Player Matchup

Chaac
Chaac
Dreiva1911
Chaac
Level 18
God Stats
7W - 8L
1,630 SR
Queue Stats
8W - 16L
1,603 Elo+
Solo
Ullr
Ullr
Eternitywolfxx
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,513 Elo+
Party 2
Ares
Ares
MacDom97
Ares
Level 29
God Stats
4W - 3L
1,645 SR
Queue Stats
8W - 8L
1,483 Elo+
Party 2
Merlin
Merlin
SirKrazy
Merlin
Level 18
God Stats
3W - 19L
1,293 SR
Queue Stats
33W - 78L
1,231 Elo+
Party 1
Arachne
Arachne
Sylvarthas
Arachne
Level 7
God Stats
11W - 30L
1,426 SR
Queue Stats
19W - 49L
1,385 Elo+
Party 1
Team Averages
Level 40
1,499 SR
1,443 Elo+

VS

Team Averages
Level 62
1,687 SR
1,558 Elo+
Chaac
Chaac
JustTheGuardian
Chaac
Level 149
God Stats
2W - 2L
1,363 SR
Queue Stats
90W - 84L
1,574 Elo+
Party 3
Heimdallr
Heimdallr
Primorizon
Heimdallr
Level 67
God Stats
5W - 2L
1,643 SR
Queue Stats
117W - 102L
1,600 Elo+
Party 3
Nox
Nox
SorryCanBeUsed
Nox
Level 31
God Stats
48W - 35L
1,941 SR
Queue Stats
440W - 345L
1,490 Elo+
Solo
Hades
Hades
XLRNOVA
Hades
Level 35
God Stats
7W - 2L
1,979 SR
Queue Stats
83W - 63L
1,573 Elo+
Party 3
Khepri
Khepri
jordanstorm1
Khepri
Level 29
God Stats
7W - 10L
1,507 SR
Queue Stats
414W - 429L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 5 / 0
4,424
885
1,689
5,922
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,003
801
3,905
3,918
1,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
0 / 4 / 0
4,051
810
2,095
7,307
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
SirKrazy
Merlin
6
0 / 0 / 0
3,831
766
0
0
0
Arachne
Sylvarthas
Arachne
9
0 / 3 / 0
4,215
843
2,672
3,934
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
4,791
958
2,690
4,846
2,059
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Primorizon
Heimdallr
10
2 / 0 / 7
4,889
978
4,820
2,478
845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 5
5,253
1,051
3,128
2,388
928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
XLRNOVA
Hades
10
4 / 0 / 7
5,340
1,068
5,826
3,155
2,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
1 / 0 / 10
5,123
1,025
1,671
2,395
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
13
13
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
0
0
L
0
1
0
0
W
2
0
7
5.5
L
Ares
0
4
0
0
W
Heimdallr
Primorizon
Heimdallr
2
0
7
5.5
L
Merlin
SirKrazy
Merlin
0
0
0
0
W
4
0
5
6.5
L
Arachne
Sylvarthas
Arachne
0
3
0
0
W
Hades
XLRNOVA
Hades
4
0
7
7.5
W
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,361
Damage
18,135
21,081
Taken
15,262
11,053
Mitigated
7,847
2,292
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,689
95
0
392
5,922
2,964
0
3,462
2,460
0
10,919
L
3,905
1,327
0
378
3,918
1,526
0
1,813
2,105
0
7,585
W
2,690
547
828
1,590
4,846
2,059
177
736
4,110
0
7,829
L
Ares
2,095
263
0
1,220
7,307
5,258
0
3,541
3,766
3,110
0
W
Heimdallr
Primorizon
Heimdallr
4,820
1,753
0
250
2,478
845
545
173
2,305
0
12,127
L
Merlin
SirKrazy
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
3,128
448
0
500
2,388
928
532
579
1,809
13,558
0
L
Arachne
Sylvarthas
Arachne
2,672
2,413
0
302
3,934
1,305
37
1,809
2,125
0
7,230
W
Hades
XLRNOVA
Hades
5,826
962
488
1,743
3,155
2,162
310
510
2,645
14,449
0
W
Khepri
1,671
0
0
1,167
2,395
1,853
123
97
2,298
3,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,524
Gold Earned
25,396
41
Minions Killed
91
0
Camps Cleared
0
500,617
Distance Traveled
575,049
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,424
885
19
4
0
110,078
0
L
Ullr
4,003
801
7
1
0
135,455
2
W
Chaac
4,791
958
9
2
0
118,239
0
L
Ares
4,051
810
4
1
0
107,203
0
W
Heimdallr
4,889
978
20
4
0
111,073
1
L
Merlin
3,831
766
0
0
0
0
0
W
Nox
5,253
1,051
34
7
0
115,422
0
L
Arachne
4,215
843
11
2
0
147,881
0
W
Hades
5,340
1,068
27
5
0
111,415
2
W
Khepri
5,123
1,025
1
0
0
118,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role