Player Matchup

Gilgamesh
Gilgamesh
KILLII
Gilgamesh
Level 6
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Kubaklimek
Amaterasu
Level 4
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Sztajer
Cupid
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 79L
911 Elo+
Party 2
Team Averages
Level 25
1,395 SR
1,304 Elo+

VS

Team Averages
Level 66
1,582 SR
1,674 Elo+
Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ais59
Vulcan
Level 46
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 1L
1,754 Elo+
Party 1
Hachiman
Hachiman
Otvislo228
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KILLII
Gilgamesh
9
1 / 8 / 1
6,014
668
3,548
15,814
5,504
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Kubaklimek
Amaterasu
9
0 / 6 / 2
5,850
650
1,891
11,439
4,839
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cupid
Sztajer
Cupid
11
2 / 5 / 1
6,872
764
5,117
10,648
3,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 11
7,826
870
4,208
9,825
6,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Ais59
Vulcan
11
2 / 2 / 12
7,263
807
10,468
4,257
1,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Otvislo228
Hachiman
13
13 / 0 / 5
8,996
1,000
16,542
4,935
1,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
19
19
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
11
9.5
W
Vulcan
Ais59
Vulcan
2
2
12
4
L
Gilgamesh
KILLII
Gilgamesh
1
8
1
0.19
L
Amaterasu
Kubaklimek
Amaterasu
0
6
2
0.17
W
Hachiman
Otvislo228
Hachiman
13
0
5
15.5
L
Cupid
Sztajer
Cupid
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,556
Damage
31,218
37,901
Taken
19,017
13,739
Mitigated
10,141
5,246
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,208
746
0
2,305
9,825
6,907
289
314
9,487
4,156
7,174
W
Vulcan
Ais59
Vulcan
10,468
2,768
132
615
4,257
1,412
840
23
4,043
29,730
0
L
Gilgamesh
KILLII
Gilgamesh
3,548
716
326
1,459
15,814
5,504
0
4,100
11,714
0
9,778
L
Amaterasu
Kubaklimek
Amaterasu
1,891
476
0
430
11,439
4,839
0
4,421
7,018
0
5,916
W
Hachiman
Otvislo228
Hachiman
16,542
8,968
509
2,188
4,935
1,822
1,245
169
4,766
0
39,981
L
Cupid
Sztajer
Cupid
5,117
1,478
364
2,667
10,648
3,396
32
3,877
6,771
0
27,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,736
Gold Earned
24,085
81
Minions Killed
91
3
Camps Cleared
5
481,411
Distance Traveled
528,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,826
870
11
1
1
181,773
0
W
Vulcan
7,263
807
42
5
1
176,328
0
L
Gilgamesh
6,014
668
15
2
0
174,719
2
L
Amaterasu
5,850
650
7
1
1
159,223
0
W
Hachiman
8,996
1,000
38
4
3
170,732
1
L
Cupid
6,872
764
59
7
2
147,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role