Player Matchup

He Bo
He Bo
MajorMoabit
He Bo
Level 85
God Stats
26W - 19L
1,342 SR
Queue Stats
218W - 245L
1,375 Elo+
Solo
Arachne
Arachne
Tedster90
Arachne
Level 124
God Stats
112W - 92L
1,646 SR
Queue Stats
380W - 406L
1,467 Elo+
Solo
Danzaburou
Danzaburou
XDragonsWrath96x
Danzaburou
Level 108
God Stats
1W - 3L
1,334 SR
Queue Stats
503W - 505L
1,533 Elo+
Solo
Athena
Athena
dopeshaney
Athena
Level 147
God Stats
33W - 20L
1,462 SR
Queue Stats
283W - 290L
1,495 Elo+
Solo
Osiris
Osiris
temp-304151
Osiris
Level 122
God Stats
5W - 1L
1,896 SR
Queue Stats
243W - 226L
1,542 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,483 Elo+

VS

Team Averages
Level 116
1,485 SR
1,564 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JustinsCode
Ah Puch
Level 144
God Stats
29W - 17L
1,795 SR
Queue Stats
552W - 523L
1,593 Elo+
Solo
Bakasura
Bakasura
k3uT_57
Bakasura
Level 126
God Stats
1W - 2L
1,191 SR
Queue Stats
5W - 5L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
sTyler_One
Gilgamesh
Level 68
God Stats
17W - 7L
1,775 SR
Queue Stats
19W - 9L
1,740 Elo+
Solo
Chaac
Chaac
yeniche38550
Chaac
Level 120
God Stats
4W - 4L
1,165 SR
Queue Stats
181W - 176L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,874
491
1,840
6,573
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Tedster90
Arachne
10
0 / 3 / 0
5,981
427
3,216
9,412
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
XDragonsWrath96x
Danzaburou
10
0 / 3 / 3
6,338
453
4,107
8,674
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
dopeshaney
Athena
11
2 / 2 / 1
6,811
487
4,854
8,662
7,394
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
12
3 / 2 / 0
7,469
534
7,109
8,973
6,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 2 / 3
8,339
596
8,951
8,292
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
JustinsCode
Ah Puch
14
4 / 0 / 5
8,657
618
7,139
7,139
2,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
k3uT_57
Bakasura
12
1 / 1 / 2
7,336
524
2,279
6,929
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
sTyler_One
Gilgamesh
13
2 / 3 / 0
8,213
587
6,327
9,284
5,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 2
7,517
537
4,033
12,749
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
3
3.25
W
Ah Puch
JustinsCode
Ah Puch
4
0
5
6.5
L
1
4
0
0.25
L
Arachne
Tedster90
Arachne
0
3
0
0
L
Danzaburou
XDragonsWrath96x
Danzaburou
0
3
3
0.5
L
Athena
dopeshaney
Athena
2
2
1
1.25
W
Bakasura
k3uT_57
Bakasura
1
1
2
2
W
Gilgamesh
sTyler_One
Gilgamesh
2
3
0
0.67
L
Osiris
3
2
0
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,126
Damage
28,729
42,294
Taken
44,393
20,832
Mitigated
19,814
10,261
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,951
3,042
0
5,040
8,292
2,060
2,401
1,773
6,519
58,339
0
W
Ah Puch
JustinsCode
Ah Puch
7,139
218
0
4,694
7,139
2,675
1,174
1,642
5,441
48,086
0
L
1,840
68
0
1,063
6,573
1,845
0
2,561
3,928
41,054
0
L
Arachne
Tedster90
Arachne
3,216
1,919
0
1,901
9,412
2,628
0
3,698
5,574
0
34,424
L
Danzaburou
XDragonsWrath96x
Danzaburou
4,107
1,129
0
3,086
8,674
2,409
0
5,658
3,016
0
32,999
L
Athena
dopeshaney
Athena
4,854
1,956
142
2,399
8,662
7,394
0
4,173
4,419
23,984
0
W
Bakasura
k3uT_57
Bakasura
2,279
1,323
0
1,405
6,929
2,045
115
126
6,672
0
30,183
W
Gilgamesh
sTyler_One
Gilgamesh
6,327
2,355
14
1,609
9,284
5,518
628
0
9,284
0
41,180
L
Osiris
7,109
3,286
0
1,670
8,973
6,556
79
0
8,693
0
43,445
W
4,033
772
0
6,667
12,749
7,516
228
3,057
9,652
0
26,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
40,062
359
Minions Killed
405
0
Camps Cleared
0
1,287,194
Distance Traveled
1,410,385
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,339
596
103
7
0
265,849
1
W
Ah Puch
8,657
618
92
7
0
271,248
4
L
He Bo
6,874
491
84
6
0
252,931
1
L
Arachne
5,981
427
74
5
0
313,468
3
L
Danzaburou
6,338
453
64
5
0
252,461
5
L
Athena
6,811
487
46
3
0
243,398
2
W
Bakasura
7,336
524
88
6
0
327,140
5
W
Gilgamesh
8,213
587
75
5
0
267,701
1
L
Osiris
7,469
534
91
7
0
224,936
0
W
Chaac
7,517
537
47
3
0
278,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role