Player Matchup

Tsukuyomi
Tsukuyomi
DemetrioS2
Tsukuyomi
Level 135
God Stats
4W - 1L
1,771 SR
Queue Stats
401W - 307L
1,621 Elo+
Party 1
Ares
Ares
Dotting5
Ares
Level 34
God Stats
2W - 0L
1,309 SR
Queue Stats
57W - 35L
1,614 Elo+
Party 4
Izanami
Izanami
ISpectrumn
Izanami
Level 65
God Stats
11W - 8L
1,321 SR
Queue Stats
158W - 108L
1,598 Elo+
Party 1
Nox
Nox
Shairen
Nox
Level 147
God Stats
1W - 2L
1,328 SR
Queue Stats
101W - 64L
1,584 Elo+
Party 4
Bellona
Bellona
TioBlack00
Bellona
Level 27
God Stats
6W - 6L
1,218 SR
Queue Stats
419W - 356L
1,511 Elo+
Party 1
Team Averages
Level 82
1,389 SR
1,586 Elo+

VS

Team Averages
Level 42
1,577 SR
1,433 Elo+
Persephone
Persephone
GabHealer
Persephone
Level 42
God Stats
4W - 3L
1,547 SR
Queue Stats
15W - 19L
1,588 Elo+
Solo
Heimdallr
Heimdallr
MatheusVoadorDoR
Heimdallr
Level 39
God Stats
2W - 2L
1,839 SR
Queue Stats
16W - 10L
1,654 Elo+
Party 2
Ares
Ares
NicoSoria24
Ares
Level 44
God Stats
2W - 3L
1,531 SR
Queue Stats
69W - 110L
1,391 Elo+
Party 3
Cthulhu
Cthulhu
OTALDOALAN
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,331 Elo+
Party 2
Cliodhna
Cliodhna
virteamo
Cliodhna
Level 20
God Stats
3W - 3L
1,470 SR
Queue Stats
18W - 41L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DemetrioS2
Tsukuyomi
17
10 / 2 / 6
10,006
667
16,000
12,445
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
2 / 4 / 8
7,550
503
5,470
14,717
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ISpectrumn
Izanami
14
3 / 3 / 9
9,014
601
5,359
8,240
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
15
7 / 2 / 3
9,078
605
9,522
6,901
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TioBlack00
Bellona
13
2 / 2 / 3
8,120
541
4,772
11,165
10,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GabHealer
Persephone
14
4 / 4 / 2
9,276
618
7,796
9,549
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
14
6 / 5 / 4
8,506
567
6,814
9,659
3,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 9
7,018
468
5,057
13,508
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
OTALDOALAN
Cthulhu
13
1 / 3 / 2
7,946
530
7,701
9,138
9,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
virteamo
Cliodhna
12
2 / 7 / 8
7,953
530
5,384
11,683
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
24
Kills
13
13
Deaths
24
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DemetrioS2
Tsukuyomi
10
2
6
6.5
W
Ares
2
4
8
1.5
L
Persephone
GabHealer
Persephone
4
4
2
1.25
W
Izanami
ISpectrumn
Izanami
3
3
9
2.5
L
Heimdallr
6
5
4
1.6
L
0
5
9
0.9
L
Cthulhu
OTALDOALAN
Cthulhu
1
3
2
0.67
W
Nox
7
2
3
4.25
W
Bellona
TioBlack00
Bellona
2
2
3
1.75
L
Cliodhna
virteamo
Cliodhna
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,123
Damage
32,752
53,468
Taken
53,537
35,922
Mitigated
32,349
13,192
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DemetrioS2
Tsukuyomi
16,000
3,487
0
4,570
12,445
4,701
907
4,175
8,017
0
66,740
W
Ares
5,470
916
0
1,964
14,717
14,704
271
6,376
8,204
12,513
0
L
Persephone
GabHealer
Persephone
7,796
677
0
2,197
9,549
3,517
0
3,402
6,143
46,514
0
W
Izanami
ISpectrumn
Izanami
5,359
3,326
0
3,218
8,240
2,656
3,406
1,573
6,631
0
54,639
L
Heimdallr
6,814
2,951
0
1,921
9,659
3,890
1,072
3,119
6,540
0
49,754
L
5,057
407
0
958
13,508
12,046
122
4,328
9,180
10,851
0
L
Cthulhu
OTALDOALAN
Cthulhu
7,701
242
539
1,520
9,138
9,191
241
2,105
7,033
44,332
0
W
Nox
9,522
640
0
750
6,901
3,051
304
3,032
3,689
51,275
0
W
Bellona
TioBlack00
Bellona
4,772
1,971
0
2,690
11,165
10,810
0
4,792
6,373
0
37,067
L
Cliodhna
virteamo
Cliodhna
5,384
616
0
2,970
11,683
3,705
0
2,035
9,648
0
37,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
40,699
413
Minions Killed
342
0
Camps Cleared
0
1,592,095
Distance Traveled
1,438,652
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,006
667
102
7
0
395,296
1
W
Ares
7,550
503
17
1
0
298,428
2
L
Persephone
9,276
618
96
6
0
295,563
2
W
Izanami
9,014
601
112
7
0
285,648
0
L
Heimdallr
8,506
567
93
6
0
269,606
3
L
Ares
7,018
468
11
1
0
284,711
1
L
Cthulhu
7,946
530
77
5
0
285,285
5
W
Nox
9,078
605
97
6
0
326,620
5
W
Bellona
8,120
541
85
6
0
286,103
0
L
Cliodhna
7,953
530
65
4
0
303,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role