Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Captcrunch2269
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Makkiro
Xing Tian
Level 128
God Stats
24W - 22L
1,436 SR
Queue Stats
244W - 261L
1,407 Elo+
Solo
Ravana
Ravana
Spookinn
Ravana
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 87L
1,316 Elo+
Party 2
Hachiman
Hachiman
skebinn
Hachiman
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 22L
1,382 Elo+
Party 2
Team Averages
Level 105
1,487 SR
1,421 Elo+

VS

Team Averages
Level 114
1,465 SR
1,433 Elo+
Ah Puch
Ah Puch
Bauti23
Ah Puch
Level 101
God Stats
5W - 6L
1,294 SR
Queue Stats
36W - 44L
1,262 Elo+
Party 1
Geb
Geb
Jasoonic
Geb
Level 109
God Stats
8W - 4L
1,656 SR
Queue Stats
95W - 104L
1,394 Elo+
Party 1
Medusa
Medusa
MLGhost01693
Medusa
Level 91
God Stats
6W - 5L
1,655 SR
Queue Stats
45W - 54L
1,579 Elo+
Party 1
Fenrir
Fenrir
SKlWl
Fenrir
Level 124
God Stats
8W - 6L
1,284 SR
Queue Stats
83W - 97L
1,490 Elo+
Solo
Cerberus
Cerberus
UltimateAlvArO
Cerberus
Level 143
God Stats
5W - 6L
1,436 SR
Queue Stats
153W - 197L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 5 / 2
6,920
461
3,394
6,991
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Captcrunch2269
Kumbhakarna
10
2 / 4 / 0
6,977
465
4,326
11,749
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Makkiro
Xing Tian
12
0 / 2 / 2
7,154
477
7,014
10,888
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Spookinn
Ravana
12
2 / 3 / 2
7,353
490
6,370
8,317
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
skebinn
Hachiman
10
1 / 8 / 3
6,521
435
6,099
10,254
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bauti23
Ah Puch
12
1 / 1 / 9
7,523
502
6,472
6,848
2,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 11
7,586
506
6,398
12,639
10,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
5 / 0 / 7
8,701
580
10,543
9,676
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
SKlWl
Fenrir
14
11 / 2 / 4
8,972
598
8,315
11,811
5,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
14
2 / 1 / 3
8,463
564
5,476
10,337
8,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
22
22
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
W
Ah Puch
Bauti23
Ah Puch
1
1
9
5.5
L
Kumbhakarna
Captcrunch2269
Kumbhakarna
2
4
0
0.5
W
3
2
11
4.25
W
Medusa
5
0
7
8.5
L
Xing Tian
Makkiro
Xing Tian
0
2
2
0.5
W
Fenrir
SKlWl
Fenrir
11
2
4
6.5
L
Ravana
Spookinn
Ravana
2
3
2
1
W
Cerberus
2
1
3
3.5
L
Hachiman
skebinn
Hachiman
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
37,204
48,199
Taken
51,311
21,346
Mitigated
29,712
7,778
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,394
183
0
1,332
6,991
1,594
165
2,840
4,151
33,765
0
W
Ah Puch
Bauti23
Ah Puch
6,472
946
253
2,449
6,848
2,455
368
2,953
3,730
36,762
0
L
Kumbhakarna
Captcrunch2269
Kumbhakarna
4,326
598
0
1,766
11,749
7,548
0
4,403
7,346
14,809
0
W
6,398
482
782
2,241
12,639
10,103
28
2,620
9,916
23,176
0
W
Medusa
10,543
4,745
0
4,667
9,676
3,562
3,159
1,990
7,610
0
73,996
L
Xing Tian
Makkiro
Xing Tian
7,014
736
0
1,315
10,888
8,142
0
6,350
4,538
31,934
0
W
Fenrir
SKlWl
Fenrir
8,315
1,930
0
3,956
11,811
5,070
0
1,744
9,905
0
43,892
L
Ravana
Spookinn
Ravana
6,370
1,498
0
2,290
8,317
2,296
0
2,309
6,008
0
32,735
W
Cerberus
5,476
728
0
4,515
10,337
8,522
1,225
4,361
5,416
60,512
0
L
Hachiman
skebinn
Hachiman
6,099
3,004
0
1,075
10,254
1,766
0
2,444
7,810
0
22,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
41,245
256
Minions Killed
426
0
Camps Cleared
0
1,332,316
Distance Traveled
1,416,522
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,920
461
77
5
0
215,587
2
W
Ah Puch
7,523
502
65
4
0
271,537
1
L
Kumbhakarna
6,977
465
20
1
0
288,931
3
W
Geb
7,586
506
22
1
0
295,938
6
W
Medusa
8,701
580
120
8
0
300,465
6
L
Xing Tian
7,154
477
69
5
0
269,009
3
W
Fenrir
8,972
598
75
5
0
280,752
5
L
Ravana
7,353
490
59
4
0
313,339
3
W
Cerberus
8,463
564
144
10
0
267,830
2
L
Hachiman
6,521
435
31
2
0
245,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role