Player Matchup

Izanami
Izanami
AzzaxeQc
Izanami
Level 81
God Stats
1W - 2L
1,677 SR
Queue Stats
90W - 95L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
Bradjamine
Kukulkan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,491 Elo+
Solo
Bakasura
Bakasura
Killer-_14-_Qc
Bakasura
Level 27
God Stats
10W - 9L
1,505 SR
Queue Stats
27W - 42L
1,408 Elo+
Party 1
Sol
Sol
LeftStarfish386
Sol
Level 122
God Stats
15W - 13L
1,626 SR
Queue Stats
93W - 83L
1,523 Elo+
Solo
Bacchus
Bacchus
OlYmPiC22
Bacchus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 93L
1,293 Elo+
Solo
Team Averages
Level 63
1,562 SR
1,435 Elo+

VS

Team Averages
Level 99
1,534 SR
1,408 Elo+
Skadi
Skadi
Compton FD
Skadi
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
201W - 215L
1,489 Elo+
Solo
Achilles
Achilles
MestreSombra87
Achilles
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 97L
1,376 Elo+
Party 3
Anubis
Anubis
Nanuph
Anubis
Level 62
God Stats
25W - 19L
1,522 SR
Queue Stats
31W - 32L
1,399 Elo+
Party 2
Cerberus
Cerberus
VHSBeltrao839
Cerberus
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 47L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
XxZukatotoxX
Heimdallr
Level 98
God Stats
5W - 7L
1,650 SR
Queue Stats
48W - 61L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzzaxeQc
Izanami
15
8 / 7 / 8
10,632
560
9,933
17,105
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Bradjamine
Kukulkan
14
2 / 6 / 7
8,841
465
11,026
12,847
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
15
6 / 7 / 4
10,053
529
11,468
19,645
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 7 / 2
10,572
556
10,981
16,871
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
OlYmPiC22
Bacchus
13
5 / 2 / 8
9,579
504
6,607
12,767
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
3 / 6 / 2
10,168
535
9,048
12,163
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
17
11 / 2 / 6
11,270
593
14,969
12,035
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Nanuph
Anubis
17
8 / 5 / 6
11,389
599
11,662
15,603
7,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
VHSBeltrao839
Cerberus
18
4 / 3 / 5
10,952
576
12,515
17,019
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
XxZukatotoxX
Heimdallr
14
3 / 9 / 9
9,317
490
13,071
15,530
4,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
57
24
Kills
29
29
Deaths
25
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
AzzaxeQc
Izanami
8
7
8
1.71
L
Kukulkan
Bradjamine
Kukulkan
2
6
7
0.92
W
Skadi
3
6
2
0.67
L
Bakasura
6
7
4
1.14
L
3
7
2
0.57
W
Achilles
11
2
6
7
W
Anubis
Nanuph
Anubis
8
5
6
2.2
L
Bacchus
OlYmPiC22
Bacchus
5
2
8
4.5
W
Cerberus
VHSBeltrao839
Cerberus
4
3
5
2.17
W
Heimdallr
XxZukatotoxX
Heimdallr
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,015
Damage
61,265
79,235
Taken
72,350
34,469
Mitigated
35,421
22,805
Healing
24,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AzzaxeQc
Izanami
9,933
5,063
0
5,757
17,105
4,247
700
1,594
15,475
0
51,442
L
Kukulkan
Bradjamine
Kukulkan
11,026
2,103
0
1,240
12,847
3,062
175
4,132
8,715
44,868
0
W
Skadi
9,048
5,412
0
1,596
12,163
3,634
2,473
2,044
9,622
0
64,012
L
Bakasura
11,468
7,935
0
4,524
19,645
5,795
0
4,364
15,245
0
48,213
L
10,981
4,068
0
8,510
16,871
4,382
2,916
9,227
6,969
64,359
7,942
W
Achilles
14,969
5,257
0
4,901
12,035
4,522
0
3,765
7,925
0
69,625
W
Anubis
Nanuph
Anubis
11,662
215
151
8,444
15,603
7,738
1,386
5,503
9,276
69,113
0
L
Bacchus
OlYmPiC22
Bacchus
6,607
1,046
174
2,600
12,767
16,983
0
3,168
9,525
25,137
0
W
Cerberus
VHSBeltrao839
Cerberus
12,515
361
0
6,530
17,019
14,589
563
9,261
7,173
69,003
5,642
W
Heimdallr
XxZukatotoxX
Heimdallr
13,071
5,844
305
2,669
15,530
4,938
463
6,912
8,288
0
44,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
53,096
444
Minions Killed
549
0
Camps Cleared
0
1,790,474
Distance Traveled
1,785,192
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,632
560
85
4
0
368,931
4
L
Kukulkan
8,841
465
80
4
0
340,797
5
W
Skadi
10,168
535
115
6
0
325,456
0
L
Bakasura
10,053
529
95
5
0
379,437
0
L
Sol
10,572
556
148
8
0
306,828
2
W
Achilles
11,270
593
95
5
0
456,022
4
W
Anubis
11,389
599
120
6
0
299,178
2
L
Bacchus
9,579
504
36
2
0
394,481
7
W
Cerberus
10,952
576
167
9
0
345,937
1
W
Heimdallr
9,317
490
52
3
0
358,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role