Player Matchup

Jormungandr
Jormungandr
BodilyMean094
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
995 Elo+
Party 3
Nox
Nox
Dazedvida
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 3
Ymir
Ymir
StrictRuby
Ymir
Level 116
God Stats
3W - 1L
1,460 SR
Queue Stats
22W - 26L
1,106 Elo+
Party 3
Nemesis
Nemesis
leinad6263
Nemesis
Level 88
God Stats
0W - 2L
1,251 SR
Queue Stats
7W - 25L
1,089 Elo+
Party 3
Cupid
Cupid
xHSKx Raven
Cupid
Level 62
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 6L
1,189 Elo+
Party 3
Team Averages
Level 81
1,390 SR
1,097 Elo+

VS

Team Averages
Level 80
1,500 SR
1,282 Elo+
Baron Samedi
Baron Samedi
Neonsidewinder
Baron Samedi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 220L
1,308 Elo+
Party 2
Serqet
Serqet
RampageKiller199
Serqet
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
286W - 381L
1,277 Elo+
Party 1
Geb
Geb
TheTOXICmoney
Geb
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 53L
1,500 Elo+
Solo
Cabrakan
Cabrakan
chiz-it
Cabrakan
Level 29
God Stats
10W - 15L
1,500 SR
Queue Stats
951W - 1,134L
1,129 Elo+
Party 1
Ah Puch
Ah Puch
johnseenher
Ah Puch
Level 68
God Stats
22W - 8L
1,500 SR
Queue Stats
427W - 456L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BodilyMean094
Jormungandr
16
1 / 2 / 6
9,457
727
5,014
12,595
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 6
8,612
662
2,544
6,893
3,137
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 6
8,408
647
9,139
17,477
14,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
leinad6263
Nemesis
14
2 / 4 / 6
8,193
630
5,302
10,868
4,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 1 / 3
9,077
698
7,914
7,096
3,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Neonsidewinder
Baron Samedi
19
2 / 1 / 9
9,969
767
15,647
8,486
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 5
9,141
703
5,874
8,491
3,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 0
6,520
502
0
0
0
Cabrakan
chiz-it
Cabrakan
13
0 / 7 / 6
8,033
618
8,317
14,462
14,023
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
johnseenher
Ah Puch
19
5 / 1 / 6
10,117
778
15,934
5,102
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
10
Kills
12
12
Deaths
10
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BodilyMean094
Jormungandr
1
2
6
2
L
2
3
6
1.67
W
Baron Samedi
Neonsidewinder
Baron Samedi
2
1
9
6.5
W
5
1
5
7.5
L
2
2
6
2.5
W
0
0
0
0
W
Cabrakan
chiz-it
Cabrakan
0
7
6
0.43
W
Ah Puch
johnseenher
Ah Puch
5
1
6
8
L
Nemesis
leinad6263
Nemesis
2
4
6
1.25
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,913
Damage
45,772
54,929
Taken
36,541
40,758
Mitigated
24,476
22,686
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BodilyMean094
Jormungandr
5,014
1,467
630
2,930
12,595
15,580
156
8,699
3,628
19,697
0
L
2,544
348
12
306
6,893
3,137
0
5,320
1,573
8,855
0
W
Baron Samedi
Neonsidewinder
Baron Samedi
15,647
861
4,862
4,242
8,486
4,652
590
4,984
3,502
38,743
0
W
5,874
319
609
3,007
8,491
3,536
144
3,950
4,541
0
9,160
L
9,139
1,167
2,361
6,754
17,477
14,206
0
12,472
4,528
18,666
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
chiz-it
Cabrakan
8,317
315
85
1,136
14,462
14,023
20
5,057
9,405
12,480
0
W
Ah Puch
johnseenher
Ah Puch
15,934
1,394
650
1,683
5,102
2,265
212
2,706
2,396
32,928
0
L
Nemesis
leinad6263
Nemesis
5,302
1,350
1,428
2,547
10,868
4,747
0
8,223
2,501
0
9,122
L
7,914
4,610
2,690
3,028
7,096
3,088
637
5,184
1,624
0
24,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,747
Gold Earned
43,780
153
Minions Killed
110
0
Camps Cleared
0
1,182,222
Distance Traveled
864,359
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,457
727
60
5
0
223,298
1
L
Nox
8,612
662
9
1
0
238,065
0
W
Baron Samedi
9,969
767
50
4
0
219,847
0
W
Serqet
9,141
703
9
1
0
205,293
3
L
Ymir
8,408
647
16
1
0
228,443
0
W
Geb
6,520
502
0
0
0
0
0
W
Cabrakan
8,033
618
10
1
0
195,798
0
W
Ah Puch
10,117
778
41
3
0
243,421
4
L
Nemesis
8,193
630
7
1
0
260,320
1
L
Cupid
9,077
698
61
5
0
232,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role