Player Matchup

Chaac
Chaac
MiniDinosaur14
Chaac
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ravenwell
Artemis
Level 95
God Stats
1W - 0L
1,279 SR
Queue Stats
15W - 23L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
Yaya Toyne
Sylvanus
Level 128
God Stats
2W - 2L
1,834 SR
Queue Stats
16W - 30L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
x Why Me Dad x
Baron Samedi
Level 107
God Stats
6W - 9L
1,621 SR
Queue Stats
13W - 25L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
xWuphfMeTho
Kukulkan
Level 101
God Stats
13W - 14L
1,556 SR
Queue Stats
15W - 22L
1,405 Elo+
Party 2
Team Averages
Level 108
1,558 SR
1,420 Elo+

VS

Team Averages
Level 81
1,635 SR
1,474 Elo+
Medusa
Medusa
Brywar
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
HarajukuNinja-
Ganesha
Level 59
God Stats
5W - 2L
1,762 SR
Queue Stats
28W - 35L
1,364 Elo+
Party 1
Neith
Neith
YungMunyBuny
Neith
Level 142
God Stats
1W - 3L
1,707 SR
Queue Stats
25W - 30L
1,464 Elo+
Party 1
King Arthur
King Arthur
bxmommy79
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,551 Elo+
Party 1
Achilles
Achilles
shrek350
Achilles
Level 70
God Stats
1W - 2L
1,707 SR
Queue Stats
31W - 45L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 12
13,722
807
22,474
31,295
44,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Ravenwell
Artemis
20
11 / 4 / 14
13,763
810
28,456
21,298
8,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Yaya Toyne
Sylvanus
17
1 / 7 / 16
11,286
664
7,093
18,538
24,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
x Why Me Dad x
Baron Samedi
19
4 / 5 / 16
12,141
714
22,052
16,903
15,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
xWuphfMeTho
Kukulkan
20
5 / 2 / 13
13,749
809
14,183
13,708
6,330
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brywar
Medusa
16
2 / 7 / 4
10,440
614
6,328
13,058
5,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 6 / 14
11,144
656
6,925
21,318
27,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 3 / 4
14,867
875
36,252
26,339
13,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
bxmommy79
King Arthur
18
2 / 7 / 8
11,448
673
13,754
22,717
21,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
shrek350
Achilles
20
5 / 7 / 10
12,640
744
16,873
30,934
41,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
30
Kills
25
25
Deaths
30
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brywar
Medusa
2
7
4
0.57
L
1
6
14
1.33
W
9
7
12
2.14
W
Artemis
Ravenwell
Artemis
11
4
14
4.5
W
Sylvanus
Yaya Toyne
Sylvanus
1
7
16
1.29
L
15
3
4
5.67
L
King Arthur
bxmommy79
King Arthur
2
7
8
0.86
L
Achilles
shrek350
Achilles
5
7
10
1.43
W
Baron Samedi
x Why Me Dad x
Baron Samedi
4
5
16
2.4
W
Kukulkan
xWuphfMeTho
Kukulkan
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,258
Damage
80,132
101,742
Taken
114,366
100,991
Mitigated
109,401
47,936
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brywar
Medusa
6,328
2,985
0
460
13,058
5,277
0
4,862
8,196
0
12,541
L
6,925
641
1,394
1,239
21,318
27,889
197
8,185
13,133
24,086
0
W
22,474
2,189
572
10,835
31,295
44,972
1,439
1,877
28,184
4,896
46,799
W
Artemis
Ravenwell
Artemis
28,456
16,205
729
6,799
21,298
8,963
2,862
1,538
19,380
0
58,157
W
Sylvanus
Yaya Toyne
Sylvanus
7,093
696
6,749
6,393
18,538
24,812
672
2,404
15,684
15,330
0
L
36,252
15,592
0
10,942
26,339
13,479
154
11,283
15,056
0
83,528
L
King Arthur
bxmommy79
King Arthur
13,754
953
0
1,204
22,717
21,737
0
9,326
13,391
0
26,146
L
Achilles
shrek350
Achilles
16,873
2,978
877
5,079
30,934
41,019
205
12,019
18,915
0
46,366
W
Baron Samedi
x Why Me Dad x
Baron Samedi
22,052
823
5,951
5,944
16,903
15,914
1,631
1,106
15,603
39,463
0
W
Kukulkan
xWuphfMeTho
Kukulkan
14,183
1,984
161
3,803
13,708
6,330
1,288
0
13,394
71,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,661
Gold Earned
60,539
269
Minions Killed
227
0
Camps Cleared
0
1,514,868
Distance Traveled
1,393,371
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,440
614
20
1
0
185,130
1
L
Ganesha
11,144
656
4
0
0
290,030
2
W
Chaac
13,722
807
83
5
0
337,699
1
W
Artemis
13,763
810
48
3
0
337,308
5
W
Sylvanus
11,286
664
8
0
0
213,115
0
L
Neith
14,867
875
105
6
0
318,095
0
L
King Arthur
11,448
673
24
1
0
267,987
0
L
Achilles
12,640
744
74
4
0
332,129
1
W
Baron Samedi
12,141
714
26
2
0
325,801
2
W
Kukulkan
13,749
809
104
6
0
300,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role