Player Matchup

Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
AsayKrtIO
Nox
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 137L
1,398 Elo+
Party 1
Arachne
Arachne
ZzgustavkZ
Arachne
Level 56
God Stats
5W - 2L
1,607 SR
Queue Stats
144W - 189L
1,401 Elo+
Party 1
Team Averages
Level 82
1,521 SR
1,460 Elo+

VS

Team Averages
Level 84
1,500 SR
1,487 Elo+
Ne Zha
Ne Zha
BabaYagaRS
Ne Zha
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 237L
1,574 Elo+
Solo
Osiris
Osiris
Pr1m4t4
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,554 Elo+
Solo
Scylla
Scylla
SG-AleZin-
Scylla
Level 85
God Stats
1W - 1L
1,708 SR
Queue Stats
74W - 107L
1,370 Elo+
Solo
Ymir
Ymir
mczluciano
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,538 Elo+
Solo
Cthulhu
Cthulhu
porzival_169
Cthulhu
Level 103
God Stats
2W - 2L
1,290 SR
Queue Stats
114W - 122L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
7 / 2 / 1
7,166
717
7,657
7,090
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
 
Terra
9
3 / 0 / 3
5,870
587
3,879
6,061
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
 
Freya
8
0 / 2 / 4
4,970
497
1,465
2,808
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 4
6,124
612
3,419
2,342
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ZzgustavkZ
Arachne
11
5 / 0 / 1
6,488
649
2,350
6,086
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BabaYagaRS
Ne Zha
7
0 / 4 / 0
4,604
460
1,857
7,206
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
Pr1m4t4
Osiris
8
2 / 5 / 0
5,237
524
3,682
7,776
6,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
SG-AleZin-
Scylla
8
1 / 2 / 0
5,202
520
2,182
4,671
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,035
504
2,450
5,468
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
porzival_169
Cthulhu
7
2 / 3 / 0
4,657
466
3,057
6,237
4,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
5
5
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
1
3.75
W
Terra
 
Terra
3
0
3
4.5
W
Freya
 
Freya
0
2
4
1
W
2
1
4
4
L
Ne Zha
BabaYagaRS
Ne Zha
0
4
0
0
L
Osiris
Pr1m4t4
Osiris
2
5
0
0.4
L
Scylla
SG-AleZin-
Scylla
1
2
0
0.5
W
Arachne
ZzgustavkZ
Arachne
5
0
1
5.5
L
0
3
2
0.33
L
Cthulhu
porzival_169
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,770
Damage
13,228
24,387
Taken
31,358
8,457
Mitigated
16,021
10,942
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,657
3,795
0
4,708
7,090
2,074
2,396
925
6,117
0
36,476
W
Terra
 
Terra
3,879
747
331
2,057
6,061
2,459
536
3,377
2,684
16,992
0
W
Freya
 
Freya
1,465
466
0
496
2,808
690
530
1,893
915
8,460
0
W
3,419
146
0
0
2,342
763
758
800
1,462
26,909
0
L
Ne Zha
BabaYagaRS
Ne Zha
1,857
762
0
1,831
7,206
2,050
0
251
6,955
0
17,561
L
Osiris
Pr1m4t4
Osiris
3,682
1,320
0
925
7,776
6,536
0
365
7,411
0
18,974
L
Scylla
SG-AleZin-
Scylla
2,182
228
0
1,275
4,671
1,308
0
1,601
3,030
21,904
0
W
Arachne
ZzgustavkZ
Arachne
2,350
1,246
0
3,350
6,086
2,471
0
526
5,520
0
38,891
L
2,450
533
0
714
5,468
1,994
0
3,620
1,763
23,807
0
L
Cthulhu
porzival_169
Cthulhu
3,057
600
0
1,324
6,237
4,133
0
2,707
3,436
16,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
24,735
250
Minions Killed
227
0
Camps Cleared
0
935,161
Distance Traveled
875,409
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,166
717
73
7
0
155,851
4
W
Terra
5,870
587
34
3
0
191,740
0
W
Freya
4,970
497
14
1
0
130,713
0
W
Nox
6,124
612
59
6
0
212,592
2
L
Ne Zha
4,604
460
46
5
0
189,661
3
L
Osiris
5,237
524
40
4
0
169,558
1
L
Scylla
5,202
520
55
6
0
153,976
1
W
Arachne
6,488
649
70
7
0
244,265
1
L
Ymir
5,035
504
48
5
0
175,730
0
L
Cthulhu
4,657
466
38
4
0
186,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role