Player Matchup

Jing Wei
Jing Wei
OoZaru-FR-
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 186L
1,510 Elo+
Party 2
Thoth
Thoth
espoir8709
Thoth
Level 105
God Stats
116W - 128L
1,458 SR
Queue Stats
420W - 508L
1,320 Elo+
Party 2
Bacchus
Bacchus
nounours2523
Bacchus
Level 128
God Stats
40W - 36L
1,467 SR
Queue Stats
191W - 240L
1,366 Elo+
Party 2
Team Averages
Level 120
1,475 SR
1,399 Elo+

VS

Team Averages
Level 106
1,414 SR
1,553 Elo+
Chaac
Chaac
Daoyin-_-lll
Chaac
Level 104
God Stats
43W - 38L
1,543 SR
Queue Stats
110W - 98L
1,572 Elo+
Party 1
Chang'e
Chang'e
Pork_Balls_
Chang'e
Level 129
God Stats
3W - 2L
1,289 SR
Queue Stats
392W - 220L
1,628 Elo+
Party 1
Medusa
Medusa
madsnc1
Medusa
Level 85
God Stats
11W - 12L
1,409 SR
Queue Stats
37W - 42L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OoZaru-FR-
Jing Wei
16
2 / 3 / 4
11,663
614
16,414
12,030
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
17
4 / 2 / 2
12,350
650
17,312
10,366
3,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
nounours2523
Bacchus
15
0 / 1 / 5
11,823
622
7,447
18,624
29,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
11,645
613
16,713
25,687
26,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Pork_Balls_
Chang'e
18
3 / 1 / 3
13,271
698
9,555
18,555
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
madsnc1
Medusa
18
2 / 1 / 4
12,193
642
10,866
11,077
3,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
6
6
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Jing Wei
OoZaru-FR-
Jing Wei
2
3
4
1.33
W
Chang'e
Pork_Balls_
Chang'e
3
1
3
4.5
L
Thoth
4
2
2
2.5
W
Medusa
madsnc1
Medusa
2
1
4
4
L
Bacchus
nounours2523
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,173
Damage
37,134
41,020
Taken
55,319
38,475
Mitigated
38,789
10,412
Healing
31,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,713
2,198
0
8,992
25,687
26,671
383
9,800
15,887
0
57,105
L
Jing Wei
OoZaru-FR-
Jing Wei
16,414
8,599
0
3,448
12,030
4,892
1,038
3,029
8,852
0
47,131
W
Chang'e
Pork_Balls_
Chang'e
9,555
208
7,867
11,547
18,555
8,481
416
7,793
10,762
44,510
0
L
Thoth
17,312
423
0
17
10,366
3,714
224
1,891
8,231
71,301
0
W
Medusa
madsnc1
Medusa
10,866
3,756
0
3,087
11,077
3,637
2,047
7,777
3,300
0
49,020
L
Bacchus
nounours2523
Bacchus
7,447
151
955
5,992
18,624
29,869
0
4,812
13,217
14,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
37,109
206
Minions Killed
225
5
Camps Cleared
9
966,396
Distance Traveled
1,032,104
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,645
613
83
4
4
362,456
4
L
Jing Wei
11,663
614
67
4
2
330,215
1
W
Chang'e
13,271
698
64
3
3
353,480
4
L
Thoth
12,350
650
124
7
2
311,728
3
W
Medusa
12,193
642
78
4
2
316,168
3
L
Bacchus
11,823
622
15
1
1
324,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role