Player Matchup

Xing Tian
Xing Tian
Gold V
BenNBeelzebu
Xing Tian
Gold V
Level 160
God Stats
10W - 7L
1,700 SR
Queue Stats
91W - 82L
1,479 MMR
Party 1
Xbalanque
Xbalanque
Silver I
BeuNAZRAEL
Xbalanque
Silver I
Level 160
God Stats
0W - 2L
1,512 SR
Queue Stats
67W - 51L
1,503 MMR
Party 1
Thor
Thor
Silver II
Dzkvv
Thor
Silver II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,493 MMR
Solo
Thanatos
Thanatos
Bronze III
greenpimp143
Thanatos
Bronze III
Level 125
God Stats
0W - 1L
1,926 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thoth
Thoth
Gold II
squirelleye
Thoth
Gold II
Level 158
God Stats
5W - 10L
1,511 SR
Queue Stats
84W - 74L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,630 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,511 SR
1,494 MMR
Atlas
Atlas
Silver II
CarterXLV
Atlas
Silver II
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,453 MMR
Party 2
Poseidon
Poseidon
Silver I
CyberToadz
Poseidon
Silver I
Level 108
God Stats
2W - 0L
1,844 SR
Queue Stats
22W - 31L
1,492 MMR
Solo
Amaterasu
Amaterasu
Silver I
GroundWalkerX
Amaterasu
Silver I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 26L
1,545 MMR
Party 2
Neith
Neith
Silver I
LilSauce96
Neith
Silver I
Level 109
God Stats
11W - 11L
1,211 SR
Queue Stats
37W - 44L
1,497 MMR
Solo
Loki
Loki
Gold III
Uknown_Lies
Loki
Gold III
Level 117
God Stats
4W - 0L
1,500 SR
Queue Stats
164W - 161L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BenNBeelzebu
Xing Tian
12
1 / 6 / 5
8,766
381
8,296
19,793
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
BeuNAZRAEL
Xbalanque
19
4 / 7 / 3
11,816
514
16,757
16,441
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Dzkvv
Thor
19
1 / 5 / 4
11,279
490
7,156
16,699
12,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
greenpimp143
Thanatos
17
3 / 5 / 4
10,702
465
8,131
19,098
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 7 / 2
11,238
489
5,894
11,767
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArachneMedusaZeus

VS

Bans
GebTsukuyomiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CarterXLV
Atlas
18
6 / 2 / 16
12,826
558
14,901
24,316
26,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
CyberToadz
Poseidon
20
4 / 4 / 10
13,373
581
10,516
10,854
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
GroundWalkerX
Amaterasu
20
8 / 1 / 6
14,620
636
17,442
19,671
23,839
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
20
4 / 2 / 12
13,635
593
10,901
12,107
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 4 / 6
12,812
557
9,647
15,580
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
13
Kills
30
30
Deaths
13
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BenNBeelzebu
Xing Tian
1
6
5
0.58
L
Xbalanque
BeuNAZRAEL
Xbalanque
4
7
3
0.79
W
Atlas
CarterXLV
Atlas
6
2
16
7
W
Poseidon
CyberToadz
Poseidon
4
4
10
2.25
L
Thor
Dzkvv
Thor
1
5
4
0.6
W
Amaterasu
GroundWalkerX
Amaterasu
8
1
6
11
W
Neith
4
2
12
5
W
8
4
6
2.75
L
Thanatos
greenpimp143
Thanatos
3
5
4
1
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,234
Damage
63,407
83,798
Taken
82,528
46,222
Mitigated
62,862
25,491
Healing
34,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BenNBeelzebu
Xing Tian
8,296
517
390
2,176
19,793
17,041
54
8,283
11,510
17,076
2,388
L
Xbalanque
BeuNAZRAEL
Xbalanque
16,757
7,036
0
4,953
16,441
5,645
606
4,779
11,662
0
93,976
W
Atlas
CarterXLV
Atlas
14,901
5,072
773
8,020
24,316
26,835
279
3,748
20,568
41,946
0
W
Poseidon
CyberToadz
Poseidon
10,516
1,386
114
1,573
10,854
3,360
460
3,210
7,644
103,780
0
L
Thor
Dzkvv
Thor
7,156
690
0
2,104
16,699
12,806
0
2,751
13,948
0
81,154
W
Amaterasu
GroundWalkerX
Amaterasu
17,442
7,606
0
13,694
19,671
23,839
1,510
2,195
17,476
0
114,801
W
Neith
10,901
3,260
0
5,404
12,107
4,046
2,607
1,541
10,566
0
96,913
W
9,647
2,761
0
5,214
15,580
4,782
0
2,465
13,115
0
80,537
L
Thanatos
greenpimp143
Thanatos
8,131
817
0
14,941
19,098
7,292
0
5,937
13,161
0
72,994
L
5,894
215
0
927
11,767
3,438
494
3,667
8,100
74,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,801
Gold Earned
67,266
601
Minions Killed
682
0
Camps Cleared
0
2,128,585
Distance Traveled
2,258,868
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,766
381
21
1
0
436,148
10
L
Xbalanque
11,816
514
152
7
0
388,832
1
W
Atlas
12,826
558
29
1
0
455,536
4
W
Poseidon
13,373
581
183
8
0
414,414
6
L
Thor
11,279
490
152
7
0
437,842
2
W
Amaterasu
14,620
636
190
8
0
518,136
6
W
Neith
13,635
593
169
7
0
423,362
3
W
Loki
12,812
557
111
5
0
447,420
3
L
Thanatos
10,702
465
113
5
0
477,466
3
L
Thoth
11,238
489
163
7
0
388,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role