Player Matchup

Ymir
Ymir
Dwizzilla
Ymir
Level 65
God Stats
22W - 21L
1,701 SR
Queue Stats
117W - 115L
1,631 Elo+
Party 2
Da Ji
Da Ji
Geb Jungle1781
Da Ji
Level 43
God Stats
4W - 1L
1,632 SR
Queue Stats
189W - 163L
1,628 Elo+
Party 2
Achilles
Achilles
LoGic coorex
Achilles
Level 48
God Stats
2W - 3L
1,519 SR
Queue Stats
8W - 10L
1,511 Elo+
Solo
Ullr
Ullr
MedeuceOnUrFace
Ullr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 29L
1,633 Elo+
Party 2
Hera
Hera
skelly7
Hera
Level 155
God Stats
1W - 0L
1,412 SR
Queue Stats
85W - 76L
1,469 Elo+
Party 2
Team Averages
Level 68
1,553 SR
1,574 Elo+

VS

Team Averages
Level 69
1,544 SR
1,478 Elo+
Ymir
Ymir
BoneIess-Water
Ymir
Level 14
God Stats
1W - 1L
1,765 SR
Queue Stats
8W - 8L
1,538 Elo+
Party 1
Chernobog
Chernobog
IlISIMPIlI
Chernobog
Level 45
God Stats
4W - 7L
1,281 SR
Queue Stats
174W - 197L
1,498 Elo+
Solo
Athena
Athena
ShameOnJames
Athena
Level 128
God Stats
7W - 6L
1,774 SR
Queue Stats
261W - 309L
1,444 Elo+
Party 1
Chang'e
Chang'e
WhoisBucksback
Chang'e
Level 96
God Stats
1W - 5L
1,500 SR
Queue Stats
151W - 188L
1,480 Elo+
Party 1
Odin
Odin
toungueNass
Odin
Level 60
God Stats
3W - 9L
1,400 SR
Queue Stats
480W - 535L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 11
8,465
423
3,501
11,761
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
5 / 2 / 15
10,489
524
13,275
13,551
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
LoGic coorex
Achilles
19
12 / 0 / 9
12,335
617
26,325
18,193
19,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 0 / 4
11,138
557
20,994
13,902
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
skelly7
Hera
17
9 / 1 / 9
11,208
560
16,424
8,009
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,557
428
6,708
19,549
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
IlISIMPIlI
Chernobog
12
0 / 8 / 3
7,779
389
8,147
17,546
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
11
1 / 8 / 4
7,671
384
7,511
22,134
15,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 3
8,710
436
9,232
17,811
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 9 / 2
7,866
393
9,628
18,841
15,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
35
Kills
7
7
Deaths
35
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Ymir
0
4
11
1.38
W
5
2
15
6.25
L
Chernobog
IlISIMPIlI
Chernobog
0
8
3
0.19
W
Achilles
LoGic coorex
Achilles
12
0
9
16.5
W
9
0
4
11
L
Athena
1
8
4
0.38
L
3
6
3
0.75
W
Hera
skelly7
Hera
9
1
9
13.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,519
Damage
41,226
65,416
Taken
95,881
44,374
Mitigated
50,693
24,559
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,708
1,321
0
4,136
19,549
8,489
0
3,162
16,113
50,558
0
W
Ymir
3,501
712
0
714
11,761
10,178
172
4,346
7,415
9,039
0
W
13,275
2,670
0
4,817
13,551
6,530
736
4,947
8,604
71
68,738
L
Chernobog
IlISIMPIlI
Chernobog
8,147
4,115
411
4,271
17,546
4,851
228
3,350
14,063
0
48,352
W
Achilles
LoGic coorex
Achilles
26,325
10,248
0
9,653
18,193
19,491
1,224
8,173
10,020
0
98,626
W
20,994
10,255
0
6,591
13,902
4,914
3,903
4,727
9,175
0
92,799
L
Athena
7,511
1,765
0
1,667
22,134
15,710
0
4,690
17,370
28,323
0
L
9,232
824
2,285
5,741
17,811
5,704
0
5,507
12,106
53,207
0
W
Hera
skelly7
Hera
16,424
3,644
0
2,784
8,009
3,261
550
4,001
4,008
77,228
0
L
9,628
1,731
0
140
18,841
15,939
154
3,287
15,044
6,083
32,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,635
Gold Earned
40,583
513
Minions Killed
353
0
Camps Cleared
0
1,858,251
Distance Traveled
1,723,098
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,557
428
100
5
0
371,982
2
W
Ymir
8,465
423
12
1
0
271,083
0
W
Da Ji
10,489
524
92
5
0
393,272
12
L
Chernobog
7,779
389
74
4
0
328,000
1
W
Achilles
12,335
617
149
7
0
430,184
7
W
Ullr
11,138
557
119
6
0
378,583
4
L
Athena
7,671
384
37
2
0
355,499
2
L
Chang'e
8,710
436
77
4
0
350,686
7
W
Hera
11,208
560
141
7
0
385,129
2
L
Odin
7,866
393
65
3
0
316,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role