Player Matchup

Merlin
Merlin
Adxpted
Merlin
Level 98
God Stats
16W - 21L
1,825 SR
Queue Stats
338W - 307L
1,535 Elo+
Party 3
Tyr
Tyr
Gavin12321
Tyr
Level 52
God Stats
0W - 2L
1,806 SR
Queue Stats
53W - 28L
1,646 Elo+
Party 3
Apollo
Apollo
LocKey2000
Apollo
Level 145
God Stats
1W - 5L
1,638 SR
Queue Stats
274W - 197L
1,663 Elo+
Party 3
Sylvanus
Sylvanus
Matlock11
Sylvanus
Level 84
God Stats
23W - 27L
1,715 SR
Queue Stats
389W - 321L
1,653 Elo+
Party 3
Fenrir
Fenrir
Seaninator26
Fenrir
Level 62
God Stats
2W - 1L
1,734 SR
Queue Stats
9W - 3L
1,868 Elo+
Party 3
Team Averages
Level 88
1,744 SR
1,673 Elo+

VS

Team Averages
Level 114
1,543 SR
1,605 Elo+
Sobek
Sobek
 
Sobek
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AzooTeUz
Gilgamesh
Level 70
God Stats
5W - 8L
1,057 SR
Queue Stats
210W - 214L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
DarkGh0sst
Ne Zha
Level 148
God Stats
24W - 17L
1,606 SR
Queue Stats
159W - 160L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
Goblin2332
Kukulkan
Level 126
God Stats
7W - 5L
1,950 SR
Queue Stats
69W - 66L
1,785 Elo+
Party 2
Cernunnos
Cernunnos
Lincerastas
Cernunnos
Level 131
God Stats
13W - 15L
1,604 SR
Queue Stats
298W - 310L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adxpted
Merlin
19
11 / 5 / 1
12,282
558
13,760
12,080
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
1 / 10 / 2
10,820
492
5,922
22,267
15,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
LocKey2000
Apollo
19
6 / 4 / 9
13,132
597
19,509
22,422
8,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Matlock11
Sylvanus
15
3 / 5 / 14
10,977
499
12,261
23,242
32,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
1 / 6 / 3
9,954
452
10,719
18,819
8,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 6 / 14
10,183
463
5,625
20,055
20,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
AzooTeUz
Gilgamesh
20
10 / 2 / 10
14,183
645
18,295
18,425
18,286
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
DarkGh0sst
Ne Zha
20
10 / 4 / 6
12,934
588
17,340
16,271
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Goblin2332
Kukulkan
20
7 / 6 / 6
13,095
595
16,903
13,314
4,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Lincerastas
Cernunnos
19
3 / 4 / 4
12,129
551
16,391
16,449
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
22
Kills
30
30
Deaths
22
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
6
14
1.17
L
Merlin
Adxpted
Merlin
11
5
1
2.3
W
Gilgamesh
AzooTeUz
Gilgamesh
10
2
10
7.5
W
Ne Zha
DarkGh0sst
Ne Zha
10
4
6
3.25
L
1
10
2
0.2
W
Kukulkan
Goblin2332
Kukulkan
7
6
6
1.67
W
Cernunnos
Lincerastas
Cernunnos
3
4
4
1.25
L
Apollo
LocKey2000
Apollo
6
4
9
2.63
L
Sylvanus
Matlock11
Sylvanus
3
5
14
2
L
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,171
Damage
74,554
98,830
Taken
84,514
69,238
Mitigated
55,550
28,424
Healing
22,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,625
638
197
2,393
20,055
20,978
93
7,279
12,776
11,502
759
L
Merlin
Adxpted
Merlin
13,760
732
0
500
12,080
4,943
234
3,135
8,945
97,719
0
W
Gilgamesh
AzooTeUz
Gilgamesh
18,295
6,207
0
8,520
18,425
18,286
630
4,408
14,017
0
99,671
W
Ne Zha
DarkGh0sst
Ne Zha
17,340
5,706
0
2,685
16,271
6,941
1,156
3,681
12,590
0
97,409
L
5,922
1,039
0
1,924
22,267
15,180
0
1,952
20,315
0
54,871
W
Kukulkan
Goblin2332
Kukulkan
16,903
2,169
0
3,488
13,314
4,709
1,061
5,499
7,815
114,900
0
W
Cernunnos
Lincerastas
Cernunnos
16,391
7,929
0
5,169
16,449
4,636
408
3,880
12,219
0
96,312
L
Apollo
LocKey2000
Apollo
19,509
14,301
0
11,747
22,422
8,164
420
4,926
16,936
0
95,056
L
Sylvanus
Matlock11
Sylvanus
12,261
1,976
2,446
6,640
23,242
32,775
132
7,985
15,257
28,808
2,590
L
Fenrir
10,719
1,228
0
5,167
18,819
8,176
0
3,891
14,928
0
66,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
62,524
583
Minions Killed
637
0
Camps Cleared
0
1,955,804
Distance Traveled
2,086,946
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,183
463
15
1
0
410,088
4
L
Merlin
12,282
558
171
8
0
374,796
9
W
Gilgamesh
14,183
645
165
8
0
435,188
2
W
Ne Zha
12,934
588
133
6
0
472,767
5
L
Tyr
10,820
492
120
5
0
371,207
5
W
Kukulkan
13,095
595
174
8
0
377,016
5
W
Cernunnos
12,129
551
150
7
0
391,887
4
L
Apollo
13,132
597
155
7
0
429,824
5
L
Sylvanus
10,977
499
20
1
0
368,337
13
L
Fenrir
9,954
452
117
5
0
411,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role