Player Matchup

Amaterasu
Amaterasu
AmyOfStorms
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,259 Elo+
Solo
Skadi
Skadi
Grimcry998
Skadi
Level 43
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 3
Anhur
Anhur
Jarrod George
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,443 Elo+
Solo
Rama
Rama
Kozixx
Rama
Level 28
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
wh1ther0se
Hun Batz
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Team Averages
Level 76
1,529 SR
1,463 Elo+

VS

Team Averages
Level 110
1,496 SR
1,521 Elo+
Merlin
Merlin
KayBlackWolf
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,641 Elo+
Party 2
Hercules
Hercules
Tikempo17
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,486 Elo+
Solo
Artio
Artio
Waterorb
Artio
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
333W - 376L
1,417 Elo+
Party 1
Discordia
Discordia
gloomylunar
Discordia
Level 87
God Stats
2W - 0L
1,481 SR
Queue Stats
76W - 55L
1,651 Elo+
Party 2
Chaac
Chaac
stormravyn
Chaac
Level 126
God Stats
24W - 14L
1,500 SR
Queue Stats
768W - 853L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmyOfStorms
Amaterasu
16
4 / 9 / 12
10,344
796
8,379
18,271
7,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
18
4 / 9 / 15
10,772
829
16,216
15,359
5,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 8 / 8
10,186
784
12,852
15,253
5,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Kozixx
Rama
18
7 / 6 / 12
10,334
795
12,018
14,622
6,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
wh1ther0se
Hun Batz
17
3 / 9 / 14
10,117
778
10,211
14,580
5,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 5 / 22
11,807
908
12,868
13,569
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Tikempo17
Hercules
18
6 / 4 / 25
11,517
886
11,637
17,872
25,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
Waterorb
Artio
16
4 / 7 / 23
10,502
808
10,458
21,903
36,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
gloomylunar
Discordia
19
15 / 4 / 11
12,429
956
18,217
9,234
3,306
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
17
10 / 7 / 12
11,708
901
18,807
18,353
28,348
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
134
25
Kills
41
41
Deaths
27
61
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AmyOfStorms
Amaterasu
4
9
12
1.11
L
Skadi
4
9
15
1.28
L
7
8
8
1.38
W
Merlin
6
5
22
3.4
L
Rama
Kozixx
Rama
7
6
12
2.17
W
Hercules
Tikempo17
Hercules
6
4
25
4.63
W
Artio
Waterorb
Artio
4
7
23
2.21
W
Discordia
gloomylunar
Discordia
15
4
11
5.13
W
Chaac
10
7
12
2.29
L
Hun Batz
wh1ther0se
Hun Batz
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,676
Damage
71,987
78,085
Taken
80,931
30,158
Mitigated
99,731
17,977
Healing
23,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AmyOfStorms
Amaterasu
8,379
3,977
613
3,832
18,271
7,622
0
11,734
6,390
0
15,555
L
Skadi
16,216
8,162
1,426
2,074
15,359
5,668
0
7,252
7,952
0
33,644
L
12,852
4,980
1,516
2,546
15,253
5,407
0
9,565
5,556
0
20,624
W
Merlin
12,868
1,260
1,340
2,036
13,569
5,607
1,998
0
13,569
31,343
0
L
Rama
Kozixx
Rama
12,018
9,801
502
2,462
14,622
6,424
0
6,751
7,833
0
22,089
W
Hercules
Tikempo17
Hercules
11,637
1,164
1,109
5,107
17,872
25,827
630
0
17,872
6,505
15,492
W
Artio
Waterorb
Artio
10,458
966
2,567
4,756
21,903
36,643
342
0
21,903
15,751
0
W
Discordia
gloomylunar
Discordia
18,217
733
1,612
1,033
9,234
3,306
1,475
0
9,234
36,287
0
W
Chaac
18,807
2,562
205
4,196
18,353
28,348
52
0
17,570
201
31,888
L
Hun Batz
wh1ther0se
Hun Batz
10,211
1,343
1,204
1,802
14,580
5,037
0
9,338
5,167
0
19,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
57,963
105
Minions Killed
131
0
Camps Cleared
0
1,088,084
Distance Traveled
1,121,386
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,344
796
16
1
0
208,670
0
L
Skadi
10,772
829
29
2
0
234,650
1
L
Anhur
10,186
784
17
1
0
195,866
0
W
Merlin
11,807
908
46
4
0
231,191
1
L
Rama
10,334
795
22
2
0
215,147
0
W
Hercules
11,517
886
17
1
0
237,770
0
W
Artio
10,502
808
6
0
0
220,648
0
W
Discordia
12,429
956
34
3
0
244,304
2
W
Chaac
11,708
901
28
2
0
187,473
0
L
Hun Batz
10,117
778
21
2
0
233,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role