+
Party 3
Baba Yaga
Baba Yaga
MobiIis
Baba Yaga
Level 111
God Stats
12W - 9L
1,498 SR
Queue Stats
75W - 91L
1,518 Elo+
Party 3
Team Averages
Level 110
1,543 SR
1,515 Elo+

VS

Team Averages
Level 80
1,526 SR
1,443 Elo+
Kali
Kali
Ade288
Kali
Level 81
God Stats
22W - 20L
1,706 SR
Queue Stats
241W - 243L
1,546 Elo+
Party 2
Hades
Hades
BlackPando1
Hades
Level 69
God Stats
17W - 11L
1,584 SR
Queue Stats
104W - 103L
1,433 Elo+
Solo
Izanami
Izanami
JoshGoldSliver
Izanami
Level 87
God Stats
12W - 8L
1,769 SR
Queue Stats
277W - 271L
1,515 Elo+
Party 2
Osiris
Osiris
Niablo15
Osiris
Level 66
God Stats
0W - 2L
1,257 SR
Queue Stats
74W - 67L
1,404 Elo+
Solo
Hel
Hel
hruuothwas
Hel
Level 97
God Stats
10W - 12L
1,315 SR
Queue Stats
162W - 165L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 4
6,186
516
2,655
7,496
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
10
1 / 3 / 7
6,133
511
4,580
10,156
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Downzi
Ah Muzen Cab
13
2 / 0 / 0
7,467
622
6,622
5,529
1,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LuuckyD
Gilgamesh
13
8 / 2 / 3
7,925
660
11,015
11,414
7,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
MobiIis
Baba Yaga
11
3 / 2 / 5
6,631
553
7,337
7,229
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ade288
Kali
10
3 / 3 / 2
6,332
528
4,980
9,882
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 2 / 3
5,794
483
6,928
8,461
3,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
2 / 1 / 2
6,733
561
3,835
7,324
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Niablo15
Osiris
9
2 / 5 / 1
5,636
470
5,901
11,105
8,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 3
5,911
493
4,972
7,986
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
8
8
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
4
4
W
Cthulhu
 
Cthulhu
1
3
7
1.5
L
Kali
Ade288
Kali
3
3
2
1.33
L
1
2
3
1.25
W
Ah Muzen Cab
Downzi
Ah Muzen Cab
2
0
0
2
L
2
1
2
3
W
Gilgamesh
LuuckyD
Gilgamesh
8
2
3
4.75
W
Baba Yaga
MobiIis
Baba Yaga
3
2
5
2.75
L
Osiris
Niablo15
Osiris
2
5
1
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,209
Damage
26,616
41,824
Taken
44,758
20,167
Mitigated
19,779
10,306
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,655
984
0
1,093
7,496
2,750
0
2,212
5,284
0
27,463
W
Cthulhu
 
Cthulhu
4,580
231
0
1,936
10,156
5,703
23
3,497
6,659
14,918
1,838
L
Kali
Ade288
Kali
4,980
1,988
0
3,440
9,882
4,122
0
3,944
5,938
0
32,931
L
6,928
872
645
4,365
8,461
3,276
0
2,806
5,655
30,380
0
W
Ah Muzen Cab
Downzi
Ah Muzen Cab
6,622
2,521
0
2,768
5,529
1,654
0
2,132
3,397
0
61,451
L
3,835
2,548
0
3,400
7,324
1,791
0
860
6,464
0
44,834
W
Gilgamesh
LuuckyD
Gilgamesh
11,015
3,109
0
2,993
11,414
7,505
416
808
10,606
7,660
34,383
W
Baba Yaga
MobiIis
Baba Yaga
7,337
854
0
1,516
7,229
2,555
0
3,251
3,978
38,977
0
L
Osiris
Niablo15
Osiris
5,901
1,812
0
1,150
11,105
8,009
0
2,332
8,773
0
21,389
L
4,972
386
1,192
2,936
7,986
2,581
0
3,920
4,066
35,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
30,406
370
Minions Killed
342
0
Camps Cleared
0
1,212,884
Distance Traveled
1,144,443
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,186
516
52
4
0
269,967
5
W
Cthulhu
6,133
511
36
3
0
247,679
8
L
Kali
6,332
528
61
5
0
243,877
1
L
Hades
5,794
483
79
7
0
212,751
1
W
Ah Muzen Cab
7,467
622
122
10
0
240,001
3
L
Izanami
6,733
561
87
7
0
222,592
1
W
Gilgamesh
7,925
660
89
7
0
213,655
4
W
Baba Yaga
6,631
553
71
6
0
241,582
1
L
Osiris
5,636
470
38
3
0
230,834
5
L
Hel
5,911
493
77
6
0
234,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role