Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BlackPando1
Hades
Level 69
God Stats
17W - 11L
1,570 SR
Queue Stats
104W - 103L
1,424 Elo+
Solo
Chiron
Chiron
Goldfinch1654
Chiron
Level 59
God Stats
28W - 14L
1,552 SR
Queue Stats
104W - 119L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
KorischDude
Cthulhu
Level 33
God Stats
14W - 14L
1,456 SR
Queue Stats
45W - 49L
1,376 Elo+
Party 1
Anubis
Anubis
Берлога
Anubis
Level 32
God Stats
10W - 11L
1,462 SR
Queue Stats
106W - 106L
1,382 Elo+
Party 1
Team Averages
Level 52
1,508 SR
1,409 Elo+

VS

Team Averages
Level 89
1,487 SR
1,409 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Freitinhas_Gamer
Sol
Level 75
God Stats
6W - 4L
1,436 SR
Queue Stats
189W - 224L
1,282 Elo+
Party 2
Nox
Nox
Kr1sti
Nox
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 179L
1,419 Elo+
Solo
Camazotz
Camazotz
PGoficial
Camazotz
Level 47
God Stats
3W - 7L
1,500 SR
Queue Stats
93W - 123L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 0
6,554
596
987
4,126
1,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 2 / 3
5,701
518
3,943
9,028
3,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 3
6,298
573
9,248
6,659
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
KorischDude
Cthulhu
10
3 / 1 / 3
6,158
560
3,603
9,238
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 0
6,416
583
3,547
3,638
1,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 0
6,114
556
4,106
2,381
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
8
2 / 1 / 0
5,456
496
2,401
8,123
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 2
5,066
461
4,382
6,541
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
Kr1sti
Nox
8
0 / 4 / 1
4,942
449
1,832
5,670
1,662
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
PGoficial
Camazotz
9
0 / 3 / 0
5,348
486
2,917
11,377
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
5
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
0
1
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Geb
 
Geb
2
1
0
2
W
2
2
3
1.75
L
0
5
2
0.2
W
4
1
3
5.5
W
Cthulhu
KorischDude
Cthulhu
3
1
3
4.5
L
Nox
Kr1sti
Nox
0
4
1
0.13
L
Camazotz
PGoficial
Camazotz
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
15,638
32,689
Taken
34,092
13,411
Mitigated
10,420
12,944
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
987
293
153
1,251
4,126
1,110
317
1,540
2,404
0
36,381
L
Nu Wa
 
Nu Wa
4,106
801
0
1,297
2,381
703
753
674
1,707
33,025
0
L
Geb
 
Geb
2,401
99
0
1,752
8,123
3,961
0
2,406
5,717
9,117
0
W
3,943
143
79
3,455
9,028
3,558
123
1,867
7,039
26,396
0
L
4,382
958
0
2,017
6,541
1,419
0
1,400
5,141
24,356
3,224
W
9,248
3,603
485
3,297
6,659
2,083
277
3,493
3,100
0
36,380
W
Cthulhu
KorischDude
Cthulhu
3,603
54
473
1,900
9,238
4,980
0
3,834
5,338
14,736
0
L
Nox
Kr1sti
Nox
1,832
92
94
1,104
5,670
1,662
0
3,655
2,015
17,839
0
L
Camazotz
PGoficial
Camazotz
2,917
611
0
5,328
11,377
2,675
188
2,958
8,419
0
29,723
W
3,547
377
0
1,851
3,638
1,680
820
1,113
2,421
33,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
26,926
275
Minions Killed
219
0
Camps Cleared
0
1,044,008
Distance Traveled
1,096,184
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,554
596
81
7
0
219,027
6
L
Nu Wa
6,114
556
63
6
0
215,187
3
L
Geb
5,456
496
10
1
0
236,722
4
W
Hades
5,701
518
51
5
0
203,413
0
L
Sol
5,066
461
55
5
0
199,316
0
W
Chiron
6,298
573
60
5
0
205,828
2
W
Cthulhu
6,158
560
20
2
0
223,323
4
L
Nox
4,942
449
28
3
0
200,811
1
L
Camazotz
5,348
486
63
6
0
244,148
2
W
Anubis
6,416
583
63
6
0
192,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role